View Poll Results: Do you think there will be 9.3 patch?

Voters
379. You may not vote on this poll
  • Yes

    156 41.16%
  • No

    223 58.84%
Page 20 of 20 FirstFirst ...
10
18
19
20
  1. #381
    Quote Originally Posted by Nyel View Post
    Getting 10.0 is way more likely than getting 9.3. Content patches like 9.3 generate zero cash whereas 10.0 will earn them hundreds of millions of dollars (remember, you have to sub for a new expansion too, so the they’re making money with the sub Argument doesn’t count). I know you meant this a bit sarcastic, but from every aspect 10.0 is more important than 9.3, not only for us players but for the developers and the company as well.
    maybe we'll have 10.0 and no 9.3 yes. but like I said above, at one point cost of dev > new expansion revenue, regardless of what that expansion is
    when we reach that point it's game over

  2. #382
    Anything is better than working for Blizz

    looking out of my lonely room day after day

  3. #383
    Quote Originally Posted by Cæli View Post
    I'm not so sure. there is one point where the development cost is higher than the profits from the launch. if everyone boycotts wow it can go very fast. players just keep moving on with their life as they age and new generations are playing something else.
    You are not wrong on that, but time moves on. If Blizzard unveil a bang on 10/10 xpac themed around familiar lore/villains sometime next year, people have already forgotten the shit thats been going on in 2021 and how mediocre SL is/was. The temptation to try it out, only for a month or two will be high.

    People have been moving on ever since wow launched years ago, but many of them come back now and then to check things out. I remember when SWTOR, GW2, Rift, Wildstar and whatnot launched about 10 years ago. People were so sure wow was dead, and for months it more or less was. But people returned eventually.

    The same thing will happen if Blizzard delivers in 10.0.

    In any case - it would be silly not to work on and release a 10.0 xpac. They should atleast give it theyre very best and see how it goes. Atleast one time. We dont have to look long back in time to see how much money a wow xpac made, after a shit xpac previously(Like Legion after WoD, SL after BfA).

  4. #384
    Quote Originally Posted by crusadernero View Post
    I really liked just running about in classic, leveling characters. Meeting other lower levels, helping them out. Now classic is 99% dead and theres no reason to log in there. Its sad :|
    That's the biggest tragedy. The main gameplay was the travelling. Even places you visited countless times were still enjoyable to walk through.

    Somewhere along Legion, Blizzard got this new philosophy that every square inch of the game needs to be a point of interest, meticulously crafted, with its own history.

    It's an admirable idea, but when it trades density for spatial quantity it robs the game of the very thing that gets people addicted.

    Travelling is gameplay. Players moving from point A to B, even just sitting on gryphon offers that escapist thrill that people sign up for.

  5. #385
    Quote Originally Posted by Cæli View Post
    maybe we'll have 10.0 and no 9.3 yes. but like I said above, at one point cost of dev > new expansion revenue, regardless of what that expansion is
    when we reach that point it's game over
    But wow is still generating shitton of money on a quarterly and yearly basis. So far nothing suggest they aint making money. In fact, it makes them ALOT of money.

    Even during BfA & SL, both xpacs considered bad.

    - - - Updated - - -

    Quote Originally Posted by Ivarr View Post
    That's the biggest tragedy. The main gameplay was the travelling. Even places you visited countless times were still enjoyable to walk through.

    Somewhere along Legion, Blizzard got this new philosophy that every square inch of the game needs to be a point of interest, meticulously crafted, with its own history.

    It's an admirable idea, but when it trades density for spatial quantity it robs the game of the very thing that gets people addicted.

    Travelling is gameplay. Players moving from point A to B, even just sitting on gryphon offers that escapist thrill that people sign up for.
    as someone who has played wow since launch, I still find myself engulfed and enchanted by the old world when leveling characters. I've run in each zone on so many characters, but I still like it.

    Now again, its over.

  6. #386
    Quote Originally Posted by Ivarr View Post
    That's the biggest tragedy. The main gameplay was the travelling. Even places you visited countless times were still enjoyable to walk through.

    Somewhere along Legion, Blizzard got this new philosophy that every square inch of the game needs to be a point of interest, meticulously crafted, with its own history.

    It's an admirable idea, but when it trades density for spatial quantity it robs the game of the very thing that gets people addicted.

    Travelling is gameplay. Players moving from point A to B, even just sitting on gryphon offers that escapist thrill that people sign up for.
    Honestly its what made flight fun for me.

    Now everything's so busy and cramped that I just feel like hiding from the world and taking FP's.

  7. #387
    Quote Originally Posted by crusadernero View Post
    But wow is still generating shitton of money on a quarterly and yearly basis. So far nothing suggest they aint making money. In fact, it makes them ALOT of money.

    Even during BfA & SL, both xpacs considered bad.
    even if they generate a shitton of money, they will stop development if that profit is a small % of what they could get if they're working on something else (that is, something that is not wow retail)

    why having a team working on wow expansion X to get 20 mil, if they can make those people work on game X and get 200 mil?
    if mobile games are always x5 more profitable than wow, and a trend, then no reason to bother with wow

  8. #388
    Quote Originally Posted by Ivarr View Post
    That's the biggest tragedy. The main gameplay was the travelling. Even places you visited countless times were still enjoyable to walk through.

    Somewhere along Legion, Blizzard got this new philosophy that every square inch of the game needs to be a point of interest, meticulously crafted, with its own history.

    It's an admirable idea, but when it trades density for spatial quantity it robs the game of the very thing that gets people addicted.

    Travelling is gameplay. Players moving from point A to B, even just sitting on gryphon offers that escapist thrill that people sign up for.
    So much this. I barely can’t remember any names for hubs or cities or villages from BfA or Shadowlands whereas I can recall every flight point or hub in each of the Classic zones. And no, this has nothing to do with flying, but with how… I don’t know, unimpressive or uninteresting the new continents just have been. Particularly in Shadowlands I remember nothing although I read every quest once on my main character. I just recall nothing, no important NPCs and no hub names. I just couldn’t care enough to really remember all of this stuff. In expansions like Legion, TBC or Wrath this was completely different. In Legion especially I wanted to interact with the world. In BfA and Shadowlands I was happy when I was done with the zones and hadn’t had to return. This is the exact opposite of good game design.
    MAGA - Make Alliance Great Again

  9. #389
    Quote Originally Posted by EyelessCrow View Post
    This is NOT a fantasy, just because it hasn't happened to you doesn't mean it doesn't happen (like a lot of things I'm sure you're against). As far as I'm aware you're not supposed to be told about it. I was told this, nearly verbatim from a manager in an IT department at a hospital 10 years ago.

    He pulled me aside after my panel interview and said the following : "Hey so we think the interview went really well. You make a great fit with the team and you have what we are looking for but I can't offer you the job. I'm not supposed to tell you this and I could probably get in hot water but this isn't fair and I want you to know why you aren't being hired. I was told this morning to hire a female applicant with nearly zero experience plainly because she is the only female that applied and we have to fill a quota. To put it plainly, you have the wrong genitals. I'm sorry."

    I find it funny that you'd call affirmative action fantasy though.
    And you bought that story? That a company large enough to have corporate mandated hiring quotas had only a single (apparently fresh out of college) woman apply to this job posting? That was more believable than a disgruntled manager bitter about getting overruled on a hiring decision stepped out of line to tell you something that wasn't quite true? Yeah, ok.

    It's always the same story; this manager just HAS to quietly tell you this thing they're not supposed to say, that someone with absolutely no qualifications or experience was the ONLY viable candidate they got and this was the ONLY position that could be filled by X type of candidate but they still went through all the trouble of interviewing these other apparently "perfect" candidates who they weren't allowed to hire.

    Can it happen? Sure, anything can happen. But the situation you describe is pretty outlandish and if true would be exceedingly rare. A company that doesn't understand how to use diversity hiring strategies properly, a single position to fill a quota, the only candidate that fits that quota also happens to be extremely unqualified, and of course the requisite manager to give you the inside scoop.
    Last edited by Adamas102; 2021-07-29 at 05:33 PM.

  10. #390
    Quote Originally Posted by Cæli View Post
    even if they generate a shitton of money, they will stop development if that profit is a small % of what they could get if they're working on something else (that is, something that is not wow retail)

    why having a team working on wow expansion X to get 20 mil, if they can make those people work on game X and get 200 mil?
    if mobile games are always x5 more profitable than wow, and a trend, then no reason to bother with wow
    What else do they have that generate more money or have the potential for it? Theres no IP coming from Blizzard that generates anything remotely close to wow. At best we are looking at some half assed mobile game as a new IP from them.

    If you look outside of just Blizzard, the only other juggernaut in the ActiBlizz portfolio is CoD and probably Candycrush. But we are talking about Blizzard here, and they aint got anything else big. Not now, not coming in the next couple of years.

    Also, last time Blizzard took a chance it was with Overwatch. It has gotten a mixed review and aint that popular now(I really like it still). Besides that, its been the same old and safe IPs the last decades.

    To your last question - why risk millions of dollars on a game that might flop from the beginning when you can shuffle out wow xpacs and make millions on a steady basis?

    And yes, why should any game company even bother with making anything else than mobile games? as you said, that makes most money. Why are we not seeing that then?

    Seems to me you just want to wow to shut down, go bust and never be playable again. You might dislike the game and you might like something new(as do I), but fact is they are raking in the big bucks with this game. So far anyway, and nothing suggests they wont in the future either.

  11. #391
    Quote Originally Posted by crusadernero View Post
    What else do they have that generate more money or have the potential for it? Theres no IP coming from Blizzard that generates anything remotely close to wow. At best we are looking at some half assed mobile game as a new IP from them.

    If you look outside of just Blizzard, the only other juggernaut in the ActiBlizz portfolio is CoD and probably Candycrush. But we are talking about Blizzard here, and they aint got anything else big. Not now, not coming in the next couple of years.

    Also, last time Blizzard took a chance it was with Overwatch. It has gotten a mixed review and aint that popular now(I really like it still). Besides that, its been the same old and safe IPs the last decades.

    To your last question - why risk millions of dollars on a game that might flop from the beginning when you can shuffle out wow xpacs and make millions on a steady basis?

    And yes, why should any game company even bother with making anything else than mobile games? as you said, that makes most money. Why are we not seeing that then?

    Seems to me you just want to wow to shut down, go bust and never be playable again. You might dislike the game and you might like something new(as do I), but fact is they are raking in the big bucks with this game. So far anyway, and nothing suggests they wont in the future either.
    I'm just realistic, and it's probably not a good idea to invest your life into that and then suddenly they stop producing content and you're disappointed, better expect it

  12. #392
    Quote Originally Posted by Cæli View Post
    I'm just realistic, and it's probably not a good idea to invest your life into that and then suddenly they stop producing content and you're disappointed, better expect it
    That goes without saying for any game.. Most games sooner or later are stopped development on. Thats how it is with most entertainment.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •