The point is it was injected into something that it really didn't have anything to do with.. and it appears you want to post that a lot.. so I will get you an extra one in as well..
what Ion said checks out. 1% = 1ilvl
I hope it helps out in the quest to post it as much as possible m8!
No. He is saying that for each 1 ilvl of the same gear, power increases by 1% so someone 20 ilvl higher is 1.01^20 more powerful. The extra is skill. If you're sitting here now at 206 and you're comparing yourself to someone 226. It's definetly skill. No doubt. In pvp they also have a lot more stam as well.
Subarashii chin chin mono
Kintama no kami aru
Yeah, I couldn't help but shake my head at Preach on that one. No, ilvl 226 characters aren't doing "several times the damage" of 200. Not unless "200ilvl" is without legendary, soulbinds and weakest covenant with lvl1 renown... and even then he'd be wrong. If anything, this tier had the lowest increase in character power since several patches. Current "borrowed powers" are much weaker than essences/corruptions/azerite with scaling raid bonuses - and that's on top of lowering gear scaling from 15 to 13ilvl.
Perhaps he's remembering week one HC, which was the toughest launch tier in several expansions (let's not forget that players on his levels were trying to delay crafting legendaries, so that's another power loss) and then comparing it to mythic farm kills - at that point we might be close to having actual 100% dps difference. Except it's way more than 20ilvl, on top of secondary powers, boss nerfs and having more practice. So yeah, exactly what Ion said. Rest of his answers might have been cringeworthy at times, but not this one.
Last edited by KaPe; 2021-04-27 at 11:05 PM.
That was completely fine, back then. Now it feels weird to me after Legion and BFA.
M+ is not casual imo, maybe in difficulty (at lower levels) but hell my entire guild avoids it like the plague because its just not fun nor are the pugs you're often stuck with.
And I like dungeons just not continuously for months. But views simply differ there.
Last edited by Sanguinerd; 2021-04-27 at 11:10 PM.
Subarashii chin chin mono
Kintama no kami aru
Last edited by Barzotti; 2021-04-27 at 11:11 PM.
Can you blame them though? They change how classes and specs play every expansion if not every patch but provide no info to the affected on what they intend the playstyle to be nor allow any way to track the numbers within a set amount of time without seeking out 3rd party sites and addons. Gear is so scarce right now that players are happy with whatever they can even get, even if it's not optimal stats. Then they see someone link their dps in lfr compared to theirs and see double the damage with only 20 ilvls difference. It's bound to be a shitshow and it's no surprise they're losing players when this is the response from blizz and other players - gitgud. Itemization has always been wonky, often leaving little to no options when you're gearing up anyway, then when on the precipice to push for harder content and coordinated group play they're slapped with this toxicity instead of a guiding hand to what their stat prio and optimal rotation should be.
e: If they want players to keep playing instead of returning whenever, if at all, then they need to fix this or players will just explore the new scenary and be gone til the next patch or expansion - to see that and go back and clear what they couldn't when it was current - only to be back in another year for a month of gameplay and repeat the cycle.
Last edited by Tiwack; 2021-04-27 at 11:15 PM.
If you knew the candle was fire then the meal was cooked a long time ago.
You sound like someone who thinks they're better than they are based on your gear level.
You, the master of skill, were doing 43% less damage with 14 ilvl difference. So how are we, us inferior skill-less peons, supposed to do just 20% less than you given a -20 ilvl handicap when you yourself didn't do 20% (but 43%!) less with just 14 ilvls lower? Sorry, your logs disagree that it's your skill level.
If your argument is experience rather than skill, you should probably use that argument. Otherwise, you learned how to play in 14 ilvls.
That being said, I think some scaling is an outlier - my ilvl203 destro lock sims 4700 dps and my 202 rogue 4900; but my ilvl200 druid sims 3400. . My ilvl201 Shamans sims 3400. With an ilvl220 boost, she sims 6143....
My ilvl211 mage sims 5816... as arcane... It was definitely closer to 4200 at ilvl200. That's a big jump for 11 ilvls. I won't even go into a Priest heal hitting for 8000 at ilvl220 and 5000 at ilvl200.
Now, these are all characters using a mix of pvp/random vaults/primarily covenant gear, and NOT bis raid gear. So that probably has a lot to do with why they scale better (druid, for example, is loaded LOADED with Versatility in the covenant gear).
This is all based on SIMS - not my play, not your play. Sims.
However, your actual play shows you more than 20% worse than you should've been in a raid. Skill, hah.
I think with removal of WF/TF, the whole "shopping list" of BIS is completely clear and attainable. Like my character legit only needs (chuckle, dat 0.3% DPS per piece) 2 pieces from M.Dena.
At that point - there is simply nothing in WoW 9.0.5 anymore that can be acquired and would actually be upgrade. If I'd want to stretch it - there would be one item, that is also around 0.3% and would require luck. But at that point, I just don't care anymore, really.
Give the players what they want lead to the world buff fiasco and mage boosting meta in classic. It is not so simple, and by changing a thing, you piss of others. I am not saying that WoW is perfect. Just that having an "idea" to fix an issue is pretty far away from implementing that fix.
I don't have a problem with it either. Helps a ton that I got an alt raid I can join and have KSM. I wonder if those things were not quickly and easily available for me that if that would be the case. See it isn't about me getting much of anything. I will outpace most gearing options. It is more about a larger part of the playerbase.
It's more attainable than with WF/TF, but some specs have M+ trinkets in their bis list (like DoS trinkets for tanks or dps) and the chances of getting a 226 one are pretty slim. It's of course nitpicking because the difference between a 220 trinket boosted by valor points and a 226 one is pretty negligible.
Last edited by Barzotti; 2021-04-27 at 11:19 PM.
If you have to ask a question like that, it's probably just an echo chamber. I'd think that some of the posters on this site would have figured out by now that they aren't going to get an echo chamber, or at least not a pure one, just because they exist and post some dumb thing on the forum. They'd be better off if they just typed "I agree with myself," "I know right?" and then proceeded to copy/paste it a hundred times in a Word document.
Many Multitudes Online Constantly Harping About Minor Problems
FIRE GIVES ME BIGGER BLOOD SHIELDS