This is a signature of an ailing giant, boundless in pride, wit and strength.
Yet also as humble as health and humor permit.
Furthermore, I consider that Carthage Slam must be destroyed.
Its been WoW's most persisting issue. How can you remotely give a fuck when everything is known weeks or months before it releases? Its like you aren't actually taking part in events but just being a stagehand for whatever npcs are the expansions protagonists and nothing has any meaning or impact behind it when nothing is actually unknown before release.
To be honest, if I don't want to know about something in advance I stop reading. It's pretty easy to tell what is and what isn't a spoiler.
Or just stop paying attention to everything. I know what bosses we have, but I usually don’t look into strays until the guild is ready to do them. I know we have a new zone; but I haven’t really paid attention to the layout or what all we’ll do there. I usually pay absolutely zero attention to any story elements.
most of the upcoming content is spoilered in such a way (WALL OF TEXT) that i cant make much sense of it even if id try. Actually i just skip that whenever i see it on the frontpage due to pure lazyness.
whats left hitting my attention:
- new icons (that have no effect on my exitement whatsoever)
- class changes (that are rather positive as i tend to play underplayed specs and always 2-4 characters at the same time. there is always atleast 1 class to look forward to beeing better in the next patch for me. i play eleshaman, mistweaver & survival hunter - go figure, each patchnote i can cheer at something because my characters start at shit-tier)
i don't watch any pre-render video from 9.1 if that helps, not to mention since a lot of items are still in production i don't really dedicate myself to watch 9.1
the idea of hide anything forget it, just the fact that when u do it urself on live servers, it is permanent progress for u
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
It will be a cold day in hell when blizz gets a proper QA team.
The writing is abysmal and the gameplay is extremely formulaic.
The artwork is merely competent.
Wow would need a drastic paradigm shift to ever create excitement again.
If you don't read news, you won't know everything beforehand.
Gameplaywise nothing has much changed since 7.0 though.
I'm excited because there will be more things to do instead of being mired in the drought and doing the same things every day. I don't know anything that's planned for 9.1, so it's a mystery to me. Which is exactly what I want.
I'm a crazy taco.
I mean if you are stuck in a logic of "I have to continue playing wow every day no matter what", then I guess any marginal improvement might sound exciting. But I suspect that for most people it isn't about "current wow state versus wow 9.1" but rather about "doing something else altogether than playing wow" versus "playing wow 9.1"
*Just browsing youtube* SYLVANAS DIES IN 9.1! ANDUIN CRIES AND THRALL IS WARCHIEF AGAIN *Big red arrow points at Jaina's boobs*
(This was all random stuff that doesn't happen unless it does)
Its nearly impossible to avoid spoilers since all youtube videos spoil everything in the title and thumbnail.
It's a weird mix of both now - we can't change covenants/use abilities because LORE, but lore is also very shallow because you need to fix broken systems instead of making the current ones deeper. Thx, soulbinds, I guess it's cool if you sit in the covenant base and do nothing - no story, no progression, no character besides main campaign.
- - - Updated - - -
Imagine if instead of grinding Maw for conduit upgrades you would have to progress a story with your soulbind where they actually have some character development. I know it's resource intensive, but that's why so many people liked orderhalls.
how can a rollercoaster be exciting when you can see what it does before you get on the ride yourself?
why even test a rollercoaster and not just let people use it immediately?