Yes, they were... if it wasn't a demand for it, single use or not, it wouldn't exist. By demand I don't mean people explicitly voicing "I demand boost to be implemented" but more from a market standpoint. Since back in vanilla, boosts had a huge demand among players, hence all the boosting services provided through third parties. Eventually blizzard gave in and monetised it themselves for more profit and more secure transaction instead of having accounts stolen and shit.
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Do I like the boosting scene? Not really. But it isn't a hill to die on for me. People will always find a way if it's allowed or not. I do wish they would just create a place for people to advertise it that isn't a mainstream channel so if one chooses to ignore it then they could more easily. General, trade, and looking for group is pretty hard spammed with it on my realm.
people are only against blizzard getting a piece of that boosting pie
A business trying to earn money? OMG, report to BBB!The argument of "I don't care" is dangerous. Because you can be sure that Blizzard is trying to gauge what they can get away with. They want max profits in the end.
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You're right. Not to be stereotypical here but...it should really go to the Chinese gold farmers.
Yeah, that's what he said. Blizzard will try to make money, because they are a company. Customers need to tell buisnesses what they are okay to give them money for, or else Blizzard will try to sell your more and more stuff that you could get for free.
"They are a buisness" is not an argument for doing nothing and just let yourself be milked. It means you need to actually be a smart consumer, if you don't want to be fucked over by people who put a whole lot of thought into how to fuck you over most efficiently.
"And all those exclamation marks, you notice? Five?
A sure sign of someone who wears his underpants on his head."
I must have, give me a quick summery if you don't mind. I can't wrap my head around boosting a character to level 58 before a release is pay to win. All it does is minimize the time involved, it doesn't give an edge to the player, gear, promise of gear, xp gains once at 58, monetary in game gains or anything like that. I mean I looked at the "green" set of gear provided with the boost as well and it's just shy of being a flaming dumpster fire. Numerous pieces on a hunter and rogue had spirit and stam as their only attributes. Literally it only cut the time involed, nothing else. Professions didn't benefit either, having to go back to low level locations and level gather professions from scratch.
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I mean without the "company" handing out raid tier epics, giving a player an edge over another player then I'm not sure it can be proven. I mean I started a shaman 2 days ago and am level 29 already and I work 60+hrs per week. So anyone could get leveled to 60 prior to TBC release so that can't be viewed as a pay to win.
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People "are" telling them what's ok and what's not. In case you didn't realize boosting isn't new to this content re-release and if it wasn't being used enough to be profitable then they wouldn't include it. As the young crowd of gamers who started out in vanilla grew up, got jobs, started families it was quickly realized by all (gamers and the companies) that boosting to save time is a very easy way to make money and to keep gamers gaming.
People with busy lives/jobs/families/responsibilities will always value time over money and they are by using boosts that save them time during the leveling process. This doesn't impact other players or the game in a negative manner. The more people that play the game (especially without a LFG program) the better as it will be easier to find groups and stay engaged in the game. I have yet to see a single thing that having a boost in game for quicker leveling impacts me or the game in a negative way.
If anyone feels it's a bad feature they can avoid it and still get anything a booster player gets for free, minus your time.
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I mean show me a negative? I am not beyond reason, I just need to see something that impacts the game or other players negatively other than "I don't have money to boost, so it shouldn't be in the game for those who do?"
And because people want to play a game, are suited to be able to play the game, are potentially great players who have proven themselves to be top tier raiders, but can spend money to save time doesn't mean they aren't "suited" for the current iteration right?
Last edited by InflaterMouse; 2021-05-26 at 11:41 PM.
I deleted my post because I can't be arsed to argue the "game with time investment = reward design possibly isn't suited to people who don't have the time to play it" because it's subjective. But claiming that the boost hasn't had a negative impact on anyone playing the game suggests you're not actually playing Classic at the moment, or have some heavy blinkers on at least.
The game can stand on its own merit, it doesn't need incentives to play it. It just makes a lot more money if they introduce them, it is what it is.
I mean... Kinda? The gold is still something you worked for in game. And the person who benefits is another player who now uses that gold to buy stuff. So it all stays, for lack of a better word, In character. I honestly don't care just sharing my opinions, there's no stakes in classic wow, it's there for nostalgia.
I love all the spotty nerds telling me I must be shit because I boosted when I completed all this content 15 years ago on a potato with 200ms, no weak auras and no in depth guides/videos. Nothing makes me laugh harder when they think the content is even hard for today's standards.
I've been playing since (re)launch and I don't see any problem with more players with the exception of 58's screwing up AV. None of them are attuned and spoiling higher level content. They're actually bringing more gold into an otherwise dead economy; you can actually earn more than 20g/hour farming ridiculously over-camped nodes now. New faces to run new content with, if that's something you want. So, yeah, I'd love to hear about all of the horrible ways the boost has ruined the game, please. Because it all just sounds like a bunch of pompous little nerds acting like they own the game now because of time served. Nothing is stopping people from staying in Vanilla if they want to preserve their experience.But claiming that the boost hasn't had a negative impact on anyone playing the game suggests you're not actually playing Classic at the moment, or have some heavy blinkers on at least.
"BuT lEvElInG iN cLaSsIc Is GrEaT" as everyone pays to skip the terrible leveling in classic, one way or the other