"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
There are plenty of mobile games that have rare events that you cannot possibly fully unlock by playing f2p that are designed to sink money into that give characters and gear that is better than the current roster.
I was pointing out that League of Legends is not a P2W game but by your definition you would call it one because you can "skip the grind for champions with $", but go off about your poor reading comprehension lmao
No, they cannot get to my level, I've been playing this game for over a decade and have collections that are unobtainable no matter how much gold you have. Nor do they have the experience to play at whatever level I can play at.Originally Posted by Necrosaro123
So are friends/guildies giving gold to their new players that are just getting into the game giving them an unfair advantage?
Last edited by Marakara; 2021-06-26 at 01:58 AM.
It doesn't matter if you invest 0 time or effort because another player was required to invest the time or effort. You can't include the power you buy from players if you are not willing to include the effort it takes to get the gold. You only want to look at one side.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
I am talking about how purely cosmetic stuff DOESN'T matter in a p2w model. Just say you can't address my points and take the L
So are gifts an unfair advantage?? Do you see who ridiculous it is to call Tokens an unfair advantage when it's just an easily traded good?Originally Posted by Necrosaro123
Or you can just skip the token and straight up buy it from 3rd party website OR legally registered companies that sells those things. Why even bother converting currency.
- - - Updated - - -
Of course there was plenty of real cash transactions, even whole accounts with unobtainable stuff were sold. Just because you didn't see it, doesn't mean it didnt exist.
Funny thing is, RMT is still blooming, 3rd party gold is cheaper than token and plenty of people are buying it.
Pretty convenient that your definition of WIN can encompass any area of gameplay. I don't see anyone complaining about how other players can get transmogs on the forums by buying gold tokens, and if they were I'd laugh at them for how petty they're being over cosmetic stuff. Also, that quote was directed at the other dude for failing to engage with my post over just mentioning cosmetics in another game
So now the win has nothing to do with power. It is weird how the definition of what a win is changes based on the argument you are trying to make in the moment. The win as part of pay to win has never been the individuals personal beliefs. If that was the case then nothing can ever be pay to win because all it takes is one person to not see it that way for it to be impossible to be that way.
- - - Updated - - -
Bolding it doesn't suddenly make your definition accurate. Mounts, transmog, and other cosmetics are not game play advantages. The advantages you've outlined that gold gives can be equaled with a reasonable but not excessive amount of effort through gameplay. Again the very definition you keep using doesn't apply to the arguments you keep trying to use it for.
Weird right?
- - - Updated - - -
According to your definition it would be paying to win. As money=item=win. Why do you change the rules and ignore your own logic?
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Getting through the game is "winning" to some extent (though the concept is more open).
A shortcut/catch up which you are not forced to use that should be available to everyone, not just those with more money than braincells. You say that its a harmless catch up and then say people should be discouraged from using it - why is that? If you need to control it, you use a cool down - then its controlled properly rather than being limiting it to someone’s wealth/IQ. In addition by making it free you destroy 3rd party boosters, why pay for something you can get for free by waiting?
You logic is completely flawed.
Last edited by MrFawlty; 2021-06-26 at 02:27 PM.
The definition of pay to win is that you are paying money to get an advantage of others through direct exchange of power or having a pathway to said power much easier, this is the idea that I have received by the people complaining about WoW being P2W. The issue with P2W is that its own definition (because its just an internet term and not something in a dictionary) lacks the roles of legality or consequence into the argument.
This means that pay-2-win can be reflected onto RMT, the non-token kind -- the gold buyers. RMT has always existed and will exist in player-generated economies.
This in turn -- means that regardless of the token existence, WoW will always be P2W because of RMT existing as a possibility and power items/pathways (according to posters) being always available for gold. This means that WoW is inherently pay-2-win regardless.
So either:
1) WoW isnt pay-2-win because of the token but because of the existence of RMT (legal or not) -- thus WoW has always been pay-2-win
OR
2) The definition of pay-2-win doesnt fit in with player-generated economies and the term needs to more specific rather than an all-encompassing definition.
You cannot just go : "Well I didnt see it" -- when RMT clearly existed and was one of the main reasons for the token's creation is kind of a null argument and just moves to share ignorance. For instance, FF14 has a blooming issue with gil trading (RMT) and its widely known but people use that argument when specific content requires large sums of currency.
Last edited by TidalConflux; 2021-06-29 at 02:21 PM.
Truth is somewhere in the middle. Few people know this anymore but back in the day there was a lot of fraud thriving with people selling gold for real money on shady websites (they still exist but they are not needed anymore by most people since nowadays Blizzard does it for them for most of their basic needs).
I say in the middle because yes: you can win by paying technically but: actually it's not REALLY winning if you pay because the term winning itself for a lot of us meaning winning without paying.