Dual spec should absolutely be one of the changes added.
The only people against it are the "muh nostalgia" masochists who love spamming in LFG for tanks/heals for hours.
Dual spec should absolutely be one of the changes added.
The only people against it are the "muh nostalgia" masochists who love spamming in LFG for tanks/heals for hours.
Isn't the respecc cost like still 50g in TBC? Which is honestly no money at all by that point. So, while it's cumbersome it's not a big deal tbh. The WotLK version you still need to go to the trainer to change speccs so it's basically the same shit.
"DIE, INSECT!" - words to live by
Farming long hours?
I have a disc/holy Priest PvE spec, and a Rogue PvP spec. When I need money, I just farm with the Rogue. And I am a casual player. How many people won’t have a second character in TBC, for farming gold?
It is the most convenient feature in the game. And still I am against it.
They could just make templates(?) so we have 2-3 specs saved and just had to pay a trainer to switch. And the action bars should be saved accordingly. That’s the QoL I would like to see.
yes a different version of dual spec, not the one from retail where u can swap anytime, everywhere
something like: you can change ur spec only at the trainer, only 2 times a day, add a cooldown between spec changing so ppl will choose their timing carefully
a dual spec for pve'ers that wanna pvp, healers that wanna have a dps spec for farming, etc.
I mean if they made it 10g and allowed to have pre-sets where you don't need to click 51 time every time you swap - I am fine with the trainers. Put on restrictions, but 50g is significant for new people, thats 3-4 daily quests and if u want swap back - thats your days income. Plus pre-sets would save some mistakes where you put a point where you shouldn't have and need to do it again.
You can't tell me with a straight face that in the hyperinflated economy that TBC will have that 50g is "too much".
Heck, new players won't even start at 50g per respec, the cost goes up with each respec and doesn't start at 50, remember?
They'll start at 1g, then goes up to 5, then 5 for each respec until you've reached 50g.
Meaning you can respec like 10 times before you even hit the full 50g.
In other words, new players or people who did not respec in quite some time won't reach 50g until a few weeks / months into TBC, by that point, you'll absolutely have the gold unless you deliberately chose to not interact with the economy at all, altough i then wish you good luck on getting enchants, gems & consumables.
I don't have any intention of playing TBC Classic so this is neither a "Classic sux" or "#nochanges" post, I'm just curious, at what point do acceptable changes start to become "no more changes, it's too much like retail"?
I see these posts cropping up on the MMO Champ front page and it just interests me. Which aspect of QoL change goes too far?
50g is alot for TBC, not everybody plays wow 12 hrs a day, not everybody has time for farming, also most players will want to respec on a daily basis, the community has changed alot since 2007, i was a pve'er back then, didnt care much about pvp, i was just using my pve spec to do arenas/bgs, but now u cant do that anymore,thats why the game must adapt
LFR/LFG, transmog, personal loot, phasing while joining a party, this is what destroyed retail wow imo, but dual spec (with some modifications from retail) would not hurt the classic tbc experience
You can make 100g/h in Classic already.
And we've yet to see the pitfalls of all those people that bought gold en masse dumping their gold into economy - which will sure as shit happen in TBC due to craftable items.
Which means that any fixed price will be even easier to pay off.
This one big strawman, if you are unable to bring up the time to farm at least 100g/week, then i can tell you respeccing will be the least of worries in TBC because even getting a full set of the blue PvP armor requires a lot of hours.
I implore you to look up many badges you need to even buy the basic PvP Items, then do the math on how long that will take.
Since this whole dual spec mostly concerns people that want to play both PvE and PvP, you also need to cough up the time for the attunements, grinding for craftable items as well as paying your consumables.
But paying 100g/week is suddenly the massive dealbreaker?
I call BS.
I am a pretty big nochange type because I want to play TBC and not SL in Outland but duel spec really isn't anything I would care to much about being in the game. I doubt it will happen though. It takes more effort to put it in than to not put it in. Pretty much the gold standard for Blizzard these days. Unless its something they can sell you in the shop. Either way they will get their quarter or two bump from TBC with or without it and that's all the care about in the end.
50G isn't as significant in TBC, but that's where the upfront cost would come into effect. I'd say charge a fee to lock in a build maybe just the normal 50g respec cost and then you could have a smaller cost to swap between the two since you're limiting yourself on how much you can change. Maybe 25g per swap, OR you have the option to pay 1k or more gold to remove the cost of swapping between your presets. You still pay to make a new preset, change a preset, or respec entirely as it currently works. So if you're somebody who swaps occasionally, you don't pay the 1k and just pay 25g per swap. If you're somebody who swaps multiple times per day every day then you pay 1k and you save money in the long term.
Which one? The one that you can switch spec on the go, according to what you deal with?
If we are talking about going to a trainer and maybe a smaller fee, then it’s not a big deal in my opinion.
Many people consider TBC AND WotLK to be Classic expansions. For me Wrath, is closer to Retail, than to Vanilla. And (lots of) people ask for WotLK features, to bee implemented in TBC.
We are all Classic Heretics. We love the core of the game, but we dislike some element/s of it.
I remember playing back in TBC this is really when we started clamoring for dual spec to be a thing. I see no real downside to adding it in.