Tbh, the conduit cd is a minor thing next to the big elephant in the room which is the big black rubber dido blizzard is shoving up our assholes next patch when they undo our entire covenant progress...
Why ppl arent more upset about that is beyond me.
They specifically said that they wouldn't retune shit because of how much time and effort players put into the covenants.
Then they proceed to do just that in the very first fucking patch leaving progress oriented players back on square one with not a single animapoint.
I made my meaningful choice when i picked the covenant that looked like the best option for raidprogression. Now my choice becomes useless...
Its mindboggling. Are they intentionally trying to kill their game?
Last edited by Aphrel; 2021-04-28 at 10:16 AM.
None of us really changes over time. We only become more fully what we are.
They are not telling you what is meaningful. They are forcing you to make a choice. Always being optimal for every situation all the time isn't really making a choice. It becomes a mandatory obligation. Requiring players to make a decision on what to pick, makes you think about what you think is best overall. Part of being an RPG is making choices and knowing you will excell in areas you choices benefit but may not be as successful in other areas.
Just because you or others may not agree with this direction after many expansions of being able to always be optimal all the time doesn't mean 1, they are telling you what you think is meaningful, nor 2, a bad thing.
I don't think conduit achieve any of the above. A lot of people who are sayin they like the conduit restrictions are not really impacted by it since they wouldn't change there conduits anyway. So it's not really making the choice any more interesting. It only impacts players who actually runs out of conduit energy.
We really need to look at these systems case-by-case. In some cases restrictions are good, but in other cases they are pointless like with the conduit energy.
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I don't think that. The point is that it wouldn't cause any problems to allow it. Restrictions should only be made if they are necessary.
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It's an unnecessary to choice to have to make in the first place.
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That's because it's meaningful to you. But it depends on the person.
Is transmog meaningful? Well that depends who you ask.
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Blizzard can do whatever they want with their game.
But they cannot dictate what is meaningful to people. Is mount farming meaningful? Well that depends who you ask.
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Pretty much yes.
My only complaint with this is that conduit energy is absolutely meaningless for some and then very limiting for others and covenant lock legit takes away fun - you can't use a ability which is meaningful if you chose ability which is fun in other content.
There are no repercussions for playing one type of content, but hey, get fucked if you like to enjoy more than 30% of the game.
But they do give you choices.
It all boils down to that you dont like the choices. I do, so who should they listen to? And don't say us players, I say they let me enjoy the game I want because I like the Covenants. Though I am getting a WoW fatigue. The Covenants and raiding is the only thing that keeps me playing. Shame SL didnt come before BfA.
But, would it be cool to have more choices within each Covenant? Sure! Personalizing it more would be great.
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The difference is that you usually don't feel conduits that much. But some covenants just feel very bad for some specs or in some content. Like, Chain Harvest feels very good on Enh Shaman, but feels bad on other specs. It's not just a matter of numbers - although they may contribute to the feeling. And it also doesn't feel very good to bring down my entire group just because I mainly play another spec or another type of content.
I'm just not sure where's the fun of having to play with an ability that doesn't synergize with my spec at all. I get it that having players change everything for every single encounter sucks, but now we're going into the other extreme.
Im so confused about a few things in this thread. The first one is this. OP acknowledges the playerbase have different priorities (as individuals) and will make choices based on them. Yet simultaneously complains they dont have a choice but to focus on power. Dude, you HAVE that choice. I mean, you'd be nuts likely to do it. But you'd probably also be nuts to play a spec/class that isnt meta as well? I play sin rogue. Always have. Never gonna change. I spent late November through January either at the foot of the mythic deeps table or bottom 3. I COULD have just rolled outlaw, but im that player who strongly identifies with their dumb baby's-first-rogue spec. I just like how it plays.
So you had better believe i couldnt give a crap about the meta game and chose my covenant on grounds you'd likely find idiotic. Semi tangent and on that note, i was watching asmon react to preach and ions chat, and there was this wonderful moment... "NO ONE CARES!!! NO ONE LEVELS UP AN ALT JUST TO RUN WORLD QUESTS!!!"
um... i do... im so sorry about it. But my alts appear when i get bored or (pretty much) cap out my main for the current content.
So, im literal proof of your first point. We arent all motivated by the same things. A meaningful choice for me isnt the same as a meaningful choice for you.
But im so many spanners in the works on the follow up: I CHOSE aesthetics, fun, and story because its meaningful to me. By your argument, im just as trapped in this choice as you are. I couldnt choose otherwise because i dont wanna. I have fun playing sin. I like the night elf/tyrande story. Ive loved her since i first heard her shout "WE ARE WASTING TIME!!!!" in legion (it makes me smile every time, i cant explain it). Ive been in love with night elves since my first character started in aldrassil. Original darkshore is my secret favorite zone. On top of this, in cata when i saw all those night elf catapults in felwood, i genuinely thought the nelves had finally awoken and were taking the fight to the horde. I really love my hippy bredren. So please believe me, i had ZERO choice but to choose ardenweald. The maldraxxus story was way better. The bastion zones were more beautiful. Revendreth is cooler (though theres no way im running that vertical maze without a flying mount). But i so want my tyrande story. How could i choose anything else? Blizzard literally made it so i had ZERO choice. Its not my fault they failed to make the other zones and factions as captivating. Blizzard literally FORCED me into ardenweald by making the other stories less tied into all the story elements i love about wow. They DEPRIVED ME of choice... and that's how you sound in my head.
So either accept that you made a choice because power isnt the only thing (you CHOSE power over fun and aesthetics). Or accept that power is the only rational choice and stop crying about feeling deprived about your apparent 'lack' of choice because power is the only actual choice (making everything else secondary and lesser in importance to you and your, er, choice).
Are you running plus 20s and need every advantage available to you? Is power and sims really important to you? THEN CHOOSE THE ONE WITH THE MOST POWER for heavens sake! Thats YOUR priorities in game. Make your choice and stand by it. Im sorry you cant see its meaningful. But its meaningful PRECISELY because you prioritised something which i (your opposite), couldnt care less about. Im sorry that the game thrusts you into a world of competition to the point where the person making the power decision defines themselves against the players who dont. Im sorry, many other players will also make that same decision for rank forcing you to look for extra advantages elsewhere. And im sorry that given all things being equal, you might have to just play better.
Or reroll another class and find the advantage elsewhere by being a meta spec? ...I mean, the expansion is super alt friendly.
Last edited by ippollite; 2021-04-28 at 10:50 AM.
But I bet it's because you wouldn't change your conduits anyway. It's easy to say that a restriction is good if it doesn't have any impact on you.
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I'm saying it's not an interesting choice. If they have to add restrictions to something then pick something which is actually impactful.
Yeah, okay. So it goes. I still made a choice though on grounds you didnt. I COULD have chosen otherwise though, right?
When you have to choose to be good in 1 thing and bad in another, you convert the skill=result to skill+arbitrary limitation=result. I cannot fathom why some people believe this arbitrary external limitation to be the epitome of rpg design. Nonono i dont mean the excuse of "its how it always has been" because if thats the case we should scrap 50% of modern systems as well. But the actual nuance between system a and system b.
Having an IMPACTFUL DAMAGE CONTROL is what really is happening, and for some reason people worship it. Having an arbitrary "You there! get -30% st dmg because you have 30% more aoe." vs "show me how well you can wield both a bow and a shield".
Could it be because you actually find it impactful and so feel torn in your choice?
That's because I'm trying to make the point that "meaningful" is a subjective term and depends on who you ask. You cant just say that something is universally meaningful. Is transmog meaningful? It depends who you ask. Would it make transmog more meaningful if you could only change it once every month?
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No it's because you cannot play off specs.
Most people who are saying the restrictions are good are not even impacted by those restrictions.
For example you... if you only play Assa Rogue no matter what then your choice is already made. The restriction have no impact on your choice.
impacful does not equal good. i also cannot understand why people make all these arguments of cyclical nature and do not grasp the final, ultimate and stripped down meaning.
I am limited from being able to compete on proper ground if i want to do different types of content.
Why is it good, if i want to do arena and m+ and raid, to have one of the three a bit gimped? it can be very impactfull, regardless of skill level and competition level. it forces me to do damage control. But why is it preferable, to being judge solely on my ability to perform for example?
Meaningful: serious, important, or worthwhile.
In the context of it affecting things. in the context of justifying its own existence? This is not an argument, this word. The contexual narrative of what you achieve with it is. And this is the cognitive trick of blizzard marketing to make people come on board.
Is it impactful? very much so.
Is the limitation of not being able to properly setup for multiple contents, to play with HANDICAPS a worthwhile state? a good situation?
Last edited by Popokolara; 2021-04-28 at 11:08 AM.
None of us really changes over time. We only become more fully what we are.
Content feels too shallow atm at least for me its like grinding for the chest every ID because that is where I get the best loot anyway as I unfortunately dont have time for mythic progression anymore. I like farming some Transmog even recolors although i am not too keen on farming them. Gearing is a big turndown and I hope this will be overworked in the future. M+ is not rewarding enough to play it as much as in Legion or BFA. Valor Points are ok unless you have bad luck and replace that sweet upgraded item with a slightly better one from the chest next id.