so u consider Kara +3 and Kara +5 new content? that we have 19 new dungeons from Kara +0 to Kara +18? i did say that there are ppl who believe earth is flat, but logic ignores them because how easy to prove they are wrong
And i'm pretty sure it is easy to prove how Kara +5 isn't different content from Kara +3, since u enter it from exact same portal and u face exact same mobs, just a little beefed
u literally wrote that affix +5 is different content than affix +3 for exact same dungeon
how exactly is that new content?
at least hc raiding (back in wrath) did add some changes, also - not sure this thread or a different one - i did admit that long term it was bad idea not good one, i loved back then and i was wrong, a better raid than ICC normal and HC is ICC and a total different raid (ICC was planned to be way bigger than what we have in game, but as usual time runs out on devs)
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
Blaming it on covid is too easy imho. It is very much possible to work from home. Sure, covid may have some impact, but I doubt it is completely crippling them. They don't need to be at the office to make content I imagine.
They screwed up, and that is the truth of it.
wouldn't siege still be #1?
are you familiar with affixes? sounds like not at all...
and how about raid difficulties? are you honestly saying LFR and mythic raid is the same thing?
you might think its the same content, other people think its different content, and nobody is wrong as that is matter of opinion not fact you can be wrong about...
its like saying chocolate is better flavour than vanila and everyone who disagree is wrong... its incredibly stupid and egocentric...
"New dungeon content" does not mean "new dungeons".
I explained how the addition of affixes changes the gameplay of the dungeon. Which is a fact: it does. Clearing a dungeon in a timer is different than clearing a dungeon in a timer AND worry about blood pools on the ground that greatly damage and slow you but also heal the mobs.u literally wrote that affix +5 is different content than affix +3 for exact same dungeon
how exactly is that new content?
i have 3 alts and the hardest/most time consuming part of my week is torghast, (other than raid/keys) but i enjoy those things and dont consider them chores. (fuck the maw tho)
We're in the middle of a pandemic.
Is this breaking news or what? We’ve been in a pandemic for 12 months now. Other studios adapted to it and are able to deliver as they did before, others are struggling a lot. I just don’t see how it’s excusable for a company like Blizzard to get away with such an excuse when indie companies can pull it off just fine.
MAGA - Make Alliance Great Again
In this very specific scenario you're supplying, theres a few things that could make it so the bigger companies take longer. Being bigger usually leans into needing more approval by multiple sources (your boss, your team lead, his boss, ect ect) that can slow things down. In an environment that went from them being across the hall from one another to waiting for method of communication (teams, skype, discord, email, phone calls). Smaller indie have the same thing, but being smaller I imagine there's a lot less of the run about (smaller body count for starters) that won't interfere as much.
Also regarding studios adapting, just about everything that I can think of has been pushed back from their initial launch times, like a lot of games. Everyone adapting didn't change the time table of how much everything has been pushed back.
Professor Johnston often said that if you didn't know history, you didn't know anything. You were a leaf that didn't know it was part of a tree. ~Michael Crichton, Timeline
The pandemic excuse is already tired, give it a rest. Sure, everything was a mess at the beginning for everyone, but most game studios, big and small alike, have resumed their usual business: Zenimax, GGG, SE, THQ Nordic, you name it. If a company, any (software) company is still struggling with remote work after one. Entire. Year, its managers suck donkey balls, plain and simple.
Do you really not get why indie company’s of a few people working from home would be able to get back to pre COVID progress but no a huge company of 100’s who work out of a massive office in a state with strict COVID regulations and wild fires that moved people out of there homes?
It should be pretty self evident.
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Even in your own example we have GGG who pushed the poe2 beta from this year to next year so no most company’s haven’t gotten back to where they were.
And here are some other examples. https://www.google.ca/amp/s/www.ign....so-far%3famp=1
Last edited by Lorgar Aurelian; 2021-04-01 at 02:22 AM.
I love how you guys completely ignore facts to get some non-existent point across.
So what if 8.1 got released early? It had 0 content till 8.1.5, 1.5 months or so after.
Oh yeah i forgot, quests that take 1hr to complete per week are supposedly relevant content to the discussion, or assaults that no one cared to do as they didnt reward anything for any half-competent player 3.5 months in.
Actual content was 5.5 months after release as their average has been for years now.
Basic googling if you didnt actually play the game would at least make you stop sprouting bull.
Last edited by potis; 2021-04-01 at 03:00 AM.
Actually I've usually found Bellular's videos to be far more balanced and in depth than many other content creators. He has the perspective of a WoW player and a game developer. I work in software dev myself but I don't claim any special wisdom because it's not game development, but I can connect with a lot of the same concepts. Development milestones, development priorities, dependencies, etc.
Bellular does good analysis.
Knowledge is power, and power corrupts. So study hard and be evil.