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  1. #361
    Quote Originally Posted by Edge- View Post
    I'll so though, so far these cosmetics are...kinda dogshit. A freakin cowboy skin?

    Man, I'm just wondering when they add in all the nice tacticool cosmetic gear that folks actually want. I get it, a lot of this shit is in the hopper already and was planned, but man...this just feels so tonally off for the entirety of the BF franchise. The operator lines are already kinda bad and cringy as-is, don't make it worse by putting us in matches with cowboys and clowns and all kinds of other random shit. Keep that for Portal modes.

    The two skins shown off so far (santa skin was at least confirmed for Portal only, and wasn't actually released), vs. the skins that folks actually fuckin want -_-
    Its becuase to many people buy that shit and they will keep doing it. Look at warzone. Milsim till black ops released then it went out the window. I dont get it and wish those kids would just go play fortnite. Need more milsim.

  2. #362
    https://twitter.com/JA_Wiebe/status/...088744960?s=20

    So that is tricky. Since those modes were made in Frostbite instead of using portal logic. Would need to be rebuilt from scratch, so it’s in the “discussion” phase. But this would also need a form of spatial editor to pull off in Portal as it requires placement of mcoms etc….
    Yo, what the fuck is Portal and Frostbite even. Here I thought Portal was just a mode within the game build on Frostbite? Man, I know I barely get tech and shit but I can't make heads or tails of this.

    Also apparently fixing the Portal progression issues is a lot more work than they thought - https://twitter.com/JA_Wiebe/status/...086282243?s=20

    Edit: https://twitter.com/_Tom_Henderson_/...62716979400711

    And per reliable leaker, the 4M+ sales numbers aren't actually that. IT was the total number of everyone that played, including folks on free trials that got refunds or through the EA sub and shit. Explains why EA has been silent on sales.

    Also also, per another tweet from him earlier apparently DICE doesn't even know how to really unfuck the game/what direction to go from here given the player reaction thus far, which is why they've been fairly quiet about the game since coming back. They're trying to figure out where to go, or apparently if they can even actually fix a lot of the core issues in 2042.

    - - - Updated - - -

    https://www.vg247.com/battlefield-20...arn-new-system



    Breakdown of how Portal XP is supposedly going to work moving forward, this is apparently live now.

    It's definitely better and all but like...man this is confusing. I guess having 3 different studios working on 3 different parts of the game and I guess not talking to each other/sharing work is resulting in this confusing clusterfuck of what the shit is this even.

    I'm still desperately hoping for a development deep dive piece, because it sounds like shit went sideways in a lot of ways and most of this was cobbled together at the last bloody minute...which we've heard again, and again, and again, and again...
    Last edited by Edge-; 2022-01-19 at 02:07 AM.

  3. #363
    https://twitter.com/_Tom_Henderson_/...61137818525714

    And Tom Henderson, a reliable leaker, is saying that EA is very unhappy with performance. Not surprising given the response.

    Apparently they're still trying to figure out what to do with it and "all options are on the table" including some form of F2P transition, and he should know more tomorrow.

    I'm not opposed to it but man, this continues to be a bloody mess for them. Please actual game journos, find out how the fuck this went so sideways.



    This was some deadbrained shit. "Zombies" are just NPC's with knives that run around, can't climb anything. So it became a bot farm, you know, that thing DICE was trying to combat, where you just hopped on a roof and farmed enemies for 60 minutes...which I didn't know was the "win" condition when I played and after like 15 minutes of this deadbrained shit we just jumped down to go out in a blaze of glory against hundreds of "zombies". That was a fun few minutes at least.

    DICE is a fuckin amateur clown show right now.
    Last edited by Edge-; 2022-01-21 at 05:31 PM.

  4. #364
    lmao this game is such a dumpster fire. I hope DICE sweden get shut down, theyve been trash for years. The solution to 2042 is so blindlingly obvious to everyone, but DICE.

    - - - Updated - - -

    Quote Originally Posted by Edge- View Post
    I'm still desperately hoping for a development deep dive piece, because it sounds like shit went sideways in a lot of ways and most of this was cobbled together at the last bloody minute...which we've heard again, and again, and again, and again...
    It was a BR they changed at the last moment, there is nothing else to say or analyse.
    1) Load the amount of weight I would deadlift onto the bench
    2) Unrack
    3) Crank out 15 reps
    4) Be ashamed of constantly skipping leg day

  5. #365
    Quote Originally Posted by willtron View Post
    The solution to 2042 is so blindlingly obvious to everyone, but DICE.
    What's that?

    Quote Originally Posted by willtron View Post
    It was a BR they changed at the last moment, there is nothing else to say or analyse.
    Sauce on this? There's the leaks that they're working on a BR mode (I hope they scrap it), but beyond that I don't see anything about it starting out as a BR game. I have no doubts the rebooted development late on which is why everything is so slapdash, but I've yet to see anything verifying this.

  6. #366
    Quote Originally Posted by Edge- View Post
    What's that?
    Ditch hazard zone, Portal goes F2P with all the wacky shit they want, 2042 stays mainline B2P, they didn't learn from Firestorm.

    Rope players in with a free mode for the playercount, transactions and advertising, core players will continue to pay for and play main line.

    Quote Originally Posted by Edge- View Post
    Sauce on this? There's the leaks that they're working on a BR mode (I hope they scrap it), but beyond that I don't see anything about it starting out as a BR game. I have no doubts the rebooted development late on which is why everything is so slapdash, but I've yet to see anything verifying this.
    https://www.vg247.com/battlefield-20...%20Battlefield.

    https://screenrant.com/battlefield-2...-apex-legends/

    https://www.youtube.com/watch?v=2MKtgP7cHEk

    Google it, pretty much every single leak says it was and it makes total sense - bland open maps. Specialists. Armour. No scoreboard. End of match cinematic thing. Vehicle call ins.

    Ultimately putting people like Fawzi Mesmar in positions of power was an apocalytpically stupid idea.
    Last edited by willtron; 2022-01-23 at 12:08 PM.
    1) Load the amount of weight I would deadlift onto the bench
    2) Unrack
    3) Crank out 15 reps
    4) Be ashamed of constantly skipping leg day

  7. #367
    Quote Originally Posted by willtron View Post
    Ditch hazard zone, Portal goes F2P with all the wacky shit they want, 2042 stays mainline B2P, they didn't learn from Firestorm.

    Rope players in with a free mode for the playercount, transactions and advertising, core players will continue to pay for and play main line.
    Not sure any of that will matter if ultimately the core experience is just kinda meh.

  8. #368
    Quote Originally Posted by dlld View Post
    Not sure any of that will matter if ultimately the core experience is just kinda meh.
    Maybe, maybe not - but portal is the best idea they've had for a long time and that needs to go out by itself as a standalone element.
    1) Load the amount of weight I would deadlift onto the bench
    2) Unrack
    3) Crank out 15 reps
    4) Be ashamed of constantly skipping leg day

  9. #369
    Quote Originally Posted by willtron View Post
    Ditch hazard zone, Portal goes F2P with all the wacky shit they want, 2042 stays mainline B2P, they didn't learn from Firestorm.

    Rope players in with a free mode for the playercount, transactions and advertising, core players will continue to pay for and play main line.
    That doesn't address the core issues that are pissing folks off right now though. They need to fix the core experience before any business model transition, just as with any MMO that's made the move.

    Quote Originally Posted by willtron View Post
    Google it, pretty much every single leak says it was and it makes total sense - bland open maps. Specialists. Armour. No scoreboard. End of match cinematic thing. Vehicle call ins.
    Weird that the only shit popping up was about BR coming back, thanks though. Makes perfect sense and I figured there was a reboot late into development so this seems to confirm it, also explains a lot of the other decisions that are a bit off. Shifts more of the blame back to EA then, what a fuckin cockup.

  10. #370
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    I don't think shutting them down is an appropiate response to a game ending up badly. They probably weren't given enough time to make it.
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  11. #371
    Quote Originally Posted by Aeluron Lightsong View Post
    I don't think shutting them down is an appropiate response to a game ending up badly. They probably weren't given enough time to make it.
    Seems to have become an incredibly frequent occurence in game development lately...
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  12. #372
    Quote Originally Posted by Aeluron Lightsong View Post
    I don't think shutting them down is an appropiate response to a game ending up badly. They probably weren't given enough time to make it.
    Well afaik EA let bioware faff about for 5 years on Andromeda or was it anthem with nothing really playable before they told them they had to get something releasable together in a year or something, just giving devs more time isn't always the answer.

  13. #373
    Quote Originally Posted by dlld View Post
    Well afaik EA let bioware faff about for 5 years on Andromeda or was it anthem with nothing really playable before they told them they had to get something releasable together in a year or something, just giving devs more time isn't always the answer.
    It was both, more or less. BW had years working on prototypes and ideas and going absolutely nowhere with both. Sometimes giving the team more time is the answer, but as you not it isn't always. In those instances the teams very much could have benefitted from more time too since they realistically figured out the direction to take the game very late into the process, but that also speaks to the reality that sometimes publishers do need to be the "bad buy" and start enforcing deadlines and limits or helping guide early development.

    Quote Originally Posted by Easo View Post
    Seems to have become an incredibly frequent occurence in game development lately...
    Reportedly (thanks to Willtron) it got rebooted about 18 months before release to move away from being a BR game. That likely gutted a huge chunk of the work they'd done on the game across the board, and it's likely why DICE was begging for EA to throw more studios at the game in March of 2021 or so.

    In other news, the Tom Henderson video is out. Nothing new, really. TLDR from what I remember

    - Game is kinda fucked and they're still trying to figure out how to fix it and where to go from here. Things change a lot because these are active discussions.
    - It sold "meh" at best and EA is not going to have good things to say about sales on the earnings call. Player counts have dropped to 30-40K concurrent across all platforms (so a lot more players than that overall still) with Hazard Zone being a barren wasteland with only a few hundred concurrent players globally across all platforms.
    - Portal being considered for F2P, not Hazard Zone since apparently it's so unpopular that they don't think it'll attract anyone.

    Also, he amusingly pointed out that we're just at about week 10 - which was the point BW finally started responding to Anthem being broke as a joke.

  14. #374
    Quote Originally Posted by Edge- View Post
    Reportedly (thanks to Willtron) it got rebooted about 18 months before release to move away from being a BR game. That likely gutted a huge chunk of the work they'd done on the game across the board, and it's likely why DICE was begging for EA to throw more studios at the game in March of 2021 or so.
    I understand that not everything is lost upon reboot, but 1.5 years for development? Actually less, considering last months are spent mostly on polishing and testing, not trying to add new feature one week before release.
    Yeah, that's just wrong in all kinds of ways.
    Quote Originally Posted by Shadoowpunk View Post
    Take that haters.
    IF IM STUPID, so is Donald Trump.

  15. #375
    Quote Originally Posted by Easo View Post
    I understand that not everything is lost upon reboot, but 1.5 years for development? Actually less, considering last months are spent mostly on polishing and testing, not trying to add new feature one week before release.
    Yeah, that's just wrong in all kinds of ways.
    Same thing happened with Andromeda. 3.5 years pissing about, and then a year and a half scrambling to get something in a release state. It seems extremely common for AAA games in this day and age for some reason.

    Edit: Supposedly Halo Infinite as well, though at least that game's campaign came out being pretty neat (writing concerns not withstanding).

  16. #376
    Shit's whack, yo. Still silence from DICE as the game is now already 40% off digitally on Steam at least.

    Apparently EA paid some Twitch channel to do a tournament with some big names (I have no clue who these folks are). Didn't seem sponsored since they failed to tag their social promotions or the stream with #ad/#sponsored or anything, but they did shout out EA for sponsoring at the end of the video.

    It went as well as expected. They had to manually tally scores because the scoreboard doesn't exist. They tried to stay positive even as they were falling beneath the map and bugging out, which was hilarious. And it seems like the channel was buying viewbots since it went to 25K concurrent viewers very quickly and stayed there with minimal engagement in chat.

    Man, DICE has really killed their credibility. Folks are resurfacing all the "don't worry fam" posts from various DICE devs on their social media trying to convince folks all was well and the game wasn't looking at any problems months ahead of launch.

    I guess we'll likely wait for updates until after EA's earnings call next week on Feb. 1, but I'm just wondering if they've even figured out how to unfuck the game and the path forward by now.

    Oh, and they keep fuckin up the localization files for their weekly earnable cosmetics so they're displaying the wrong name in other languages. It's minor and doesn't really affect anything, but it's kinda a great example of the level of quality that the team seems capable of currently.



    10/10, DICE doesn't know which way the sun rises and sets. Spoilers: It's not in the South, kek
    Last edited by Edge-; 2022-01-27 at 10:23 PM.

  17. #377

  18. #378
    Herald of the Titans Nutri's Avatar
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    Got to level 82, must say I'm really starting to lose interest by now. Keeping myself occupied with unlocking the mods for all the weapons but that's getting tedious.

    Still encountering wack stuff like not being able to ADS, hit registration is still problematic; When exiting a moving quad and start shooting while dismounting made my entire clip not register bullets from point blank! Also stuff like seeing the target hit marker budge on the crosshair multiple times but not getting assist credit. Bullets seem to have a hard-cap range; sometimes just not hitting a target and you can see the bullets flying through, then the enemy moves a few feet closer and the bullets do register.

    Weapon mod wheel not showing up. Not being able to fire my primary until I die and respawn. Loading indicator text stuck on the screen.

    I also only play Conquest, and the map pool is small, maps aren't really that great, sometimes you get the same map 3 times in a row. "Levolution" really absent and the stuff that does blow up or tumble down is just minor and non impact-full. Tornado is boring and can be pretty much ignored, also shows up way too often.

    Apart from the game issues, getting a ress is pretty much one in a million. People just completely ignore ressing or are somehow oblivious to it. Picking people up can make or break a good push but most are just asshats or ignorant. I once did a little experiment how long it would take to get picked up - I got downed in a totally save spot to get ressed, it took 8 people walking over me before one decided to actually walk back and pick me up. There was no crossfire or whatever, people just simply didn't ress.

    At least something changed about the hovercrafts, they seem a lot less dominant and annoying now. Other than that positive note, the fire is starting to fade quickly now.
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  19. #379
    Quote Originally Posted by Nutri View Post
    Got to level 82, must say I'm really starting to lose interest by now.
    It took you to 82!?

    I played the EA access trial for 3 hours and knew it wasn't for me.

    Still play BFV relgiously. Best movement and gunplay of the entire franchise.
    1) Load the amount of weight I would deadlift onto the bench
    2) Unrack
    3) Crank out 15 reps
    4) Be ashamed of constantly skipping leg day

  20. #380
    Quote Originally Posted by Nutri View Post
    At least something changed about the hovercrafts, they seem a lot less dominant and annoying now. Other than that positive note, the fire is starting to fade quickly now.
    They got nerfed fairly quickly last year. I don't remember if they nerfed damage a bit, but their armor/HP was lowered considerably. For some reason DICE thought launching the game with hovercrafts having almost as much life/armor as an actual tank was a good idea.

    Probably because they didn't have time to properly respond to the volumes of issues QA was sending them as they rushed to put this game together in 18 months.

    But hey, EA Q3 earnings call on Tuesday so we'll hear the executives talk about underwhelming sales and maybe start talking to investors about how they're going to try to fix the game. Hopefully around that same time DICE will have a plan forward finally and will say something since coming back from the holidays.

    At this point it'll be a win if they can release the weekly skins without fucking those up. I think we're on week three where they've released the skin with missing localization files for non-English language versions, leaving folks seeing the skin like this -


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