1. #1

    Question Ready Check Sound - How to reduce volume / remove?

    Hi everyone,

    I started finding the ready check sound really loud and obnoxious, i'd love to lower the volume or just remove it.
    Any ideas how? I tried to find addons that do this or configs in dbm/bigwigs but no luck there.

    Thanks!

  2. #2
    It may be possible by using a mute add-on to mute the sound and then a separate add-on to play a custom sound file when a ready check is triggered. The easiest way is to turn down your master volume while turning up all the other volume sliders to compensate. All UI sounds use the SFX channel if you want to try just lowering that, but various raid add-ons may play the sound on the master channel instead.


    addons
    weakauras
    Lua Wall of Shame
    Originally Posted by Zarhym (Blue Tracker)
    this thread is a waste of internet

  3. #3
    First of all, for reference, you can find all sound files and stuff using this search tool:
    https://wow.tools/files/#search=read...ort=0&desc=asc

    Blizzard using ogg files as sound files. The file you want to replace is called readycheck.ogg

    1. Open File Explorer.
    2. Browse to your WoW folder
    3. Open the _retail_ folder
    4. Create a new folder named sound and open it
    5. Create a new folder named interface and open it
    6. put your version of readycheck.ogg in there

    I have not tested this method and the info is from 2018 and may be out of date. I have heard things may have changed in 9.0. Maybe caps are important when it comes to file names and folder names as well.

    https://us.forums.blizzard.com/en/wo...sounds/51863/3



    - - - Updated - - -

    I guess maybe Blizzard disabled the method I just posted in 9.0 to combat datamining.

    There is an addon to modify gun sounds that works for 9.0. I bet it can be modified for any file, including readychecks.

    https://us.forums.blizzard.com/en/wo...owlands/285375

    https://www.curseforge.com/wow/addons/oldgunsounds

    - - - Updated - - -

    Looks like to mute the original readycheck sound you do a

    /run MuteSoundFile(567409)


    Then you have to listen to event that fires when a ready check is performed and play your own sound. That event is called READY_CHECK

    So you will need an addon like

    1. make a new folder in your addons folder called kokoRC

    2. make new a new file in there called kokoRC.lua and paste the following in there.

    Code:
    local kokoRC = CreateFrame("frame")
    kokoRC:SetScript("OnEvent", function(self, event, ...) if self[event] then return self[event](self, event, ...) end end)
    kokoRC:RegisterEvent("ADDON_LOADED")
    kokoRC:RegisterEvent("READY_CHECK")
    
    function kokoRC:ADDON_LOADED(event, addon)
    	SlashCmdList.KOKORC = function(msg) self:OnSlash(msg) end
     	SLASH_KOKORC1 = "/kokoRC"
    end
    
    function kokoRC:OnSlash(msg)
    	DEFAULT_CHAT_FRAME:AddMessage("This is a test")
      	if (not msg or msg == "") then
         		kokoRC:Usage();
         		return;
      	end
    
       	local cmd, args;
       	_,_,cmd = string.find(msg, "^(%a+)");
       	if not cmd then cmd = "help"; end
       	cmd = string.lower(cmd);
      	 _,_,args = string.find(msg, "^%a+ (.*)");
    
       	if (cmd == "blah") then
    		DEFAULT_CHAT_FRAME:AddMessage("blah?")
    	else
    		kokoRC:Usage();
    	end
    end
    
    function kokoRC:Usage()
    	DEFAULT_CHAT_FRAME:AddMessage("This is a usage test.")
    end
    
    function kokoRC:READY_CHECK(event, addon)
    	PlaySoundFile("Interface\\AddOns\\kokoRC\\mysound.ogg")
    end
    
    MuteSoundFile(567409)
    3. Make a new file called kokoRC.toc and paste this in there

    Code:
    ## Interface: 90000
    ## Title: kokoRC |cff7fff7f by Kokolums|r
    ## Notes: new readycheck sound!
    ## Author: Kokolums
    
    kokoRC.lua
    4. put your new custom readycheck sound in that folder as well as an ogg file and name it mysound.ogg
    Last edited by Kokolums; 2021-02-22 at 08:12 PM.
    Quote Originally Posted by Kokolums View Post
    I want the ruins of K'aresh for 9.0 as I envision it as Netherstorm on steroids. A broken, shattered world. Eco-domes are stuck on various chunks to protect flora & fauna. I imagine a K'aresh ocean & maybe some islands contained in an eco dome or a snow-capped peak with some jungle valleys in another. Flesh version of Ethereals that never got altered. Space platforms as in Starcraft. Just a totally fantastic tileset & theme that I'd be very keen to explore. They could do some wild things.

  4. #4
    Thank you both, ill try those methods. Cheers!

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