Originally Posted by
Fleugen
That's not how it works at all.
Blizzard tells me I get 3 random items, I get 3 random items. I have no reason to question it.
Blizzard tells you, you get 3 random items, you get 3 random items that are the same. I get WHY you would question that, but upon seeing that 99% of other players DIDN'T get 3 of the same item, it would be fairly obvious that, no, the system is not in fact bugged, it's just your RNG.
Yes, it does fall on you to prove it if you think otherwise. Both scenarios fit my current belief, my scenario doesn't fit yours.
That's false.
It IS definitely one way. Just because we don't know, doesn't mean it isn't. It doesn't flip flop between two states until someone opens the code, it was coded a specific way.
"You can't code true randomness" is a stupid idea that a computer's electrical impulses are relatively predictable. It doesn't mean that a computer can't do a random 1-1000 roll and assign an item to it, which RELATIVELY makes it pick a number that isn't predictable.
Not to mention, that item drops AREN'T true random. Mob drops have always had a percentage drop rate that was higher for some items than others.
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No, you don't have a point. That's a non point. That means nothing. What does someone do with that information? Yell at Blizzard whenever a drop doesn't go their way JUST IN CASE it's bugged this time around? Because it's been bugged before and obviously that means it could be bugged this time and it's 100% worth my time to scream at Blizzard whenever I don't get the exact drop I want.
No, obviously not. There's nothing to do with that information.