who cares itll be gdkp in a week anyway....
“Listen, three eyes,” he said, “don’t you try to outweird me, I get stranger things than you free with my breakfast cereal.”
That's what people often forget when it comes to loot and guild management. Maximizing spreadsheets is secondary to keeping the raid going, and team motivation and cohesion matters far more than your raid gaining 0.3% total DPS instead of 0.2% total DPS because you insisted on giving item X to OP class Y. Of course ideally you'd have both, but reality is often not ideal outside of world first contender guilds where everyone's on the same page.
Besides, c'mon, it's Kara, Gruul and Magtheridon. You don't need even close to BIS to down those raids easily.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
Ah yes, these blissful memories.
We have been a maximum mediocore Raiding guild in Vanilla, but we did not make it long into BWL. Whenever there way a keyplayer that had received his Full T1, they had a very high chance to just move on to the next better Guild, because suddenly they felt they deserverd all the loot because he was so superior.
Happened a couple of times and everyone got really frustrated and boom the guild disbanded!
Once you find a solid raid group none of that matters
You'll be killing bosses weekly and getting gear. Being a salty bitch about who gets what is silly, you'll all end up full T4,5,6 and full BIS eventually anyways
Loot drama rarely happens over Tier pieces, it usually happens over pieces where your chances of getting one aren't terribly high of getting it.
Take something such as Drakefang Talisman, if every Melee you have in raid has one without resorting to split raids or runs outside the guild, you've been damn lucky or farmed BWL despite Naxx release (which most guilds didn't and told those people to just pug it).
Same goes for any KT weapons, i didn't see a lot of Gressil / THC, so the odds of every Melee having one are pretty slim.
I don't want to "justify" loot drama, but unless you've been splitraiding like hell, the chances of the majority of raidmembers actually being full BiS are pretty low.
Besides Lightning Capacitor going to the Ele, nothing should be prioritized to anyone imo (obviously the piece should fall in line with proper stats and what not for the class).
It's T4, this stuff is a cakewalk, and I've seen enough times where players get their DST and eventually quit the game or leave guild. If it's an upgrade, go for it and roll. Prot pally needing Magus blade over your mages and locks?....sure go for it...it's an upgrade for you too.
IMO everything in TBC should be /roll with some honor to let other players grab some gear throughout the same raid. Anyone getting butthurt about losing something to someone it slightly benifits less I will simply laugh at.
Any melee who thinks this can fuck off. Hunters has been lowest prio all of classic on any of the trinkets that pretty much exclusively went to Warriors in BWL, AQ and Naxx.
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Never got this mentality. So you are not allowed to "tryhard" any of the older games cause someone has already beaten it?
I can backtrack to the OP point i guess i missed that his guild is going this route though it's not my way of doing t4:
Lightning Capacitor - ELE
T4 - Lock 2pc / Ele 2pc / Feral tank 4 pc - dont think anything else is incredibly awesome and worth prio'ing outside of these bonuses
DST - rogue/hunter
Skulkers - survival hunter
Thank you for this post
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I'm hoping that tier 5 brings with it mostly replacements for most slots and there isn't too many "This item you get in the 2nd week will last you until Sunwell" items out there. But knowing what items could be problematic early will help
And yeah kinda hoping to reduce the work load by asking people who may have already looked into it for their own class before spending however long it is comparing phase lists for each spec.
I used hunter more as example of class that is top dps fore all tbc sims and probalby get stack and get prio loot above all other class
think is that in TBC after raids get down to 10 or 25 making pug is much easier then for 40 men raids and you are less of a "slave" to the guild and when guild make a rules that hunter and lock get items befour any other dps it kinda make you question if you realy wona raid in that guild, Warr geting all loot in classic and min/maxing bosses that died easy with out that kinda turn me off from classic raids personaly
Why does that matter? The officers are also doing this.
I was a hunter that had been in the guild since phase 4 and was still playing, so they invited me along to the discussion during which I offered to do it (find out what the highly sought after/contested items would be) because I have some time on my hands, and while they're a brilliant bunch of people to play with, it seemed like they were moderately unprepared; and I'd prefer TBC to start as smoothly as possible. Rather than complain about the system they've chosen I'm opting to try and help it work.
I hope that satisfies you, but you're free to continue thinking I'm doing this all in an attempt to subvert their decision, or whatever it is you're implying
Originally Posted by Blizzard Entertainment