When in MOP they allowed Panderans to choose their faction would have been a good time to provide this option to everyone. I think this should be the way to go about it, like someone else said end of an expac or beginning of an expac.
When in MOP they allowed Panderans to choose their faction would have been a good time to provide this option to everyone. I think this should be the way to go about it, like someone else said end of an expac or beginning of an expac.
Cross Faction guilds may be a bit too big of a step, but if they did the 'Mercenary' type thing for dungeons and raids, that would be a rather easy lift to start with.
Add a checkbox to enable 'Mercenary' mode in the LFG tool, then when you search, you see groups from both.
When you join the group and enter the instance, you are now friendly to the group and can just play the game.
If this goes over well, then start working on broadening it to non-instanced content.
In 2004, yeah, I guess I could understand the whole "faction pride" nonsense.
People who promoted Horde and spit on Alliance, yeah, it was cute for a while.
But at the end of the day, this is nothing more than a game, a 16 year old game, and ultimately just a slice of entertainment, so making it easier to play and enjoy only makes sense.
If you are somehow offended by the concept of a Gnome joining your party, that's a "you" thing and you should probably talk to someone about who hurt you.
nope,in 2004 made just as little sense,after warfcraft 3 the initial idea wasnt enemy faction,they didnt even plan it to be that way at first,it was clear that many of these races were friendly now,it made no sense to have the 2 faction system,they just did it for gimmicky gamey reasons
Literally all the class oder halls are cross faction. In reality the player is a free agent anyway since we work together with whoever we need if the story demands it. Some of the races couldn't even be distinquished in the first place, like pandaren or belfs that haven't fel-juiced in a while. Heck in lore we all speak common..
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
Do we?
For all I know Blizzard is hellbent on pretending there's no faction imbalance as long as they can find a single Alliance RPer in Goldshire on Argent Dawn EU or Moonguard US. For everyone else, thank you for your 55$ contribution for faction changing and transferring to a high pop horde server so you can actually "access" the content you're paying sub for, i.e. group based end game.
I took a break from WoW cause Alliance dying. If Blizzard don't find a solution, problem will bigger with every patch. I' am not sure about returning to game in 9.1 if Blizzard don't give us a potential solution for alliance players base disadvantage.
I agree with your sentiments. I don’t want to see the faction system be removed. The conflict between Horde and Alliance is a driving force in the game and has been since the beginning. A system that preserves this conflict in lore but allows for cross faction guilds and play resolves this without destroying the lore.
Conflict creates interesting stories. Factions are fine, they should stay in the lore, just no need to impair gameplay.
We wouldn't. With cross-faction PvE the factions would essentially become transmog options.
FWIW, I think these threads are a bit misleading because of the fact that forum users often represent the minority of players most impacted by the social drawbacks in the two-faction system. You'll find no shortage of people on this forum calling Blizzard retarded for refusing to immediately make all PvE content cross-faction. Some of them will construct convenient conspiracy theories about how its all a massive ploy by evil Bobby Kotick to fill ActiBlizzard's coffers with faction transfer money. There's a prevailing cynicism that Blizzard intentionally created the problem simply so they could profit from it later. But these forums represent a very insular echo chamber that doesn't very well reflect the broader playerbase as a whole. For every passionate player who claims that cross-faction is a "no-brainer" there are just as many cyclical casual players who may get turned off to the idea of WoW as a whole simply because the system is removed. And then, of course, it becomes a question of whose voice means more to Blizzard: Those currently subscribed or those who unsubscribe and come back. This forum will give you a resounding answer in favor of the former but it's Blizzard's job as a developer to also consider the latter before making these decisions.
Last edited by Relapses; 2021-04-15 at 06:35 PM.
IMO the faction conflict has been the least interesting part of WoW since cataclysm. We know they're just going to work together the next time a big bad forces them to anyway, and no side is ever going to really 'win.' It just feels played out and recycled to me at this point. You can have interesting stories without having the player base divided.
Blizzard's poor writing doesn't mean the concept of opposing faction conflict isn't a perfectly fine story generator. It is.
And I agree, there's no need to impact gameplay. Make it lore and PvP only.
Factions are a Core part of World of Warcraft and Azeroth!
making it possible to do mix a guild with alliance and Horde... would be so damaging to the very Core concept that the alliance and horde are hostile (if someone wants to be freind with alliance they can turn warmode OFF and then do stuff with them...
Some things like this should never happen since it would break down one of the core pillars of World of Warcraft.
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One Learns most when Teaching others!
Let's compare pros and cons
Con: Lore.
Pros: instantly solving server imbalance. Instantly solving queue times for PvE and PvP. Expanding the community greatly. Allowing people to play races they enjoy while still allowing them to stay in their community.
Probably lot of more pros than only that. But I think the list above suffices to say that finally allowing cross faction gameplay is more than just overdue.
They only need to tie this into the lore properly..like, both factions uniting against the universe ending threat, etc.