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  1. #101
    Quote Originally Posted by Edge- View Post
    Why? Because it triggered folks who for some unknown reason thought BF1/V were supposed to be historically accurate videogames or some nonsense?
    Battlefield games have always had a more arcadey gameplay, but it's always had a realistic visual coating and battlefield one in particular took a very 'we want you to feel like you are in ww1' approach, just watch the intro for it.

    And then BF5 trailer dropped and everyone was confused. Then the 'don't buy it' comment from CEO and then the patting themselves on the back launch party for being stunning and brave by ignoring and mocking criticism while delivering the worst selling BF in a long time, not counting the hardline spinoff it sold less half all mainline BF games since 2011 while probably costing considerably more and a million less then their bare minimum estimate.

    The game itself wasn't as bad as some would make it seem although it certainly had issues, most of them really just stemmed from the leads of the game being arrogant, thinking they know better what the players actually want and refusing to acknowledge they were wrong, rather shutting down the entire thing then fixing it.

    Hopefully the 'allmighty dollar' slapped some sense into them so to speak which so far seems to be the case.

  2. #102
    Quote Originally Posted by PACOX View Post
    Too your point:

    I remember MAG that had 256 players. I don't remember any real lag issues that weren't my IP having a bad day. Fortnite supports 100. Apex is 60. IDK Warzone. 64 should be cake. The old bottleneck on consoles can be summed up as static hardware that wasn't futureproofed. No longer an Issue.

    No private servers is annoying. Big publishers realize it keeps people from moving to the most recent version of a game though, so I'm not counting on them being added to the game.
    Yea when you have tech companies vote your game the most hacked game in 2019 because you can't support the simple functions that keep the game legit there is a problem. The reason BF3 and BF4 are still relevant today is because of private servers. Hell I had a buddy I hadn't seen or talked to in years that still runs COD blackops servers that are bumping constantly. Good admins and support keep these games going. BF5 is an absolute PC correctness nightmare, if they follow the same model it will solidify that they have lost the capability to create the same type of game changing FPS that they cut their teeth on.

    - - - Updated - - -

    Quote Originally Posted by Beazy View Post
    Yeah Bad Company 2 was pretty damn good. The Vietnam expansion was good too, but never felt "great" like the first one. The original Vietnam had one of the best soundtracks to any video game ever made IMO.

    I wish I could play the old Vietnam, but I dont have a CDRom to install anymore. /cry
    BF3 was the mold breaker, it was what turned FPS on their ears. One of the if not the most popular FPS game in history. Nothing they have built since hold a candle to it. BF4 was the start of this franchise going into the shitter.

  3. #103
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    Quote Originally Posted by InflaterMouse View Post
    BF3 was the mold breaker, it was what turned FPS on their ears. One of the if not the most popular FPS game in history. Nothing they have built since hold a candle to it. BF4 was the start of this franchise going into the shitter.
    BF3 was the one that EA first launched from a web browser window right? That one was pretty good, but frostbite engine was kinda fucked up in those days. It took a while to iron it out.

  4. #104
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    I don't really like the direction Battlefield has been taking since BF 4 so I'll probably wait for it to go on sale or game pass before I try it. Sad because I used to love the franchise.

    Also the modern/near future setting is kinda played out at this point. Can't these shooters do anything more creative than WWII or modern?
    Last edited by Amsden; 2021-06-17 at 04:04 PM.

  5. #105
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    Quote Originally Posted by Amsden View Post
    I don't really like the direction Battlefield has been taking since BF 4 so I'll probably wait for it to go on sale or game pass before I try it. Sad because I used to love the franchise.

    Also the modern/near future setting is kinda played out at this point. Can't these shooters do anything more creative than WWII or modern?
    We need a BF Red Planet.

  6. #106
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    inb4 game is infested with 3d spotting at last moment and it's dorito shooting 2.0
    Content drought is a combination of catchup mechanics and no new content.

  7. #107
    3d spotting is pretty awesome though and I disliked that it got toned down after BF4...

    Quote Originally Posted by InflaterMouse View Post
    BF3 was the mold breaker, it was what turned FPS on their ears. One of the if not the most popular FPS game in history. Nothing they have built since hold a candle to it. BF4 was the start of this franchise going into the shitter.
    BF4 was a strictly better BF3 imho.
    BF3 had lots of annoying shit going on, especially at the beginning.

    - Supression and how quickly it added up to your recoil + spread
    - bullets comming out of your chest area (not sure when exactly it was finally fixed) which was extremely annoying in "competitive" matches. So many places where you had to shoot invisible players and just pre-fire a stone block in case someone was behind it.
    - hit detection was extremly weird at times (never got any better in BF3 actually)
    - only one player can knife someone on the map at the same time and other weird stuff

    Last edited by KrayZ33; 2021-06-17 at 09:04 PM.

  8. #108
    Quote Originally Posted by KrayZ33 View Post
    - only one player can knife someone on the map at the same time and other weird stuff
    Huh. Looking back, that explains a lot of things.

    [video=youtube;WQI25wFgFPs]https://www.youtube.com/watch?v=WQI25wFgFPs[video]
    That one takes me back. Friends and I used SPAS with slug rounds (pre-nerf) and flashlight attachments on Metro. People were not happy with us.

  9. #109
    Seems like it could be fun and significantly increase the games longevity


  10. #110
    Quote Originally Posted by KrayZ33 View Post
    3d spotting is pretty awesome though and I disliked that it got toned down after BF4...



    BF4 was a strictly better BF3 imho.
    BF3 had lots of annoying shit going on, especially at the beginning.

    - Supression and how quickly it added up to your recoil + spread
    - bullets comming out of your chest area (not sure when exactly it was finally fixed) which was extremely annoying in "competitive" matches. So many places where you had to shoot invisible players and just pre-fire a stone block in case someone was behind it.
    - hit detection was extremly weird at times (never got any better in BF3 actually)
    - only one player can knife someone on the map at the same time and other weird stuff

    I mean everyone has opinions, more people purchased and played BF3 by a wide margin. I helped run 6, 64 man HC servers so we never used 3d spotting. Of our 6 servers 4 of them stayed full with an active server 80% of every day of the year for the entire run of the game. We had over 60 active admins that watched and took care of the servers and kept the BS to a min.

    When BF4 launched we started out with 4 fresh 64 man HC servers. The game stayed in a constant crash mode for almost the entire first month and had massive stability issues for the first 12 months. By the end of the 2nd month we were down to 1 server then closed it due to lack of players. We ran BF3 servers for a couple more years rather successfully. BF4 was the downhill slide of what we currently have in the BF franchise. It started there, not my opinion, facts. And I just got done playing almost 3hrs of BF4. Its better than everything else currently actively playing but not nearly as good as BF3. And yea, there are shit in BF3 I didn't like as well but it was far less than BF4. BF4 sank communities built around the game and it got worse every release. IF they don't support private servers like BF3/BF4 it will be another reskinned BF5. And they tried the custom server BS in BF1 and it went over like a lead balloon.

    And dude, i want to be optimistic but the last 10yrs from this company have been more than bad.

  11. #111
    Quote Originally Posted by InflaterMouse View Post
    BF4 was the downhill slide of what we currently have in the BF franchise. It started there, not my opinion, facts.
    Then present some facts, lol.


    I couldn't even find playernumbers for BF3 from 2011-2015
    BF4 had 200k active players 3 years after release - that's rock solid and actually pretty amazing.
    and nowadays, for every BF3 player, there are ~40 BF4 players currently playing.

    Admins in BF are the worst btw.
    It's a flipping meme after all that you can't kill the admin without getting kicked.
    So me and my friends, at least, could really do without them
    Same shit with "autobalance" plugins and all that nonsense.
    Try playing with 4 friends in a squad on these servers, it was nearly impossible to do so.
    Battlelog did an excelent job putting us together, just to get split up 5 seconds later due to "autobalance"-plug ins.
    I remember complaining about this in the BF thread on this forum as well.
    Last edited by KrayZ33; 2021-07-26 at 01:30 PM.

  12. #112
    Quote Originally Posted by KrayZ33 View Post
    Then present some facts, lol.


    I couldn't even find playernumbers for BF3 from 2011-2015
    BF4 had 200k active players 3 years after release - that's rock solid and actually pretty amazing.
    and nowadays, for every BF3 player, there are ~40 BF4 players currently playing.

    Admins in BF are the worst btw.
    It's a flipping meme after all that you can't kill the admin without getting kicked.
    So me and my friends, at least, could really do without them
    Same shit with "autobalance" plugins and all that nonsense.
    Try playing with 4 friends in a squad on these servers, it was nearly impossible to do so.
    Battlelog did an excelent job putting us together, just to get split up 5 seconds later due to "autobalance"-plug ins.
    I remember complaining about this in the BF thread on this forum as well.
    I mean you can look up facts if you want they are literally the first thing at the top of google. BF3 almost sold in the first week more than BF4 has total.

    "Battlefield 3 has sold more than five million copies in its first week on release. The game's publisher, Electronic Arts (EA), says it is its fastest selling video game ever. With 10 million units in total already shipped, EA clearly still has high hopes for its premier first-person shooter (FPS) title."

    This is public information by the way, it took .64 seconds to find this info per google. The above posted snip I think was the first month of it's release if I'm not mistaken.

    "It was praised for its multiplayer mode, gameplay and graphics, but was criticized for its single-player campaign and for numerous bugs and glitches in the multiplayer. It was a commercial success, selling over 7 million copies."

    Currently the influx of people playing BF4 is due to the release date announcement of 2042. Like I said, I'm not trying to be pessimistic and EA/DICE "public" servers aren't a thing, not even for BF4 and never were. The majority of servers you played on IF you played either were privately owned. If Dice had the capacity to manage servers correctly it would be an issue but they simply do not and have proven without a shadow of a doubt they can't and won't.

    I read an article, I think it was on Toms Hardware that BF5 was ranked as one of the most frequently hacked titles of its time, to a point it was borderline crazy. There are youtube videos where tubers had full on conversations with hackers who kept their names in the video, admitted and even showed the hacks they were using, discussing aimbotting, bullet damage modifiers and walling and those players are still on the books and active. A hacker said "they have no software to stop us, so why not keep going?"

    Currently player counts for BF4 are around 5.5k per month, and peaked for the month around the release announcement of 2042. Of the servers being played on almost 95% of them are privately managed servers that people rent and pay money for to manage and keep people gaming. Same was true with BF3. I'm not arguing with you to try and prove my opinion dude, no offense. We managed servers for years and seen first hand the difference between the games. I want BF 2042 to be awesome, but if they follow what they have done with BF1 and BF5 it won't be.

    Edited to add: I can't find the count for the 3-5 years after BF3 release date of server status and numbers either, will keep looking. I know we and numerous other platoons ran very successful servers that stayed full, AOD, FTR and numerous others BZ servers where in the dozens.

    - - - Updated - - -

    Quote Originally Posted by dlld View Post
    Seems like it could be fun and significantly increase the games longevity

    The "cross time soldiers" is new, the custom server crap where people can set up their own games and try to get folks to play them happened in BF1. Unsuccessfully. I feel like this is what they are going to try and offer for the "private server support" crowd and it won't work.
    Last edited by InflaterMouse; 2021-07-27 at 01:41 AM.

  13. #113
    I mean you can look up facts if you want they are literally the first thing at the top of google. BF3 almost sold in the first week more than BF4 has total.

    "Battlefield 3 has sold more than five million copies in its first week on release. The game's publisher, Electronic Arts (EA), says it is its fastest selling video game ever. With 10 million units in total already shipped, EA clearly still has high hopes for its premier first-person shooter (FPS) title."

    This is public information by the way, it took .64 seconds to find this info per google. The above posted snip I think was the first month of it's release if I'm not mistaken.
    .64 seconds of google tell me BF3 sold 16 million copies and BF4 sold 14,8 million copies depending on the source I use.
    It's not really "public information" - but whatever.
    It's not like that wikipedia used an official EA statement there for BF4...
    So unless we actually get player numbers from somewhere X days/month after release, it doesn't really mean much.
    The 7+ Million for example only include multiplayer-players as SP players aren't tracked.


    And your bit about the hackers.. BF3 had nothing to stop them either. So that point is kinda point-less?
    Basically nothing changed between BF3 and BF4... other than that the game by itself had better gunplay due to the removal of, or rather reducing that stupid supression mechanic - which goes a long way.
    Last edited by KrayZ33; 2021-07-27 at 05:39 AM.

  14. #114
    Quote Originally Posted by KrayZ33 View Post
    .64 seconds of google tell me BF3 sold 16 million copies and BF4 sold 14,8 million copies depending on the source I use.
    It's not really "public information" - but whatever.
    It's not like that wikipedia used an official EA statement there for BF4...
    So unless we actually get player numbers from somewhere X days/month after release, it doesn't really mean much.
    The 7+ Million for example only include multiplayer-players as SP players aren't tracked.


    And your bit about the hackers.. BF3 had nothing to stop them either. So that point is kinda point-less?
    Basically nothing changed between BF3 and BF4... other than that the game by itself had better gunplay due to the removal of, or rather reducing that stupid supression mechanic - which goes a long way.
    BF3 and BF4 had all they needed to stop hackers, they had private servers and good admins. Dice/EA CAN'T manage their own servers, they need to leave it to the communities to do that. You can argue the numbers of people that purchased it all you want, that won't change anything really. My point is, private servers and control of the game when their isn't any is why people are still playing it. BF4 is played almost as much as BF1 and more than half as much as BF5. That says everything to me and shows how far the franchise has gone down hill.

  15. #115
    Quote Originally Posted by dlld View Post
    Seems like it could be fun and significantly increase the games longevity

    This appeals to the male power fantasy.

  16. #116
    Quote Originally Posted by Daedius View Post
    They're doing another future based Battlefield? Didn't the first one flop hard?

    2142... I see this title has a little reference to it by exactly a century behind.
    2142 was one of the best bfs imo !

    titan game mode was so fucking great , i would love them to remake that one in modern style , 2042 is to early ^^ but anyway it look ok pretty happy

  17. #117
    Quote Originally Posted by Uselessrouge View Post
    2142 was one of the best bfs imo !

    titan game mode was so fucking great , i would love them to remake that one in modern style , 2042 is to early ^^ but anyway it look ok pretty happy
    Yep. Wanted a sequel to 2142. Titan Mode was the best. Short ranged gun fights in the Titan fighting inch by inch was awesome.
    Just don't reply to me. Please. If you can help it.

  18. #118
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    Quote Originally Posted by Uselessrouge View Post
    2142 was one of the best bfs imo !
    It was, and that’s why EA had to kill it. Nobody would have played the subpar BF we got after…
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  19. #119
    Open beta starts tomorrow. It's been a while since I played a BF in a modern setting (BF3 was the last time), hoping it's as good as EA sure seems to think it is given that they're almost giving away BF4/1/V with how cheap they're on sale for.

  20. #120
    Herald of the Titans Nutri's Avatar
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    Anyone else not able to bring up the ingame map? Tried different keybinds, but somehow it won’t show.
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