Page 11 of 21 FirstFirst ...
9
10
11
12
13
... LastLast
  1. #201
    Warchief Freedom's Avatar
    Join Date
    Oct 2009
    Location
    Texas, USA
    Posts
    2,127
    So I remember being perfectly happy to farm MC in Vanilla to get T1 and feel like a badass for having killed Nefarian once (lol). And I'd inspect all the players with AQ40/Naxx gear and be envious, but still happy overall with the game. Now people can't even tolerate a number being higher, let alone lower players generally not having access to cool looking gear in Vanilla, whereas now even if you're in quest greens you can look pretty cool thanks to old content and transmog. And yes, I remember being mad that the Tauren hunter in T2 could easily beat me in PVP, but that wasn't THE reason that I quit back then.

    Is this just an overall cultural shift in both WoW and IRL that people whine for equality rather than saying, "Yes, that is a nice Mercedes, and I am just thankful for what I have" or am I some sort of weirdo for having had these attitudes back then, let alone now?
    Quote Originally Posted by Scrod View Post
    Ok, I give up. This is pointless.
    Many Multitudes Online Constantly Harping About Minor Problems
    FIRE GIVES ME BIGGER BLOOD SHIELDS

  2. #202
    World Quests fucking blow in Shittylands, it's like clocking into a factory job. Time to get to work. And they drop useless crap.

    No flight whistle. Ugh.

    Still needing to travel through Oribos to get between each zone is ridiculous.

    Covenants are stupid and useless.
    Soulbinds and the stuff is dumb
    Anima is stupid
    Soul Ash another grind

    These stupid game systems need to fucking go and never return.

    Bored-ghast a fucking sad tedious joke waste of time, that for some reason doesn't drop gear rewards.


    Man I miss MoP style expansion.

  3. #203
    Quote Originally Posted by Barzotti View Post
    Nonono, you shouldn't accept such a disrespectful behavior. You're supposed to yell at evil Actiblizz and Ion the lawyer for sucking the fun out of the game, and you should threaten Blizzard to hold your breath and rate them 1 star on Yelp. Not sending you BiS gear via mailbox is already a human rights violation.
    These fiends! We must resist with our hyperbolic outbursts of reality bending until our just demands are met.

  4. #204
    Scarab Lord
    Join Date
    Dec 2008
    Location
    One path
    Posts
    4,296
    Quote Originally Posted by ArchbishopBenedictus View Post
    What... just what?
    I believe he's refering to the old version of world quests often with 1 mob to kill - players would just tour around focussing on that type of world quests as they were quick and easy to do - but also ending up with a ton of travel time and with very little actual play as a result - outside of idling at respawn location only to promptly burst it down in the span of a few seconds and then haul ass to the next one..

    No flight whistle is a low blow though, in some zones more than others, despite all of them having pretty good spreads of flightmasters.
    If you knew the candle was fire then the meal was cooked a long time ago.

  5. #205
    Quote Originally Posted by Pufflesmash View Post
    Hello, I am another player in the World of Warcraft. I see that you, too, are a player in the World of Warcraft.

    1. I think there's ways to make conduits fun. If they addressed the outliers, added more viable options, buffed the non-potencies, and made them swappable wherever (basically treat it as another talent system), it'd be a fun way to have access to different builds. I, another player in the World of Warcraft, love messing around with different builds. I understand that cookie cutter builds are a thing, but people overestimate the power difference between talents in many cases. Blizzard could do a better job of balancing the outliers, admittedly.

    2. Cosmetic rewards for Torghast would be cool. I'm really looking forward to the Torghast revamp; Torghast was so much fun before they made it braindead. I, another player in the World of Warcraft, don't really care about whether there's rewards tied to it, it's just fun to play your character in a roguelike setting every now and then.

    3. Absolutely do not reduce the ilvl rewards for M+. M+ is my favorite content by far, and I'm so excited for the increased M+ incentives coming in 9.1. I'm okay with dabbling in other content to complement my gear, but I just want to do M+ with my friends in peace. I, another player in the World of Warcraft, don't care as much about new content, and love just playing my character with new systems that keep the characters fresh.

    4. His comment about borrowed power is one of the only things that I, another player in the World of Warcraft, disagree with. I've always enjoyed borrowed power, and it's one of the main reasons I've been able to play this game as long as I have. Anything that shakes up class/spec progression and playstyle is fun to me.
    Fair points, I'm glad you enjoy the things that you do. However, M+ has dampened raid progression significantly and wish things were different. There's gotta be a system in place to keep players like you happy and players like me happy.

  6. #206
    Quote Originally Posted by Zorachus View Post
    World Quests fucking blow in Shittylands, it's like clocking into a factory job. Time to get to work. And they drop useless crap.

    No flight whistle. Ugh.

    Still needing to travel through Oribos to get between each zone is ridiculous.

    Covenants are stupid and useless.
    Soulbinds and the stuff is dumb
    Anima is stupid
    Soul Ash another grind

    Bore-ghast a fucking sad tedious joke waste of time, that for some reason doesn't drop gear rewards.


    Man I miss MoP style expansion.
    I stopped doing WQs weeks ago when I realised it had become a chore. I really don't understand how making them take longer is a good thing. Some people literally spend their entire gaming time trying to figure out ways to do things quickly and efficiently and then post it online. So how can Blizzard justify making something take longer? To balance travel time is such a non-reason...

  7. #207
    Quote Originally Posted by Tiwack View Post
    I believe he's refering to the old version of world quests often with 1 mob to kill - players would just tour around focussing on that type of world quests as they were quick and easy to do - but also ending up with a ton of travel time and with very little actual play as a result - outside of idling at respawn location only to promptly burst it down in the span of a few seconds and then haul ass to the next one..

    No flight whistle is a low blow though, in some zones more than others, despite all of them having pretty good spreads of flightmasters.
    In my opinion they went and "fixed" something that did not to be fixed.

    I'm glad, at least, that their immersive story WQs with 500 steps of wiping dirty butts and noses for the whole X covenant family are now truly completely unrelated to any sort of actual power progression.

  8. #208
    Quote Originally Posted by Alroxas View Post
    Yeah but it keeps those dungeons relevant from expansion launch to the Nth content patch of the expansion. Consider the alternative, dungeons reward up to mythic+0 gear and don't get refreshed as new patch come out (see WotLK, Cata, MoP, WoD dungeons).

    By the time you get to the X.2 or X.3 patch of an expansion, the "catch-up" gear for new players would be better than the crap you can get from dungeons. Basically negating all that dungeon content as irrelevant for the "current" content.

    By having M+ and gearing from M+ that increases with every season, yeah it's a repeat to go get IQD for the nth time in the expansion BUT at the same time, it provides something more to do than just log in, raid, then log out, wait for weekly reset (which is a gross oversimplification).
    M+ absolutely does bring a lot more to the table, but like I stated above, it also dampens raid progression. There's just not much incentive to go get AOTC other than an achievement/mount/title that a good amount of people pay for anyways.

    There's got to be a way to synergize the two forms of endgame content. As of right now, raiding offers nothing in comparison. So instead of waiting once a week for a few months to progress through a raid, you're gonna come to a halt and ditch the moment you get your one or two BIS items.

  9. #209
    Scarab Lord
    Join Date
    Dec 2008
    Location
    One path
    Posts
    4,296
    Quote Originally Posted by Freedom View Post
    So I remember being perfectly happy to farm MC in Vanilla to get T1 and feel like a badass for having killed Nefarian once (lol). And I'd inspect all the players with AQ40/Naxx gear and be envious, but still happy overall with the game. Now people can't even tolerate a number being higher, let alone lower players generally not having access to cool looking gear in Vanilla, whereas now even if you're in quest greens you can look pretty cool thanks to old content and transmog. And yes, I remember being mad that the Tauren hunter in T2 could easily beat me in PVP, but that wasn't THE reason that I quit back then.

    Is this just an overall cultural shift in both WoW and IRL that people whine for equality rather than saying, "Yes, that is a nice Mercedes, and I am just thankful for what I have" or am I some sort of weirdo for having had these attitudes back then, let alone now?
    Competition fosters envy and jealousy, what do you expect? lol
    Remember this is the first tier off of the big number squish, comparing things to 'back in my day' is dismissive and unhelpful to the discussion.
    If you knew the candle was fire then the meal was cooked a long time ago.

  10. #210
    Quote Originally Posted by Aggressive View Post
    This is a idiotic suggestion. I just got into another discussion with someone else earlier about reducing the iLvL of covenant gear. Like WTF are you and that other guy smoking to give suggestions about reducing iLvL gear. As if this shitty expansion isn't hard enough to gear a toon with.
    Living up to the username I see.

    You're way up there, while I'm down here. Meet me in the middle okay?

    I just want raiding to be more rewarding than it is right now.

  11. #211
    The Unstoppable Force FelPlague's Avatar
    Join Date
    Dec 2015
    Location
    Ontario,Canada
    Posts
    22,984
    Quote Originally Posted by Zorachus View Post
    World Quests fucking blow in Shittylands, it's like clocking into a factory job. Time to get to work. And they drop useless crap.

    No flight whistle. Ugh.

    Still needing to travel through Oribos to get between each zone is ridiculous.

    Covenants are stupid and useless.
    Soulbinds and the stuff is dumb
    Anima is stupid
    Soul Ash another grind

    These stupid game systems need to fucking go and never return.

    Bored-ghast a fucking sad tedious joke waste of time, that for some reason doesn't drop gear rewards.


    Man I miss MoP style expansion.
    Yeah fuck bored-ghast not dropping gear!
    man i remember mop where challenge modes and scenarios totally dropped gear!
    oh wait.
    Almost fucking like not literally every single thing in the game needs to drop loot.
    or is your next complaint gunna be you cant get mythic geared through pet battles?

  12. #212
    Quote Originally Posted by Stardrift View Post
    I just want raiding to be more rewarding than it is right now.
    I don't get your point. After the fixes, the raiding loot drops are the same than in previous expansions (minus the bonus rolls, but the vault has been added for a weekly guaranteed loot). The best loot comes from raiding and the last two bosses. Raiding is still the most efficient way to gear up a character (pvp and M+ have very strong diminishing returns). Having alternate paths of gearing doesn't diminish raiding in itself and doesn't take away what raiding offers. The M+ loot is scarce, has a lower ilvl than heroic gear from raiding, the odds of getting the desired item in a M+ run are pretty slim and the vault is limited to one item per week.
    Last edited by Barzotti; 2021-04-27 at 11:43 PM.

  13. #213
    It always disturbs me why in a game based around waiting in queues for instanced content, nobody ever asks when are we going to get a revamped LFG tool that is less limited and lets you enjoy the rest of the game while waiting for queues.

  14. #214
    Quote Originally Posted by Stardrift View Post
    M+ absolutely does bring a lot more to the table, but like I stated above, it also dampens raid progression. There's just not much incentive to go get AOTC other than an achievement/mount/title that a good amount of people pay for anyways.

    There's got to be a way to synergize the two forms of endgame content. As of right now, raiding offers nothing in comparison. So instead of waiting once a week for a few months to progress through a raid, you're gonna come to a halt and ditch the moment you get your one or two BIS items.
    Eh... to each their own.

    IMO, M+ is a great addition to the game, clearly a successful mode. But then WoW raiding in itself is pretty awesome, it is a big part of what keeps people playing WoW - the best raiding experience of any popular MMO and the social guild aspect with it, which is also pretty big.

    I really don't think there is any need to unite or separate these modes - they are good as they are.

  15. #215
    Quote Originally Posted by Sunderella View Post
    It always disturbs me why in a game based around waiting in queues for instanced content, nobody ever asks when are we going to get a revamped LFG tool that is less limited and lets you enjoy the rest of the game while waiting for queues.
    Uhhh, what? This is an MMO, and the issue is not that it has too few players. The tank to dps ratio is the issue.
    If you want a single player game that is ok, but the "group forming process" is part of this game.

  16. #216
    Quote Originally Posted by Edward Wu View Post
    I actually hate Preach. What a pathetic meta slave. This entire interview is a case study in how completely out of touch the developers and their elitist butt buddies are.

    This game is dying and it's evident because they give no fucks in developing for casuals. Kevin Jordan put it best, this is a game for 'chasers" who chase the top 1%. There's no room for anyone else.
    I don’t think you understand how interviews work....

    Questions are screened by ion’s team.
    They go over beforehand what they can talk about and what they can’t. The also ask you don’t go too of topic with surprise questions. You can see this when preach starts questioning about tier sets.
    Remember this is promo much like a “live” talk show, they don’t want negativity.

    This is how it works in live television.
    If the show is tapped we use to stop and do a second take of a question or just cut it.

    From the moment a game comes out it begins to die....

    It still makes a shit ton of money though.
    You would have to be an idiot to think the game is currently in trouble...

  17. #217
    Quote Originally Posted by Sunderella View Post
    It always disturbs me why in a game based around waiting in queues for instanced content, nobody ever asks when are we going to get a revamped LFG tool that is less limited and lets you enjoy the rest of the game while waiting for queues.
    I really hope this home-grown RIO they pull out is a first step towards that.

    It would be awesome if you could just sign yourself up to do let's say M+15 Mists and have your name listed automatically for group leaders to consider in their 15 Mists run, while you merrily do your stuff.

  18. #218
    Pandaren Monk Villager720's Avatar
    Join Date
    Nov 2011
    Location
    Garithos (US)
    Posts
    1,880
    I refuse to believe there is less travel time between world quests in Shadowlands than in Legion or BFA. For starters, I didn’t have to fly back to Dalaran to get between Azsuna and Suramar.
    If that is really their “official” reasoning behind making them take longer, I’m not inclined to believe much else that Ion is saying.

  19. #219
    Quote Originally Posted by FelPlague View Post
    Yeah fuck bored-ghast not dropping gear!
    man i remember mop where challenge modes and scenarios totally dropped gear!
    oh wait.
    Almost fucking like not literally every single thing in the game needs to drop loot.
    or is your next complaint gunna be you cant get mythic geared through pet battles?
    Scenarios did lead to gear, so wrong.
    MoP challenge mode had cosmetic rewards, mounts, titles, and teleportation. It also wasnt a wholly seperate feature needing large sums of dev time but rather an addition to an already existing thing: dungeons.
    World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg

  20. #220
    Quote Originally Posted by FelPlague View Post
    Yeah fuck bored-ghast not dropping gear!
    Boreghast. Chop your way through a tedious amount of trash to eventually collect currency from a boss. Enjoy.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •