Props to Blizzard to ensuring we have the authentic classic TBC launch experience.
https://us.forums.blizzard.com/en/wo...tenance/968539
(in case you can't click the link)
From Kaivax:No one on the WoW team that I’ve talked to this afternoon can remember a maintenance that took this long. It looks like that’s because we’ve never done anything like this in World of Warcraft, where we’re basically turning one game into two games and we need every player-character in both games to be perfectly playable as they all were just before maintenance started.
Please know this: there’s a good reason for how long it’s taking, and our live operations team are making solid progress toward a resolution.
There are jobs that copy data and jobs that check the integrity of data and there’s an immense amount of data to process before we even begin the steps that we take to check everything manually. It’s not possible for us to lose anything, but it is possible for us to have an issue that requires a step to be repeated. In today’s case, the step we had to start over was a big one. While performing data integrity checks on the Burning Crusade Classic and Classic Era realms, we discovered an unfortunate issue with all player mail. The nature of the issue necessitated that we restore the portion of the database that contains that information in order to ensure nothing is lost. We’ve been in progress on this restoration for quite some time, but as you can imagine, it’s a huge amount of information.
We apologize for the delay in getting you back into Azeroth. We’re pretty sure we’ll be done in a few hours. It’s impossible to know with certainty, but our understanding of how long it’s going to take is coming into focus.
"When you build it, you love it!"
Mail. of all the things...
We're all newbs, some are just more newbier than others.
Just a burned out hardcore raider turned casual.
I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
#TeamFuckEverything
it's always the things you least expect. actually thinking about it, it would be fairly complicated; especially if you've sent mail from a character you've migrated to BC to one you're keeping in Classic. I'm not talking about mail that's already been received... but mail that was sent in the hours before the servers went offline and hadn't been processed by the mailroom
You know it isn't so bad when you weren't going to bother logging in today because every moron on in the game will be playing a paladin or shaman. The only thing that makes me said is a lot of the giver uppers will still be there when I was going to mess around with it tomorrow.
We're all newbs, some are just more newbier than others.
Just a burned out hardcore raider turned casual.
I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
#TeamFuckEverything
The part that boggles my mind, is that this really shouldn't be that difficult. If it's standard file copies, then they have everything they need. If it's about verification, they run the checksum, and make sure that the files are identical.
Took a glance at the wow forums and on twitter and people are mad about the extended maintenance.
I wonder if these are the same people that complain AAA games are released 'too early' (Cyberpunk, for instance). Would be amusing.
Parts of this community are just such garbage its mind boggling.
Hi
Honestly, this shouldn't be a complicated thing. Make the character copies, which would include banks and mail in their inbox, and simply apply it to both "games."
If they are having a problem with data integrity, then it seems like they have a major issue with the scripts themselves, which should have definitely been tested ahead of time.
Now, I don't mind waiting for the fix, but this is something that should have been easily avoidable. The only real issue would have been any mail that never gets picked up, and is "returned" to an account that may no longer exist on that server. Even so, that's not really a problem, as it would just disappear over time.
Do you know how long it takes to process all the data? They had to "start over" parts of this process. Do you think that takes 5 minutes, or? What's the basis of your argument here, how do you know these things?
Where do you get the ""Honestly", this shouldn't be a complicated thing."" from? 'Honestly' based on what?
Hi
Nope, they had the original data, so even starting over isn't that bad. Character files aren't all that large, even with millions of files. They'd be copied simultaneously across dozens, if not hundreds of servers. Sure, the sheer number of files (as opposed to the actual amount of data) will slow the copy down, but that still shouldn't be a monumental effort.
Honestly, based on my experience running analytics to determine processing and data transfer efficiency in enterprise servers. I'm certainly no expert on the matter, but I have done similar things plenty of times.
The problem isn't so much with them starting over, it's that they didn't seem to have a grasp on what the issue was.