Originally Posted by
Recovery
First a little background / history. Im season 1 glad, season 2 glad, season 3 rank 1, and season 4 glad.
ITs better to clarify a difference since ELO was much different in BC when arena first started using it. ELO is much more sutied to rank and individual rather than a team of multiple people.
In TBC ELO only used a team rating (connected to that current team charter) and thats how you were matched. You started at 1500 (as a team) rating and either gained or lost from there. Most people lost. It got to the point where the top 1% of players could barely get Qs and if they did get Qs, the teams they were matched against were far below their ELO. This meant either very few points gained or a tremendous amount of points lost. This is why mmr / elo never inflated in tbc. The top teams were kept in check by losing big points to lower ranked teams.
To counter this, we would just remake our teams to get fresh team ELO. This caused another problem where people of way higher skill were just dominating the 1500-1800 brackets which also caused the deficit of mmr inflation. There was no personal rating. No personal mmr. Nothing personal whatsoever. There was 1 number - Team rating, which also acted as ELO and was directly connected to the individual team charter which could be deleted, you could leave it, or new people could join it.
If you guys didnt play the game and dont know how it worked, why comment and pretend that you did / do?
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read above.