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  1. #261
    Quote Originally Posted by mitre27 View Post
    I hate mythic+, timed content has and will never be something i enjoy, that said, because people are complaining that content is less rewarding does not mean that they don't find it fun, i have many guildies who love mythic+ but they're still not really happy about the loot cap.
    I love M+ because I love healing but unfortunately there is a HUGE difference based on doing it in pug or in a fixed group. 1-2 times on 10 I manage to do it with other 2-3 guildies (we just pick 1-2 random dps) and it feels sooo much better even the rare times we don’t time them.

  2. #262
    Quote Originally Posted by Stardrift View Post
    That's where the argument about the timer being false difficulty comes in. Without the timer, M+ would be beyond trivial. None of the mechanics are actually that difficult. And, if you have a fully experienced group who has the encounters memorized, the timer is trivial too.
    Aren't raids then beyond trivial, not having a timer and all?

  3. #263
    Quote Originally Posted by Yriel View Post
    Aren't raids then beyond trivial, not having a timer and all?
    Raids do have a timer. It is called enrage, which can be a soft enrage or a hard enrage. Even bosses in LFR enrage
    If there weren't an enrage mechanic in raids then people would just stack tanks and healers and grind the bosses down.

  4. #264
    Quote Originally Posted by T-34 View Post
    Raids do have a timer. It is called enrage, which can be a soft enrage or a hard enrage. Even bosses in LFR enrage
    If there weren't an enrage mechanic in raids then people would just stack tanks and healers and grind the bosses down.
    No raid boss (thankfully) lasts 30 minutes. Most raid groups will not rage if your group wipes after 3-4 minutes because something happens and someone needs to take a two minute break. Good luck doing the same with a M+ group.

  5. #265
    If it wasn't for M+ I would have quit in the first months of Legion.

    - - - Updated - - -

    Quote Originally Posted by Araevin View Post
    No raid boss (thankfully) lasts 30 minutes. Most raid groups will not rage if your group wipes after 3-4 minutes because something happens and someone needs to take a two minute break. Good luck doing the same with a M+ group.
    This used to be offset by the amount of gear that dropped in M+ and it's repeatable nature.

    With VP it's going to get a bit better and more in line with PvP/raid gearing progress.

  6. #266
    Field Marshal Queldras's Avatar
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    Quote Originally Posted by Overlordd View Post
    But that they enjoy the loot it gives.

    In BfA you could reach Mythic level of gear by just doing a weekly +15. People were so used to easy gearing like that, that they cry about it this expansion.
    People do not enjoy m+ for the content it brings, they solely enjoy to do it because of the loot it gives.

    Only a small minority seems to enjoy m+ so much, the rest only cares about the gear.
    So many people crying that the gear isn't a high enough ilvl and that it's not often dropped.

    I thought that people enjoyed this content regardless? I thought m+ was fun? What happened?
    People enjoy loot and most of them only enjoy loot without asking themself which content they really enjoy as long as there is phat lewt in the end.

    In the current f*ckd up system guaranteed good/BiS loot is playing rated PvP. Even if you want to push m+ or Mythic, you are better with PvP gear, which is guaranteed compared to weekly chest of useless items for doing 10 m+ each week.

  7. #267
    Quote Originally Posted by Lolites View Post
    every goddamn sport competition, be it olympics or low village league with 10 people competeing does have some reward for wining... have you NEVER compete in anything if you dont realise that?!
    Seems more like you haven't ever actually checked. Many amateur leagues don't have any significant prizes, especially not for the vast majority that doesn't place first. And if you primarily do it for the money, you're not an amateur to begin with. That's part of the definition.

  8. #268
    As someone who did all +15's(plus more) in time on three different characters in bfa and havent done it yet(and honestly just burned out on it now) this is my experience:

    In bfa everyone easily had the required dps needed to be able to survive a few mistakes and still do +15's in time.

    Today with +15's in time is harder meaning the specs well suited for it have a MUCH easier time getting it done. That coupled with the fact that balance now is jsut dumpster level makes it unappealing to me.

    I did them on time in bfa on a blood dk, vengeance dh and a rogue(different specs). This time i dont want to tank because the meta just fucking sucks. I really dont enjoy the kiting meta and i've yet to meet any other tank who does.

    Balance Druids, firemages and MM hunters are so far ahead of the pack when it comes to damage(still the most important aspect of +15's) that i just cba. I literally just cba trying to learn everything about the dungeons and progress steadily through it when my grey locks balance druid friend can do almost 30k dps on the first boss in mists for his first free +15 key.

  9. #269
    Elemental Lord Lahis's Avatar
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    Quote Originally Posted by Araevin View Post
    No raid boss (thankfully) lasts 30 minutes..
    I swear N'zoth took longer per pull than average M+ run.

  10. #270
    Quote Originally Posted by Araevin View Post
    No raid boss (thankfully) lasts 30 minutes. Most raid groups will not rage if your group wipes after 3-4 minutes because something happens and someone needs to take a two minute break. Good luck doing the same with a M+ group.
    Well, anything can happen. But if know that you could get interrupted in an M+ run with 4 other people then you shouldn't join.

  11. #271
    Quote Originally Posted by chiddie View Post
    I love M+ because I love healing but unfortunately there is a HUGE difference based on doing it in pug or in a fixed group. 1-2 times on 10 I manage to do it with other 2-3 guildies (we just pick 1-2 random dps) and it feels sooo much better even the rare times we don’t time them.
    I have basically pugged everything M+ related excluding a handful of runs because of the occasional "i'm doing a X, wanna come?". I'm nearing KSM, trying to get some 14s done and then start tacking the 15s. It's annoying but doable, albeit slow. In the other side, it's compensated by the fact that people is more geared over time and got some more knowledge overall.

    I don't hate M+, but i also don't like them. I find them boring and stupid, it's always the same thing just with inflated numbers. I do them because of gear, and once i got the KSM, i'm gonna stop at 15s because i just want the items, i have less than zero interest in pumping a score that doesn't give me anything worth in return.
    You tried, and you failed. What have you learned? That's better not to try at all.

  12. #272
    I enjoy M+ in a group with friends, but it's a terrible experience on higher keys with random pugs.

    I'm currently sitting at 1.4k RIO and we did some 16+ and 17+ just for fun but I would never attempt anything above a +15 with just pugs, despite there being good players it just takes a lot of time to find a decent setup and combos.
    Quote Originally Posted by Firedemon View Post
    No. On these forums any updates mean an expansion hint.
    Wrathin comes back? Dragon expansion clearly!
    LK part of a quest? Wotlk 2 clearly!
    Sylvanas working with a death master? Shadowlands clearly!

    At the point we're headed for Wrath of the Shdowlands Dragon Isles Lich and tinkers.

  13. #273

  14. #274
    If you took away gear or any reward (cosmetic, etc..), there would be literally ZERO people doing the content.

  15. #275
    I would enjoy M+ if it was easier to get into and I didn't have to pass several filters in order to be accepted in the group.

    This game is just becoming more and more elitist, and frankly I just cba jumping through hoops each week to even get into a group.

  16. #276
    Quote Originally Posted by ClassicPeon View Post
    As someone who did all +15's(plus more) in time on three different characters in bfa and havent done it yet(and honestly just burned out on it now) this is my experience:

    In bfa everyone easily had the required dps needed to be able to survive a few mistakes and still do +15's in time.

    Today with +15's in time is harder meaning the specs well suited for it have a MUCH easier time getting it done. That coupled with the fact that balance now is jsut dumpster level makes it unappealing to me.

    I did them on time in bfa on a blood dk, vengeance dh and a rogue(different specs). This time i dont want to tank because the meta just fucking sucks. I really dont enjoy the kiting meta and i've yet to meet any other tank who does.

    Balance Druids, firemages and MM hunters are so far ahead of the pack when it comes to damage(still the most important aspect of +15's) that i just cba. I literally just cba trying to learn everything about the dungeons and progress steadily through it when my grey locks balance druid friend can do almost 30k dps on the first boss in mists for his first free +15 key.
    This x1000.
    Blizzard just cannot get the concept that players are basically playing FOR FUN. This is not Darkest Dungeon or Factorio or Dead Cells or whatever torturing "its expected for you to suck for thousands of hours" it's called.

    It's the risk vs. reward ratio that needs to be in check. When Blizzard nails it, no matter the content drought, players will love it (ICC anyone? SoO with timeless isle?)
    This time it feels like we are being "punished" for something.
    Also Blizzard giving the necessary tools to make an M+ run easier to only a handful of specs is just ridiculous.
    A bonus point for them for making rogues/shroud not necessary tho.

  17. #277
    I love M+ but i don't like Shadowlands dungeons and that makes me don't want to play it

    The feeling playing them is not there, its like the zones of Shadowlands

    The only ones that i enjoyed doing was Theater of Pain, Halls of Atonement and Sanguine Depths, the rest? a total meh
    Last edited by Spike`; 2021-03-09 at 01:46 PM.

  18. #278
    I hate M+ with a burning passion. I hate that for the first month or two of the raid you had to do M+ to unlock Mythic raid level rewards.

  19. #279
    It made me quit the whole game when we ran a +14 with a mage pug and i realized im just a burden on my friends with my feral druid and even if i do everything perfectly i'll be nowhere near to do +15 runs without those 4 people helping me.

    Also running the same dungeons for 1-2 month is fine, but for 2 years? Naaaah, no way.
    Last edited by Vilendor; 2021-03-09 at 02:06 PM.

  20. #280
    Brewmaster czarek's Avatar
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    I do like m+ but only with friends. Goin in PUGs is just horrible experience and no fun. Beside this reward system is a piece of shit. Valors would fix it a bit but still its bad. The idea of M+ was to seprate radings and 5 mans. But hello if ur a raider u had to do m+ to boost ur gear up vice versa best weapons and trinks drops from RAIDs >< Im not a raider anymore and thats penalty if i do not raid.
    Last edited by czarek; 2021-03-09 at 02:19 PM.

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