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  1. #321
    Quote Originally Posted by Low Hanging Fruit View Post
    I don't really judge games on character sexuality or whatever. To each thier own.
    Honestly, had some folks not "freaked out" about that character while others laughed at them, I'd legit have no idea they existed as non-binary. But I guess it's really important to some folks for some reason.

  2. #322
    Quote Originally Posted by Low Hanging Fruit View Post
    I don't really judge games on character sexuality or whatever. To each thier own.
    Yes you do, because you read everything I said and that's what you came up with. I'm not judging the game based on a character's sexuality. I'm judging the game based on having absolutely no storyline whatsoever, specifically making a twitter post about a character being non-binary, and having absolutely nothing to do with the game.

    If DICE came out and said, "Webster Mackay" is a straight male. I'm willing to bet you and Twitter would have something to say about it. It has nothing to do with the game whatsoever, so why say it?

    I appreciate you being passive aggressive about your response though.

    Quote Originally Posted by Edge- View Post
    Honestly, had some folks not "freaked out" about that character while others laughed at them, I'd legit have no idea they existed as non-binary. But I guess it's really important to some folks for some reason.
    This is what I mean, if not for trying to drum up chatter about their game, which has no actual content in the game about it nobody would even know it's a thing. It makes me question their motive and drive for certain aspects of the game. Personally I do not put much trust in a developer that would do something like this. I don't care what it's about, if it doesn't have anything to do about the game, is not in the game, then why bring it up. I'd have much more respect for it if there was some backstory. But we are playing some post apocalyptic videogame where tornadoes and sandstorms are a common occurrence but we play in some areas that are in PRISTINE condition, like the world is some kind of utopia so there is clearly a disconnect with the game and the storyline that has nothing to do with the game so fine, might as well talk about character gender.
    Last edited by EyelessCrow; 2021-12-06 at 07:23 PM.

  3. #323
    Quote Originally Posted by EyelessCrow View Post
    If DICE came out and said, "Webster Mackay" is a straight male. I'm willing to bet you and Twitter would have something to say about it. It has nothing to do with the game whatsoever, so why say it?
    Probably nobody would really care. The specialists have short character backgrounds, that's it. I'm surprised how much people seem to care about these short character bios while claiming that they don't care about them because they don't impact the game.

  4. #324
    Quote Originally Posted by Edge- View Post
    Probably nobody would really care. The specialists have short character backgrounds, that's it. I'm surprised how much people seem to care about these short character bios while claiming that they don't care about them because they don't impact the game.
    Oh please Edge , you're being incredibly disingenuous if you think Twitter would have nothing to say about a post like that.

  5. #325
    Quote Originally Posted by EyelessCrow View Post
    Oh please Edge , you're being incredibly disingenuous if you think Twitter would have nothing to say about a post like that.
    Does Twitter even matter? You can find people rightouesly furious over anything on Twitter. Who gives a shit about that, and who is even looking for that garbage?

    In this thread, you're the only one making any hay of it. Nobody else gives a rats ass about one character being non-binary in a character bio that few people read.

  6. #326
    Quote Originally Posted by Edge- View Post
    Does Twitter even matter? You can find people rightouesly furious over anything on Twitter. Who gives a shit about that, and who is even looking for that garbage?

    In this thread, you're the only one making any hay of it. Nobody else gives a rats ass about one character being non-binary in a character bio that few people read.
    You're missing my point but yes Twitter does matter. People lose their jobs, livelihoods, and lives on a daily basis because of Twitter and the mobs that inhabit it. All I'm saying is the disproportional backlash for promoting one thing over another. Though I admit this is drifting off of the subject of BF2042 so I'll shut up

    I don't care about her being non-binary, I care about DICE and EA using it for sales, however as you say there isn't much chatter about it here so I'll drop it. The point in MY mind is a dev studio doing things like that makes me believe that their priorities aren't straight and while it is a small thing. I am seeing it more frequently in products that seem to miss the mark.

  7. #327
    Quote Originally Posted by EyelessCrow View Post
    You're missing my point but yes Twitter does matter. People lose their jobs, livelihoods, and lives on a daily basis because of Twitter and the mobs that inhabit it. All I'm saying is the disproportional backlash for promoting one thing over another. Though I admit this is drifting off of the subject of BF2042 so I'll shut up
    Ok, but what relevance does that have to this bit of info?

    Nothing?

    You are still the only person in this thread that gives a shit about this.

    Quote Originally Posted by EyelessCrow View Post
    I don't care about her being non-binary, I care about DICE and EA using it for sales
    Given that they're not promoting this and that it's missed by everyone that doesn't check out the bio's for this character, I'm not inclined to believe this. It instead, just seems like something they did to try to be inclusive in a low-key way. And it worked...until the people who get upset by any attempt at inclusion caught wind.


    Quote Originally Posted by EyelessCrow View Post
    The point in MY mind is a dev studio doing things like that makes me believe that their priorities aren't straight and while it is a small thing. I am seeing it more frequently in products that seem to miss the mark.
    How does a writer writing one line of a character bio signify their "priorities"? It's literally a line in a biography. The games flaws and shortcomings exist, and they're entirely, 100% unrelated to this.

  8. #328
    Quote Originally Posted by Edge- View Post
    Ok, but what relevance does that have to this bit of info?

    Nothing?

    You are still the only person in this thread that gives a shit about this.



    Given that they're not promoting this and that it's missed by everyone that doesn't check out the bio's for this character, I'm not inclined to believe this. It instead, just seems like something they did to try to be inclusive in a low-key way. And it worked...until the people who get upset by any attempt at inclusion caught wind.




    How does a writer writing one line of a character bio signify their "priorities"? It's literally a line in a biography. The games flaws and shortcomings exist, and they're entirely, 100% unrelated to this.
    Tired of repeating myself, you're not getting it. Let's just move on. I wanted to be passive aggressive too but I'm burnt out on this shit. Plus it would just get me infracted and I'm tired of the double standard here.

  9. #329
    Quote Originally Posted by EyelessCrow View Post
    Yes you do, because you read everything I said and that's what you came up with. I'm not judging the game based on a character's sexuality. I'm judging the game based on having absolutely no storyline whatsoever, specifically making a twitter post about a character being non-binary, and having absolutely nothing to do with the game.

    If DICE came out and said, "Webster Mackay" is a straight male. I'm willing to bet you and Twitter would have something to say about it. It has nothing to do with the game whatsoever, so why say it?

    I appreciate you being passive aggressive about your response though
    Wrong. At least about me. I can't say I am to in the know with Twitter and it's sexuality position when it comes to Battlefield conversations though.

    But I understand if this truth is accepted the narrative you are pushing kinda falls flat. So, I guess I get to casually observe it circle a bit until you find someone new to social warrior on.
    Last edited by Low Hanging Fruit; 2021-12-06 at 08:49 PM.

  10. #330
    In some good news, solo/co-op bot farming is excellent for weapon attachment unlocks. You can get up to mastery level 14 I think, which is around 360 kills, and every unlock for a gun (or vehicle) Been farming bots for a bit to unlock stuff for guns/vehicles.

    SMG's feel way too strong at mid range compared to AR's. Like, they largely feel the same, with SMG's edging out AR's given their better close range and equal/slightly better mid range performance. Haven't tried the K30 yet, but PP and PBX are both strong. MP9...I don't know why it exists. Tiny mag, only effective at close range, low damage, higher rate of fire than other guns but largely just feels like crap.

    Got a lot of guns to unlock still, plus getting some progress with the other specialists and trying them out a bit. Ji-Soo's kit is like, stupid strong. Pinging enemies that hit her and being able to see nearby enemies behind cover on a cooldown? Damn son.

    I had no clue you could revive squadmates regardless of specialist. That's neato, but also infuriating because holy crap has my squad (in actual matches) left me hanging a lot.

    Real though, SMG's could use a nerf to their ranged damage/accuracy.

    Also, holy shit I can't fly worth a shit and don't understand the controls at all. I might try to figure this out at some point, but I've never much enjoyed flying in these games. I'll be a gunner or a spotter, but helicopters exist as mobile spawn locations for me, little else.

  11. #331
    I am Murloc! crakerjack's Avatar
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    I’m just hopeful that they’ll continue to work on the game and improve it. I just like running around as the medic specialist and reviving/healing everyone. My biggest complaint is how unbalanced some rooftop points are on a few maps in breakthrough. I immediately back out if I’m offense on those maps.
    Most likely the wisest Enhancement Shaman.

  12. #332
    Quote Originally Posted by crakerjack View Post
    I’m just hopeful that they’ll continue to work on the game and improve it. I just like running around as the medic specialist and reviving/healing everyone. My biggest complaint is how unbalanced some rooftop points are on a few maps in breakthrough. I immediately back out if I’m offense on those maps.
    They are. I think there's another update for this month, but they've committed to bringing back a lot of the "legacy" features and improving the game.

    And yes, they really need to talk about rooftop capture points because anecdotal data is that they're nigh impossible to capture from any remotely competent team even if they're not abusing the bug that stops elevators from going back down from the roof.

    IMO just about every map needs quite a bit of work even on breakthrough where action is more concentrated and there's less distance to cover compared to conquest. Far too much open ground without any real cover, making a lot of runs far too dangerous given how boring hoofing it over a long distance is. But rooftops are all the worst. They need some combination of more access points, less easily defended points, and to block vehicles from being dropped on top of them.

  13. #333
    Quote Originally Posted by Edge- View Post
    In some good news, solo/co-op bot farming is excellent for weapon attachment unlocks. You can get up to mastery level 14 I think, which is around 360 kills, and every unlock for a gun (or vehicle) Been farming bots for a bit to unlock stuff for guns/vehicles.

    SMG's feel way too strong at mid range compared to AR's. Like, they largely feel the same, with SMG's edging out AR's given their better close range and equal/slightly better mid range performance. Haven't tried the K30 yet, but PP and PBX are both strong. MP9...I don't know why it exists. Tiny mag, only effective at close range, low damage, higher rate of fire than other guns but largely just feels like crap.

    Got a lot of guns to unlock still, plus getting some progress with the other specialists and trying them out a bit. Ji-Soo's kit is like, stupid strong. Pinging enemies that hit her and being able to see nearby enemies behind cover on a cooldown? Damn son.

    I had no clue you could revive squadmates regardless of specialist. That's neato, but also infuriating because holy crap has my squad (in actual matches) left me hanging a lot.

    Real though, SMG's could use a nerf to their ranged damage/accuracy.

    Also, holy shit I can't fly worth a shit and don't understand the controls at all. I might try to figure this out at some point, but I've never much enjoyed flying in these games. I'll be a gunner or a spotter, but helicopters exist as mobile spawn locations for me, little else.
    If you're using the MP9/K30, use the 50 bullet clips.

    And yes, SMGs still oddly dominate on distance.
    Just don't reply to me. Please. If you can help it.

  14. #334
    Quote Originally Posted by Ausr View Post
    And yes, SMGs still oddly dominate on distance.
    And slug rounds in the shotgun seem useless at range. Weapon balance is really fucked. Seriously, what did DICE spend 3+ years on if we have rampantly unbalanced weapons and maps -_-

  15. #335
    Quote Originally Posted by Edge- View Post
    slug rounds in the shotgun seem useless at range.
    Someone on the balancing team has PTSD from the BF3 days. That thing was busted for the longest time.

  16. #336
    Quote Originally Posted by Nerraw View Post
    Someone on the balancing team has PTSD from the BF3 days. That thing was busted for the longest time.
    Here's a fair question: How many people who worked on 2042 even worked on BF3? I think I saw folks post some breakdowns of how much of the studio worked on previous games, and it wasn't very high. Outside of some senior folks I'm not sure if there are many in-the-trenches devs that have been around since the BF3 days.

  17. #337
    Jets still need some rebalancing. I am still seeing a huge amount of instances of jets locking on, flying past enemy air vehicles by 50+ meters, but still managing to launch AA missiles that land on their target - it's as though their lock range extends beyond the bounds of their vision. Their flares need to have a MUCH longer cooldown, and it needs to be possible to lock onto them from further away. 400 meters is not enough when a jet can cover more than that distance in the time you'll establish a lock.

    With that said, if it was a choice between balancing the Bolte or the Jets, I'd choose the Bolte to be hit with the nerfbat. It's replaced Hovercraft as the OP ground vehicle.

    I also want to see it made impossible to spawn vehicles on top of towers. If we can't get caps that are accessible for attacking teams, then we shouldn't be allowing tanks, AA and all other manner of ridiculous shit to be spawned up there.

    I also still want more earlier-game maps bringing over to Portal. Give us Metro. Let people just go balls to the wall and have some good old meatgrinder modes if they want it.

    Here's hoping the patches in 2022 will bring some of these to fruition.

    Quote Originally Posted by Ausr View Post
    Wonder if the new Bot combat behavior/map improvement has anything to do with one spot on Kaleidoscope for farming attachments where you can sit relatively safe and just farm. I'd recommend farming your favorite weapons just in case.
    Possibly. There was supposedly a spot in Renewal as well, but I couldn't get that one working effectively. In any case, it's still exceptionally easy to farm attachments in solo mode. The bots seem as dumb as a mule with the reactions of a sloth most of the time, but every so often they'll pick you off with some 360 no scopes with SMG's from like 250 meters.

    Quote Originally Posted by EyelessCrow View Post
    The ghost drone is already a drain on team resources by having 10+ ghosts just laying on their bellies, now they will move faster and hack vehicles further away...great.
    The problem with the drone was that you had to get within 15 meters to hack anything, but the drone was still notoriously difficult to hit. It's still difficult to hit, but it's actually capable of hacking things. I do agree that the hitbox needs to be way bigger because even if it's within 5 meters, it's still a 1 in a 100 chance you'll hit it.

    What really amazes me is the amount of high level people running the drone and doing the whole spam-spot anarchy, when you can use a SOFLAM and literally spot the entire enemy team within a second without doing anything but moving your mouse AND have the added bonus of locking onto vehicles. Plus, you get to actually use your gun instead of just sitting in drone mode the entire match. People out here working harder instead of working smarter.

  18. #338
    Quote Originally Posted by Edge- View Post
    Here's a fair question: How many people who worked on 2042 even worked on BF3? I think I saw folks post some breakdowns of how much of the studio worked on previous games, and it wasn't very high. Outside of some senior folks I'm not sure if there are many in-the-trenches devs that have been around since the BF3 days.
    Not a clue. But the shotgun slugs being crap at range reeks of experience with what it was like when it wasn't crap. My squad and I ran with it for a while, it was so toxic on Metro.

  19. #339
    Quote Originally Posted by Syn20 View Post
    when you can use a SOFLAM
    Man, I really need to get to 56 to unlock this shit. I actually legit love spotting in BF games, used to bind that key to Q and just spam that shit nonstop.

    Real though, like 50% of the reason I want this is to spot the other 50% is just to fuck with ground/air vehicles.

    I really want them to add in some infantry-only versions for All Out Warfare or some shit. I really miss that mode from previous games. As enjoyable as it can be to down a vehicle and see 3-4 kills roll in at once, and as beautiful as the carnage of massive battles with tanks and helicopters strafing the area can be, not needing to fuck about with anti-vehicle shit in my utility slot and having everyone on equal footing (hue) is much more enjoyable.

  20. #340
    https://www.gamespot.com/articles/ba...CAD-01-10abi2f

    New patch is out.

    TLDR...

    Some minor QoL stuff like better aim assist on console and the ability to turn off crossplay on Xbox. Also, rangers got a range/health nerf.

    Weapon balance, but the key stuff is faster "resets" to your weapon bloom if you're doing single shots/bursting, also slower bloom for most weapons. Bunch of guns got a recoil reduction (many didn't need) and SMG's are better hipfired now.

    Fuckin all rooftop capture points are gone. Thank goodness, I still am positively shocked they made it into the launch version of the game.

    Still a long ways to go for them, but at least removing the rooftop capture points should make attackers on breakthrough have a chance on those three maps.

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