What's the point of having great things mid-tier expansion when everyone is just going to use the last patch stuff only?
I mix it up depending on character and mood, not everyone wants to look like a fireworks display on a mass of bling with a vaguely humanoid shape somewhere in the middle. Also how does your not wanting to wear specific sets change the fact that people had to put work into them, and odds on the more recent, higher resolution questing sets probably took more work than the earlier, low-res tier sets.
A good thing can be lessened by the absence of other good.
A beatiful sunset on the beach is nice and all, but if that is all you have for over a year then it starts to really lose its luster.
WoD had good stuff, even great stuff, what it didnt have was enough content to warrant a full expansion. Arguing that is is truly good is like arguing that a Lamborghini without an engine is a really great car. Sure it looks good, but that doesnt hide the fact that it doesnt do much more than look pretty in your garage.
The world revamp dream will never die!
I loved tier sets. Even though they locked gear in place. Loved it.
Since they don’t want to do that, they could’ve at least made cohesive mog gear for each class. I HATE and never mog these sorry ass armor-wide mogs. How exciting to have 4 different looking people in a 20 raid
PvP sets were good. The revamped zones looked good and proved a world revamp was possible. The raids were solid. The second raid especially was pretty groundbreaking in actually being an Alliance vs Horde raid done not just good, but great. The expansion made great steps forward in M+ with the seasonal affix.
There is plenty of good stuff in BfA just like most expansions.
The world revamp dream will never die!
Just guessing. Probably due to a handful of changes that players wanted were implemented in Shadowlands to improve their overall experience. That being said, even with them changes being a net positive doesn't make up for the rest of the expansion. Go to the junk yard and grab yourself the shittiest car there(Shadowlands). Add a nice steering wheel to it(the changes players wanted). You're still left with a shit car unfortunately. That's what happened here.
There are some redeeming qualities in Shadowlands that I personally enjoy. But I've been playing WoW for too long where if the majority is crap I'm just gonna do something elsewhere which is what I am doing. I do check back in for major content patches to see if the changes are worth coming back for. It's looking like I'll be resubbing the last month of Shadowlands though to get ready for next expansion. Hopefully it's enjoyable longer than a months sub.
Last edited by Biggles Worth; 2021-02-24 at 06:39 PM.
Mechagon has been one of the best 5 mans in a long while. They also had a few cool seasonal affixes (Rising dead and Obis). Many raid fights were good (Mechatorque was superb). Art and music teams are always amazing. Allied races were good.
Overall it wasn't that good, but I wouldn't say that everything was bad. It has its merit too
Done abunch of search’s but was only able to find one artist which was the guy who did the covenant ability effects. There have been other people leaving over the course of years but you’d think any slow down because of that would be recovered a year later let alone multiple.
Agreed. I mix and match too. And i don't want to miss them. And also yes to more time to make them than early sets. Maybe. Don't know how the tech and experience of the designers changes that.
But still... maybe i am not getting my point across very good.
They made 8 different endgame sets for SL patch .0 and .1. The 4 nathria and the 4 legendary.
Now look at WoD. Alone the first patch had 2 unique sets for every class in PvE alone. Ontop of that you had the PvP Class sets also 2 for every class albeit the elite was a more elaborate of the normal one. AND you had PvE and PvP sets for the sets ontop for low level pvp and LFR (not sure of the LFR sets have been only in HFC)
You had 11 classes in wod i think. That makes alone for the first tier of raiding 22 sets. With PvP you go to 44 and the 8 non descriptive ones is 52.
Even if you put the mythic/elite together with the normal ones and ignore the armor type sets it is still 22 sets... that IS quite a difference...
Like i said i don't know how much time they actually put into each set because how would i? But that screams more effort.
No tier sets .Will take long break from wow.
I don't think Blizzard is going to have a hard time finding artists. But I do know it takes a while to get new people caught up when they get hired at a studio, especially if you're offering the lowest salaries in the industry, you aren't getting veteran artists that are going to hit the ground running. Riot on the other hand does offer competitive salary, and right now looks like they have the upper hand in getting the best talent. Blizzard still has some of the most beloved IPs, and historically were able to get people for less money off the back of passion. Over the last 5 years in particular I think a lot of the passion died, and not many are really willing to take a huge financial hit anymore.
Seems like of those who left Blizzard, about half went to Riot and about half joined the companies formed by the previous Blizzard executives. Check out the team pages of Bonfire Studios and Dreamhaven, lots of Blizzard alumni there:
http://www.bonfirestudios.com/about-us
https://www.dreamhaven.com/about
Then you have Metzen's new company:
https://warchiefgaming.com/
Then I think Ben Brode took some people from the Hearthstone team and made Second Dinner.
This doesn't mean Blizzard is going to collapse by any means. Lots of them worked there for a long time and probably just wanted to work on other stuff. Frankly I'd rather see all that talent spread out and see more interesting projects free of the BS that comes with a large company.
I would imagine there is still passion. I bet there are still loads of aspiring artists, programmers and such that would be willing ot work for bargain basement bin salaries for a chance to work at a company like Blizzard that beyond all is still a renowned gaming company, the problem is that bargain basement prices are simply no longer enough to survive, and artists can take a hit, but they still need food.
I imagine that the possibility of working form home might get Blizzard a new influx of talent though, espeically if they really capittalize on letting employees live in cheap areas without having to commute to an office.
The world revamp dream will never die!