They are desperately trying to fix loot issues by not readding or reverting changes they have been made.
Lmao
They are desperately trying to fix loot issues by not readding or reverting changes they have been made.
Lmao
Sorry, just to confirm, what you're saying is you'd like to feel as powerful as the people who actually did put in the time/effort necessary to acquire their gear? While we're at it, would you like Blizzard to create an AI that will play your character at ~Gladiator level, so that you don't get outplayed by the same people who put in the time/effort necessary to improve at playing their class?
Yes. PvP should be on as even of a footing as it can be. Do you want a world where only the geared folks can dominate and crush the lesser geared folks without any resistance? What reason would those players have to even queue knowing that's all they'd look forward to? And for that matter, what reason would a person who enjoys PvP even have to sub to the game if they have no gearing path? Do you want a game with a drastically lowered sub count and a lack of funding for your content?
When do people understand that gear won't make bad players good ones.
They will do high numbers during BL phase but after 1st mechanic comes they will die anyways.
Why do you care if casuals get gear?
People say this all the time, but PvP is on an even footing, given the same level of time investment between the players involved. When WoW had purely "skill-based" PvP with templates, everyone bitched because they couldn't improve over time, which is the core focus of the MMORPG genre.
Uh, that is, was, and has always been how WoW PvP worked. Since you seem so hung up on sub numbers being intrinsically linked to PvP (for some reason), Wrath was the peak subscriber count in WoW's history and heavily featured resilience, which immediately meant that you were dealing ~15-20% less damage to people who had been PvPing longer than you. Of course, this was the perfect ideal system, because the sub numbers were highest then.
Have you been under a rock? PvP has been the #1 gearing route for even top-end players for the entirety of this expansion. I can't recall a single time in this game's history where PvP hasn't been a viable way to gear up, at least to do more PvP.
I think the problem here is that you aren't willing to invest and time or effort into the game, and you'd like your character to perform as well as people who do put the time and effort in. You'd get stomped in any other game with exclusively skill-based PvP too because you are unwilling to work to improve, so designing for you or people like you is a waste of time and actively detrimental to others who play the game.
80% of people i know in real life that play wow have barely put any effort in to get their gear, most either just did random groups repeatedly till they were lucky, got their guild to boost them or straight out bought a boost.
I wouldn't consider that effort.
Face it gearing in wow is a sh#t fest.
That's not the question though, it's why do you need gear that only drops from mythic + without ever having to or even wanting to do that content? It makes no sense.
You have covenant gear, thats the gear designed and intended for your world quest activities.
It's the same as me saying I want mythic raid gear without raiding...like...ok??
Heroic ilvl gear is nothing new here infact in BFA i could reach that not sure why it took so long for them to add this but oh well atleast there correcting it via first patch instead of mid patch this time around!
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Very true its the main reason im going to leave until 9.1
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I see it more like people who like instances can go do that leave this for the people who want to enjoy there world with there own path of play everybody wins here.
the game should invalidate all the stuff in my book, same ilvl should be obtainable even in world event things, raid and mm+ should only be about achivement doing them, why any normal player that play hundreds of hours in the game vs a mythic raider who do the same number of hours and both pay the same subs should have less stuff ?
its stupid and old thinking, its why people are quitting the game, they see that unless you are PL with luck with the 10% of the guild able to do mythic raid , you will never see your character going up in progression
Already answered this, to do random battlegrounds and turn in warmode without getting hopelessly crushed every time.
RBGs/Arenas have their own baggage though, especially with paid carries running so rampant in the system ATM. It would just be nice to be able to relax and enjoy a couple randoms again after a hard day while knowing I have a chance.