And that means that they're not going to keep it close to the original lol. They're already giving Alliance Seal of Blood, they announced they're going to fuck with Leatherworking Drums, there's going to be more changes along those lines. That goes against your original post that you're now trying to backtrack against.
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Not everything they're doing is fixing bugs obviously. As you mentioned Seal of Blood, which was so insignificant because most guilds only had 1 Ret Paladin anyway, even on Horde side. They're also fucking with Drums. I'm not saying they're going to do new race/class combinations, but the stupid arguments of "they're going to keep it the original blah blah blah" is already discredited because "no changes" failed miserably.
Except we don't know what they're doing, drastic or not. You're making an assumption, but we know they're doing more than just "fixing bugs" because they're also changing how specific mechanics worked such as Leatherworking Drums. So again they're done with the "no changes" and "close to original" nonsense, obviously based on THEIR ACTIONS.
OK but when it comes to class/race combinations, it could go quite wild as to when future expansions opened up who can be what. BE's not being warriors was a unique part of BE's that I see little harm in staying. There are 9 other races to choose from and doesn't hinder someone from wanting to play the class.
From a balance perspective, they would have to write in the rage generation of Arcane Torrent rage generation.
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I don't see BE's overtaking Orcs in arenas. Hardiness was still strong for PvP, despite the nerf from Vanilla.
The wise wolf who's pride is her wisdom isn't so sharp as drunk.
They wouldn't because the Classic engine was built on the WoD system, meaning Arcane Torrent rage is already in the files.
As I already said, we know they're making wild changes on a whim, it's not unrealistic to predict anything at this point until we have concrete evidence otherwise.
That still brings the balance issue of how strong or weak it would be for warriors. Stance dancing was still a thing in tBC and not as much if at all in WoD. The rage on demand could be busted for that reason.
And sure the implementation of BE warriors is entirely possible but I don't see it any more likely than druid trolls, shaman dwarfs, and other class/race options introduced in Cata. BEs were not able to be warriors until then.
The wise wolf who's pride is her wisdom isn't so sharp as drunk.
No to Blood Elf Warriors. Look we don't need to change everything to fit our fancy, if something gets changed in TBC it needs to be for a valid and very arguable reason. You wanting to play a Blood Elf Warrior when they didn't exist in TBC is not a good reason to change the design of the game. Players shouldn't have a big say in the design of the game either. Every player wants this or wants that and is never thinking of the bigger picture, or the thought processes behind design choices to begin with.
I want TBC to be as close to TBC as possible, not TBC + or TBC the "custom private server" edition.
Probably running on a Pentium 4
It is likely not going to happen. It didn't in TBC as it would have given them too many classes to blood elves. There are lore characters that are warriors and it did exist in TBC coding (just not unlocked for players). So, unless they gave Humans hunters or something, it not going to happen.
The people who complain about them being Warriors in the first place, misunderstand the concepts that the Warrior class covers. A warrior in WoW is a master of all types of weapons, not just "Me big. Me Strong. Me hit hard!"
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#NoChanges?
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I don't think they will add Warrior as a playable class for Blood elves in TBC Classic. Since they want to keep it as much Classic as TBC was. Thou I makes no sense that they can't be warriors because in WC3 they were ALOT Belf warriors in the campaign. Why they couldn't be warriors was of the code limit to the game "Max class combination reached".
Personally I hope they will add them into the game
Would that also mean Tauren Paladins, Dwarf Shamans and Troll Druids, among others? Those were introduced at the same time as Blood Elf Warriors.
Last edited by Nathanyel; 2021-02-27 at 05:29 PM. Reason: correction: BE Warriors also came in Cata, not later
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Mana Tap
Activate to reduce target's mana by (50 + Level) and charge you with arcane energy for 10 min. This effect stacks up to 3 times. 30 yd range - Instant - 30 sec cooldown.
Arcane Torrent
Activate to silence all enemies within 8 yards for 2 seconds. In addition, you gain 10 energy or (5 + Level) mana for each charge of Mana Tap currently affecting you. 2 min. cooldown.