Page 7 of 38 FirstFirst ...
5
6
7
8
9
17
... LastLast
  1. #121
    Quote Originally Posted by neocount View Post
    Too. Many. Buttons.
    Once you organize them, it's actually really simplistic.

  2. #122
    I honestly don't get the listening to the community thing. If anything I feel the power of ffxiv is that they don't. At least not too much.

    Compared to wow where the development seems to be "go to mmo champion and official forums. See what's getting bitched about the most then change it in the next expansion." if that's not listening then I don't know what is.

  3. #123
    Quote Originally Posted by Cthulhu 2020 View Post
    When you tie ANYTHING at all to player power, people are going to feel forced/compelled to do it even if they don't have to. You can make fun of people for feeling that way all you want, it's an extremely common sentiment and is one of the many reasons people are citing for quitting. Want to create a fun side activity that's optional? Don't incentivize it with direct power upgrades, no matter how minor they are. Give cosmetic rewards. Mounts, pets, glamours, toys. Anything but artifact power or whatever else is like it.
    That's exactly what anima is, and yet as the guy before you posted, people whine that something is "worthless" or even go so far as to call it "not content" if it doesn't provide player power. Blizzard is in a no-win situation when different parts of their playerbase want opposite things.
    The most difficult thing for people to do is objectively look at something they don't like and be able to accept that it is not bad, that other people like it, and if it was changed to the way they'd like it that other people would not like it and want it changed back. The second most is to receive something they didn't want or ask for and be grateful for it, not immediately demand what they wanted instead.

  4. #124
    Quote Originally Posted by cparle87 View Post
    That's exactly what anima is, and yet as the guy before you posted, people whine that something is "worthless" or even go so far as to call it "not content" if it doesn't provide player power. Blizzard is in a no-win situation when different parts of their playerbase want opposite things.
    Blizzard created that problem themselves, they can choke on it for all i care.

  5. #125
    Quote Originally Posted by Kyriani View Post
    I suppose there's some subjectivity to my claim. Maybe it's not accurate all the time, or in every possible way, but it is accurate much of the time for me. At least it is in any way that's player power related as far my main job is concerned.

    There are often significant periods where I have the best gear I can get for my main job and there's nothing for me to pursue as far as player power goes (without considering alt jobs). That leaves me feeling free to pursue just about anything without fear of falling behind. If I don't need tomestones I don't have to run my daily roulettes. If I have my main job at max level and max geared for a particular patch, I can go futz with alt jobs, collect Blue Mage spells, or decorate my house, and never "fall behind" from my perspective.

    I guess a better way to say it would be that FFXIV gives me a break from the treadmill periodically and let's me enjoy the fruits of my labors for a bit before the next content patch comes and adds a new tier of player power to pursue. During that "down time" I can engage in an frivolity I like without fear of falling behind.
    I like to think of FFXIV as a good book you can recommend to a friend. Just because they haven't read it yet doesn't mean they're "behind." They've just yet to experience it. You get excited yourself because you want to see how they react to various plot points scattered throughout... you aren't simply waiting for them to finish it.

    Whereas WoW is more like your high school prom. If you want to experience it properly, you need to do so when it's relevant. If you go to that prom years later... it's going to be weird, man. You missed out on the intended experience.

    - - - Updated - - -

    Quote Originally Posted by Kallisto View Post
    I honestly don't get the listening to the community thing. If anything I feel the power of ffxiv is that they don't. At least not too much.

    Compared to wow where the development seems to be "go to mmo champion and official forums. See what's getting bitched about the most then change it in the next expansion." if that's not listening then I don't know what is.
    At the very least, when they disagree with player feedback, they take pains to explain precisely why they're being stubborn about something. And they outright apologize profusely when they're unable to deliver something that is important to the community. They have their finger on the pulse. They aren't necessarily designing according to mass player specification - they just legitimately want to please their players and prioritize that.

  6. #126
    Quote Originally Posted by Aliven View Post
    Blizzard created that problem themselves, they can choke on it for all i care.
    The "problem" of having a huge playerbase who often want opposing things?
    The most difficult thing for people to do is objectively look at something they don't like and be able to accept that it is not bad, that other people like it, and if it was changed to the way they'd like it that other people would not like it and want it changed back. The second most is to receive something they didn't want or ask for and be grateful for it, not immediately demand what they wanted instead.

  7. #127
    WoW and XIV are turds but XIV is the shinier turd for me
    Also i like jumping with my DRG and the gear looks cool

  8. #128
    Quote Originally Posted by cparle87 View Post
    The "problem" of having a huge playerbase who often want opposing things?
    You foster your playerbase. Wow attracts specific people and foster specific interactions.

    With wow it is that only endgame raids, high m+ and pvp matters for "true" wow player. So anything that doesnt give players more raw power is deemed as worthless. At best it is looked upon as "those silly things filthy casuals do".

  9. #129
    The Lightbringer Wangming's Avatar
    Join Date
    Apr 2019
    Location
    Not Azeroth
    Posts
    3,210
    Quote Originally Posted by Kallisto View Post
    I honestly don't get the listening to the community thing. If anything I feel the power of ffxiv is that they don't. At least not too much.

    Compared to wow where the development seems to be "go to mmo champion and official forums. See what's getting bitched about the most then change it in the next expansion." if that's not listening then I don't know what is.
    Okay, I'm game. Name one feature beside beside a glmaour log that the vast majority of the playerbase is asking for and Yoshida flat out said, no. Name one example of "You think you do, but you don't."

  10. #130
    Quote Originally Posted by Wangming View Post
    Okay, I'm game. Name one feature beside beside a glmaour log that the vast majority of the playerbase is asking for and Yoshida flat out said, no. Name one example of "You think you do, but you don't."
    I like that you specified vast majority without any metric to define it, which would allow to disprove anything. But OK, I'll bite: showing if item is collected in tooltip, letting people experience 1.0 story in any way (question about 1.0 Classic was answered with "You think you do, but you don't" in all but phrasing), making housing instanced and unlimited, harder 4-man content.
    Quote Originally Posted by anaxie View Post
    Looking for Raid.
    They never found one though

  11. #131
    The Lightbringer Wangming's Avatar
    Join Date
    Apr 2019
    Location
    Not Azeroth
    Posts
    3,210
    Quote Originally Posted by Rogalicus View Post
    I like that you specified vast majority without any metric to define it, which would allow to disprove anything. But OK, I'll bite: showing if item is collected in tooltip, letting people experience 1.0 story in any way (question about 1.0 Classic was answered with "You think you do, but you don't" in all but phrasing), making housing instanced and unlimited, harder 4-man content.
    And I like that you are immediately waving around the victim card. "I am doomed to fail". In a fanbase this large, you can find requests for just about anything. I have seen request threads on the official forums asking for Strawberry Shortcake being a playable race. A line has to be drawn.

    Now you did provide evidence for him denying 1.0. But we don't know how many would actually want classic servers. And as you know he was brought into the project pretty much to undo 1.0. A game that nearly bankrupt the company. That is like asking for class WoD servers.

    But fair is fair. You sort of gave an answer. We feel that Yoshida and his team care more about the playerbase and listen more than Ion and his team. You don't. That's okay. I honestly believe that the WoW fanbase diserve a better dev team, but I can't dictate how people feel, nor do I want. I encourage everyone to give FFXIV a chance, but ultimately play the game they enjoy more.

  12. #132
    The Unstoppable Force Super Kami Dende's Avatar
    Join Date
    Nov 2011
    Location
    The Lookout
    Posts
    20,734
    There's a lot I love about FFXIV. The Music is perhaps maybe the greatest part.



    Spent hours just crafting in Idyllshire with the Music Volume set to Max for this song.

  13. #133
    Quote Originally Posted by jellmoo View Post
    I'm still super new to the game, so take with a grain of salt, but the two things I'm loving most are:

    1) The visuals. The game is fucking beautiful. I was worried that the anime stylings of a JRPG style MMO would turn me off (and I don't really love the character designs) but the scenery and overall landscapes are just gorgeous. Each zone type has a beauty that is unique to that zone, and it really works and letting you marvel at the world around you.

    2) The immersion of the game world. The world feels more alive than WoW does. The cities feel more populated and more full, their layouts tend to be more interesting, and the NPCs you encounter are more varied and the simple act of having so many of them named is a great touch. Where WoW cities feel sterile and purely utilitarian from a gameplay perspective, FF14 cities feel like an actual place where things happen.
    little titbit. the more playyers are in a city, the louder the ambient background chatter becomes

  14. #134
    Quote Originally Posted by Tenjen View Post
    little titbit. the more playyers are in a city, the louder the ambient background chatter becomes
    If this is true then it actually blows my mind about the tiny details that nobody would ever notice but they did it anyway...

  15. #135
    The Lightbringer Wangming's Avatar
    Join Date
    Apr 2019
    Location
    Not Azeroth
    Posts
    3,210
    Quote Originally Posted by Super Kami Dende View Post

    Spent hours just crafting in Idyllshire with the Music Volume set to Max for this song.
    My fav past time is to just swim around the ruby sea, listening to the evening theme. Easily my favorite overworld theme.

    - - - Updated - - -

    Quote Originally Posted by Aliven View Post
    If this is true then it actually blows my mind about the tiny details that nobody would ever notice but they did it anyway...
    Can confirm. I love these small tidbits.

  16. #136
    Just made the move from WoW to FF14. I thought Classic BC would keep me entertained but seeing so many already 70 with epic flying mount and P2W stuff (like boost, mage boosting, GDPK etc) already taking control over the servers is just depressing and I want to keep the good memories from OG TBC.

    Disclaimer, i was a fan of Yoshida's work long before WoW vanilla ever existed. Mostly FF Tactics / Vagrant Story back in 1997/1998. Because of that i guess i was made to switch to FF after 14 years of WoW in my case.

    The more i play the more i like. I never got to play FFXI back then but one of my best IRL friends adored it, and if FFXIV is similar to XI i can understand why he did.

    I picked a Lalafell Pugilist (for now F2P). Races are OK but I wish we could play Moogles or other FF creatures. The elf race seem out of place for me in a FF. The world reminds me Ivalice. I just love the design. I am only lvl 25 though, but i can't wait to discover more. In general i feel like the game respect my time compared to WoW: teleportation, detailed map etc. Then it respects my wallet: FTP to 60 is crazy. It seems to be a ton of content just there.

    The main huge argument for me is the fact that you can have only one toon and switch /level up jobs like in FFT.

    For just cruising casually / solo for the moment and i think it is awesome. I feel a bit silly to realize how good this game is just now ^_^

    Edit: forgot to name the music. It is so so good.
    Last edited by Gratlim; 2021-06-12 at 02:27 PM.

  17. #137
    Quote Originally Posted by Wangming View Post
    And I like that you are immediately waving around the victim card. "I am doomed to fail". In a fanbase this large, you can find requests for just about anything. I have seen request threads on the official forums asking for Strawberry Shortcake being a playable race. A line has to be drawn.
    It's not really about victim card, I just feel that adding unprovable conditions to your question is unfair and any answer could easily be dismissed by saying "oh, yeah, Yoshi-P said that, but it's not like vast majority asked for it, just some niche part of the playerbase". The ones I've named at least had no vocal opposition, there are popular requests like reducing combos to one button with updating skill similar to how PvP already does that. Maybe most people actually love sitting in the middle of cutscene when duty finder gives you an option to enter dungeon, but you entered queue on different job and your only options are either skipping cutscene (not quitting it and allowing you to watch it later like you do when you enter DF party on your current job, just skipping) or declining invitation. Maybe different ingame windows randomly blocking each other is really popular in the playerbase.
    Quote Originally Posted by Wangming View Post
    Now you did provide evidence for him denying 1.0. But we don't know how many would actually want classic servers. And as you know he was brought into the project pretty much to undo 1.0. A game that nearly bankrupt the company. That is like asking for class WoD servers.

    But fair is fair. You sort of gave an answer. We feel that Yoshida and his team care more about the playerbase and listen more than Ion and his team. You don't. That's okay. I honestly believe that the WoW fanbase diserve a better dev team, but I can't dictate how people feel, nor do I want. I encourage everyone to give FFXIV a chance, but ultimately play the game they enjoy more.
    His team was working on improving 1.0 while making ARR and apparently people really enjoyed the game in the final versions. It was still very different from FFXIV ARR onwards that concentrated on copying almost every aspect of WotLK endgame. With some work on UI and some other QoL things 1.0 might have had its' niche for people who prefer slower and methodical gameplay.

    By the way, I haven't played retail WoW since 2017, so you don't have to redirect conversation to Blizzard.

    - - - Updated - - -

    Quote Originally Posted by Gratlim View Post
    Disclaimer, i was a fan of Yoshida's work long before WoW vanilla ever existed. Mostly FF Tactics / Vagrant Story back in 1997/1998. Because of that i guess i was made to switch to FF after 14 years of WoW in my case.
    Apparently you weren't big enough fan to know the difference between artist Akihiko Yoshida and game producer Naoki Yoshida.
    Last edited by Rogalicus; 2021-06-12 at 02:33 PM.
    Quote Originally Posted by anaxie View Post
    Looking for Raid.
    They never found one though

  18. #138
    Elemental Lord Soon-TM's Avatar
    Join Date
    Aug 2017
    Location
    Netherstorm
    Posts
    8,658
    1) Community is overall far friendlier than WoW's. I joined a dungeon as a tank, and I told everyone it was my 1st time there. Two other players explained me in detail what was going on, and the thing went out damn smoothly.

    2) Casual friendly. The hardcore crowd gets to have fun with savage stuff, but the game isn't structured to please them.

    3) No mandatory chores. You reach max level, and that's it, you're ready to tackle endgame. Completely unlikely WoW, which as of late forces you to play an incomplete class at max level until you are through with your chores.

    4) Both cities and the open world feel alive. Very subjective, I know, but when you compare it to Oribos or even #$&@ing Orgrimmar, the difference is night and day.

    4) Story (so far, at least) is leagues ahead of WoW's incoherent, retcon-laden and virtue-signaling mumbo jumbo.
    Current state of WoW lore:
    Quote Originally Posted by AwkwardSquirtle View Post
    Who'd have known that the Domination guy whose aesthetics are 80% chains wasn't into freedom. Nobody could have seen this coming.

  19. #139
    Quote Originally Posted by Kallisto View Post
    I honestly don't get the listening to the community thing. If anything I feel the power of ffxiv is that they don't. At least not too much.

    Compared to wow where the development seems to be "go to mmo champion and official forums. See what's getting bitched about the most then change it in the next expansion." if that's not listening then I don't know what is.
    Must be the result of WoW devs flip flopping between design philosophies.

  20. #140
    Quote Originally Posted by Soon-TM View Post
    1) Community is overall far friendlier than WoW's. I joined a dungeon as a tank, and I told everyone it was my 1st time there. Two other players explained me in detail what was going on, and the thing went out damn smoothly.

    2) Casual friendly. The hardcore crowd gets to have fun with savage stuff, but the game isn't structured to please them.

    3) No mandatory chores. You reach max level, and that's it, you're ready to tackle endgame. Completely unlikely WoW, which as of late forces you to play an incomplete class at max level until you are through with your chores.

    4) Both cities and the open world feel alive. Very subjective, I know, but when you compare it to Oribos or even #$&@ing Orgrimmar, the difference is night and day.

    4) Story (so far, at least) is leagues ahead of WoW's incoherent, retcon-laden and virtue-signaling mumbo jumbo.
    1. That is a subjective point, been in 100s of nice dungeon runs with people that are new and there was no toxicity
    2. How isnt WoW Casual friendly exactly?
    3. How exactly? because you need to craft leggos and level Sanctum for the extra conduits? they're really minor anyways and you can just start like that. Also every MMO has chores, guarantee you theres a few in FFXIV as well
    4. Subjective but i hear this is at least mostly true lol

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •