This is a predominantly PvP oriented post.
I dont have issues with BDK relative to PvE, the class can be fixed with tuning relative to PvE. That is simple.
My issue with the spec, is that 100% of its itemization comes from PvP, which would be fine, if the spec was given attention relative to PvP.
Im not attempting to state that BDK should be "Meta", or top tier, however it should be able to casually PvP with no issues.
Currently in 9.0 its VERY close to that with a specific build(ask me if you want to know the build, where it behaves as a psuedo DPS).
however, moving into 9.1 we are receiving PvP nerfs through lazy coding. Nerfs targeted at Frost/Unholy in the form of Strangulate range, and Aura range reductions aimed at Frost and Unholy. Why? Because lazy coding.
Transfusion is EXACTLY what Blood needs.
The spec would be 100% PvP functional with ZERO tuning required if u made Transfusion available to it.
However, instead of doing that, Blizzard is deleting Transfusion in 9.1
The Blood for Blood rework is just a joke that i dont even have to explain. Or atleast i hope i dont have to explain.
Unless Blood receives Transfusion in 9.1, its not going to be PvP playable, even from a insanely casual angle.
Which is a problem, because SL is main spec centric, and Bloods gear comes from PvP.
"PvP as Frost to gear for Blood" is an unacceptable response.
The spec needs Transfusion. Dont let Blizzard delete Transfusion from the game. Its a Blood themed talent, and is mind boggling it doesnt already have it.
Imo flood DK forums with "Delete Blood for Blood, and switch it with Transfusion"