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  1. #261
    Try getting in as a ret pally.

    I'm glad I at least have a close group that we jam 15-18 keys on.

    Quote Originally Posted by Xjan View Post
    Most likely through gold-paid boosting.

    I'd speculate that upwards of 40% of AoTC achieves and 60% of Conq/Master Metas are boosts. Same or more for respective PvP accomplishments.

    TBH, unless I know the player - I presume boost until proven otherwise.
    Curious if there is any data behind this speculation. Not intended as a challenge, just curious.
    Last edited by kail; 2021-03-15 at 11:58 PM.
    The wise wolf who's pride is her wisdom isn't so sharp as drunk.

  2. #262
    Bloodsail Admiral dawawe's Avatar
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    i dont venture into m+ outside somebody in guild directly whispering me but when I would look this would happen once or twice before i just stopped.

    Why read words when we can kill stuff the words tell us about?
    You have dreamed of death, you thought to escape it. Now, my little puppet, death is all you will ever know.
    NO ITEMS EEEVVVEEERRR!!!
    THE ONE THE ONLY THE FUCKIN LEGEND

  3. #263
    Quote Originally Posted by T-34 View Post
    No thank you.
    My WoW experience has never been so free of toxicity since the advent of time dungeons as it encourages the players that care about their performance and respect the time of the fellow players to filter out the toxic part of the playerbase - the entitled, wilfully bad.
    I'd call the pugs telling people to kill themselves after one mistake more toxic then entitled/bad players................but thats just me.

    - - - Updated - - -

    Quote Originally Posted by Belloc View Post
    I think the issue here is that you're pugging it. Pugs will always contain a measure of toxicity simply because the people involved are essentially randoms. You see the same thing in raids and PvP, and every other online game. Toxicity sucks but it's not going away. The solution is making friends interested in the content you want to play, which is too much to ask for some players.
    I don't pug m+. And that's the problem. I'm at the whim of when people are on in my small guild to run them. I'm not interested in elitist pug meta slaving toxicity, which is rampant.

  4. #264
    The problem isn't that off-meta specs literally CAN'T find groups.

    It's that they have to do so much extra work to find groups compared to meta specs.

  5. #265
    Quote Originally Posted by Nite92 View Post
    It is just much more inefficient to make your own groups. So if your class can only get into a m+ run, by doing it, it s a pretty big disadvantage.
    Making your own groups is more inefficient than not getting invited to groups at all? That seems unlikely

    - - - Updated - - -

    Quote Originally Posted by bmjclark View Post
    It doesn't even matter which class you are. Start a group for a +15 and watch how quickly the group finder fills with 220-224 dps with 1400+ rio. It's not that they're deliberately not inviting you, they probably dont even acknowledge that you're in the sea of dps that just queued for their group
    That's the problem. People who only complain about not getting invited to groups instead of starting their own groups don't understand that, and they don't WANT to understand or even hear it. It's so much easier to whine on forums about how MDI, r.io, GearScore or <insert some other bullshit here> "destroy the game".

  6. #266
    Quote Originally Posted by neescher View Post
    Making your own groups is more inefficient than not getting invited to groups at all? That seems unlikely

    - - - Updated - - -



    That's the problem. People who only complain about not getting invited to groups instead of starting their own groups don't understand that, and they don't WANT to understand or even hear it. It's so much easier to whine on forums about how MDI, r.io, GearScore or <insert some other bullshit here> "destroy the game".
    WELL

    >I< just timed a 14 PF by making my own group. And I had the pick of the litter -- all 222+ 1500+ IO people trying to get their weekly done or trinket/sword. I felt really bad when the 211 asked me why I didnt invite her -- but what can you do? There is no way the 211 was going to be doing anywhere near the dps of the 222s.... even a simmed 211 does less than a player 222 -_-;

  7. #267
    Quote Originally Posted by kiramon View Post
    WELL

    >I< just timed a 14 PF by making my own group. And I had the pick of the litter -- all 222+ 1500+ IO people trying to get their weekly done or trinket/sword. I felt really bad when the 211 asked me why I didnt invite her -- but what can you do? There is no way the 211 was going to be doing anywhere near the dps of the 222s.... even a simmed 211 does less than a player 222 -_-;
    That depends on the player and class actually. I've seen many 220+ players struggle to reach even 5.5k DPS in +14s and +15s, and players with 210-215 ilvl almost hitting 6k.

  8. #268
    The Lightbringer SinR's Avatar
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    my guess was Enhance Shaman.

    Guess I owe someone 20 bucks
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    Too late for Classic, too soon for WOTLK Classic
    Just in time to Burning Crusade Classic

  9. #269
    Quote Originally Posted by Mamushi View Post
    That depends on the player and class actually. I've seen many 220+ players struggle to reach even 5.5k DPS in +14s and +15s, and players with 210-215 ilvl almost hitting 6k.
    Yes, but unless you know the player and have played with them before, there's no way for you to know that. You have to "judge" and invite them based off some numbers. Whether it's item level, raider.io score or logs doesn't really matter. That's the point, 50 dps players apply for 2-3 open positions, and the leader has to use some sort of method to select who to invite. Group composition is one thing that matters, but once you know which class/spec you want for your group, there's a good chance you still have to select from 5+ different people.

    I'm not saying "inviting the 220 over the 215 player is always better", I'm saying with the 220 player you objectively have a higher chance of them performing better.

  10. #270
    If you read this page it is the problem written out.

    One person is qualified for the run.
    Leader takes over qualified person.
    Leader has privilege to take overqualified person thus overriding the right of the 211 player that has earned the privilege to queue for a 14.
    211 players goes another day without completing run.
    Fast forward to season 2>
    Without missing a beat same party leader see's the 211 apply
    "Sorry, but your season 1 experience is a little low."

    Pepe something?

  11. #271
    Quote Originally Posted by Gratz View Post
    If you read this page it is the problem written out.

    One person is qualified for the run.
    Leader takes over qualified person.
    Leader has privilege to take overqualified person thus overriding the right of the 211 player that has earned the privilege to queue for a 14.
    211 players goes another day without completing run.
    Fast forward to season 2>
    Without missing a beat same party leader see's the 211 apply
    "Sorry, but your season 1 experience is a little low."

    Pepe something?
    Maybe all these 211 people getting passed over can group with each other since they are in the same situation?

  12. #272
    Quote Originally Posted by neescher View Post
    Making your own groups is more inefficient than not getting invited to groups at all? That seems unlikely
    Please learn to read and comprehend. Thank you very much.

    And yes, it is. Especially in terms of getting specific items or raider.io. It even might be quite helpful to get your 14s done, because you can get pretty bad keys easily. Also if a pug depletes your key, you are now stuck with a 13, that way worse people are queueing for.

  13. #273
    I am Murloc! WskyDK's Avatar
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    Quote Originally Posted by dawawe View Post
    i dont venture into m+ outside somebody in guild directly whispering me but when I would look this would happen once or twice before i just stopped.

    This is my favorite way to weed people out. If you can't manage even a hello, then you're probably going to bail at the first sign of a death and I'm definitely kicking you.


    Also, communication is so much more significantly important than anything else. Make a random discord. Invite whomever you want to your key, and make it a requirement to at least be in it to listen for those willing to talk. I've seen wipes saved because someone who never spoke a word in voice used a defensive when told to.
    Quote Originally Posted by Vaerys View Post
    Gaze upon the field in which I grow my fucks, and see that it is barren.

  14. #274
    1.4k rio, 222 ilvl, I don't get invited to pugs neither, not a warlock. Get friends, buddy

  15. #275
    Getting declined doesn't mean anything. Create a group for any dungeon at +15, wait 10 minutes and see 70 people listed. Someone good is bound to get declined.

  16. #276
    Quote Originally Posted by Algorath View Post
    1.4k rio, 222 ilvl, I don't get invited to pugs neither, not a warlock. Get friends, buddy
    Have you ever considered that if getting a fixed group would be THAT easy, LFD would have been never introduced?

    There are a lot of ppl out there with weird time schedules, running M+ with friends is hardly an option. My guild has 40-50+ ppl online in the evening, I run M+ with some of them twice a week when lucky. Still have to find a guild with 100 ppl online at any hour of the day that do keys only, whatever level for whatever class/spec 24/7.

  17. #277
    Quote Originally Posted by Argorwal View Post
    Maybe all these 211 people getting passed over can group with each other since they are in the same situation?
    That sounds like a reasonable solution where people with less experience could play with others like themselves and progress together.

    But for some strange reason a lot of people on this forum think that only some players are able to make their own groups. It baffles me to no end.

    - - - Updated - - -

    Quote Originally Posted by Hinastorm View Post
    I'd call the pugs telling people to kill themselves after one mistake more toxic then entitled/bad players................but thats just me.
    Hmmm, I have never encountered such people.
    I guess such encounters only happen when the toxic, entitled, wilfully bad play together.
    Thanks to raider.io I never have to play with the toxic part of the playerbase anymore.

  18. #278
    People's refusal to push their own keys to be in charge of their own weekly is astonishing. Instead of actually doing something about it and taking charge of the situation, they're whining everywhere about it. Reminds one of real life.

    Hey, even better than JUST making your own group, you can become the one takes the lower geared, lower score people over people with much higher gear and score.... or maybe that's why you haven't been able to push your key. In any case, there are several solutions out there to this problem, the fact that lots of people haven chosen none of said solution speaks volumes.

  19. #279
    Quote Originally Posted by Sanitee View Post
    People's refusal to push their own keys to be in charge of their own weekly is astonishing. Instead of actually doing something about it and taking charge of the situation, they're whining everywhere about it. Reminds one of real life.

    Hey, even better than JUST making your own group, you can become the one takes the lower geared, lower score people over people with much higher gear and score.... or maybe that's why you haven't been able to push your key. In any case, there are several solutions out there to this problem, the fact that lots of people haven chosen none of said solution speaks volumes.
    The little problem in pushing your key is that you can’t choose the key level nor the specific dungeon.

    Depending on the point you are in your “pushing” you may wait ages to find a key of the level and of the dungeon you need.

    Just stop assuming everyone has 3+ hours a day to dedicate to gaming, it’s not the case.

  20. #280
    Quote Originally Posted by chiddie View Post
    Have you ever considered that if getting a fixed group would be THAT easy, LFD would have been never introduced?

    There are a lot of ppl out there with weird time schedules, running M+ with friends is hardly an option. My guild has 40-50+ ppl online in the evening, I run M+ with some of them twice a week when lucky. Still have to find a guild with 100 ppl online at any hour of the day that do keys only, whatever level for whatever class/spec 24/7.
    Are you trying to run them 24/7? Here's a little tip bro - "Guild Discord" - "Anyone up for pushing keys this week?" - Find a time to go - Voila.

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