Black Dragonflight: Kalel (Paladin), Ramage (Death Knight), Liquidc (Warrior), Aerynsùn (Monk), Nahdar (Shaman), Tokare (Druid), Jenista (Priest), Anabolix (Rogue), Findecano (Hunter), Lohra (Mage), Luminya (Warlock)
I just used the link YOU shared and it proves mages are playing FIRE and ARCANE+FIRE. So thanks for that lolz.
As you all will see the point was T4/T5 Fire is the best spec in most guilds. The reason I say most guilds and not all is because while Arcane offers the highest damage possible it is gear setup dependent as well as CD dependent and external mana support dependent (mana drums/shadow priest/mana tide/innervate).
Guilds that are able to provide Arcane mages all that support should see a DPS increase over fire. Most guilds are casual and this is 'classic' and would opt for a versatile build like Fire.
So, here is the link that YOU shared but for SSC (T5) raid: https://legacyplayers.com/Raids/Default.aspx
Here is the first couple players I looked at (there are hundreds of player, so feel free to browse):
https://legacyplayers.com/Armory/?charid=1683923 (Fire)
https://legacyplayers.com/Armory/?charid=1703049 (Fire)
Like I said, some guilds are min-max mentality and will run arcane early as they know bosses will go down in minutes. Most guilds will need a few more minutes and avoid Arcane until the mage has x2 set bonus and the trinket. And if on any given raid day the Shadow Priest/inner/mana drums/inner/mana tide is not available .. Guess that Arcane mage respecs or tanks damage .. Just don't use Shadow Wand and burn iSB stacks, which brings down raid DPS
Last edited by Cempa; 2021-05-05 at 07:08 PM.
First - are we playing the same game of Classic? Because there’s zero chance most competitive guilds aren’t going to strive for min-max.
Competition for T4 token is low. Gloves/Legs I think for Lock? Hunters run Beastlord. Mages will get 2-set extremely quickly.
This sounds so familiar from the beginning of Classic where people think the baseline is going to be anything less than optimal. MOST guilds are going to run with the 25 they have online. MOST guilds are going to clear content. Framing the discussion around “the safe way” is just pointless because truthfully you don’t need to care about any of this to clear this content.
I’ll give you Kara being more Frost because really 90% of the overall time spent is on trash. But then again, when’s the last time anyone asked about optimizing for UBRS?
I would rank druid tanks higher, assuming they got the right gear. We had a druid tank that ran with us from Kara on and she was fantastic. The key was to get lots and lots of pvp gear. I dont remember what skill it was but they benefitted from crit alot, allowing them to generate massive amounts of threat, do great dps as a tank and had a ton of dodge. We were doing the first boss in Kara and his heavy sword attack *the one you usually wanted a warrior to disarm him on) was missing her most of the time. It got to the point where my main healer was asking if he could heal another target because he was getting bored. I was a SV hunter through all of TBC so the druid tank and I formed an arena team, with some others in the guild. We didnt do great but we were able to farm a fair amount of arena gear. That gear was allowing me to top BM hunters and her to tank nearly everything without issue.
So with just raid gear I would say maybe the number three spot, but if they had a bunch of pvp gear move them up to number two.
yeah, feral druids (bear and cat is one tree) shined A LOT in TBC. played myself one. later in the game, with apropriate gear you are a dodge MACHINE and one of the most favorites tank. until you get to that point, you have fantastic dps, cause your tank and cat tree is one tree. ppl often forget that in TBC dualspec not exists and Feral is the ONLY tank that can dps too. therefore, you ALWAYS got a spot as the filler tank, the off tank, the adds tank or the 3rd tank, cause you can dps while not tanking. the high dps, the offspec, the CR, the utility ... all this made bears great in the first half of the xpac. in the second half they were absurd main tanks, cause of high dodge.
or in short: as feral druid you CANT go wrong in TBC. impossible. at least this was my experience at that time (i played competitive in top5 realm guild Bear Druid, Heal Druid and Lock and also had paladin, priest and shaman as alt).
It's funny that in the 2 days since you wrote it the site got rid of the old data and switched to the alpha version which they rolled out a year ago and no one was using. So can;t link anything cause there is nothing there
Anyway, there will be no fire mages in any competent guilds, that much is 100%.
And your comments are going to age very badly
Mage discord disagrees with you .. Kara beta runs disagree with you .. Mages who ran kara are very clear that when with a competent group and moving fairy quick Fire >> Arcane. Now you can play Arcane regardless of facts and what other mages are saying and completely detached from sims .. You pay the sub
Come 25 man it will most likely be Fire for speed runs .. Arcane simply needs to sit and drunk much more ..
Last point, some/many Mages don't enjoy the one button Arcane Blast game play .. They enjoy Fire much more .. Hey thanks for the bump to my post.
Last edited by Cempa; 2021-05-08 at 08:13 PM.
Warlock, Mage and Hunter are all very strong in TBC for PvE.
Ironically these 3 classes are also strong throughout the entire 17 year history of World of Warcraft as well. You can never go wrong with these 3 during any expansion.
Melee is a bit weaker at the start of TBC but gets better up towards the end.
Due to how TBC is designed however you can't really go wrong with anything, as almost everything brings useful utility for PvE.
Most hunters are going to be awful and either or a combination of:
consistently let their pet die
Clip auto shots
Mistime their mana usage to zero out as the boss dies
So sims are going to be very different than results. Still top tier but not godlike classic warrior
I remembered this thread and others back from when I said Warrior would be a top DPS spec in the expansion. Think it has been top 3 in every tier and remains in that spot for Sunwell, for all the shit some people gave me I was pretty much bang on the mark.
All the discussion about Warrior threat being a limiting factor, the melee unfriendly bosses being a problem, the lack of scaling early on all turned out to not matter and in the end dps numbers across the board were higher than people were anticipating. I certainly didn't expect to be seeing 2k dps Hunters/Warriors on Magtheridon already, nor did I expect Arcane mages to be as good as they turned out to be while literally nobody played Fire.
Makes me wonder about how things will change for WOTLK where I do actually expect Warrior to be weak early on.
This was a massive oof take, because just like the Warrior Discord was wrong about just about everything early on/pre launch, Arcane mage turned out to be the spec everyone played and it was godly in T4, even in Sunwell at the moment where Mages aren't as strong as they were in earlier tiers, it's still the main spec.
Last edited by Bigbazz; 2022-07-16 at 01:13 PM.
Probably running on a Pentium 4