Last edited by Barzotti; 2021-06-27 at 06:46 PM.
pretty much, i think nice touch is people claiming its to rake in more MAUs when it can STILL be done in single month...
or how they think twice as much runs needed mean twice as much tokens sold, completely ignoring economics...
then again, if it was required to thinke before posting/commenting this forum would be mostly empty
I'm literally in this position (every dungeon timed once at +15 for the KSM and zero bought boosts) and I know a few people that did the same. We had no intention of pushing past +15 and just did a weekly +14 afterwards. I think you're underestimating how many people are in my case (but I don't have anything to back up my assumption).
More people? The same people are forced to do more for the same thing. If anything fewer people are forced to play more.
Blizzard: Here's a pile of shit.
Players: No thank you.
Blizzard: Eat the pile of shit or miss out on all these shiny new points, and without these shiny new points you won't be able to do what you do right now.
You: How is this not a good thing? More people are eating shit!
Last edited by Barzotti; 2021-06-27 at 06:59 PM.
Your opinion about why people aren't doing Tyrannical keys has no bearing on this discussion. The lack of people doing Tyrannical keys is because of a community perception that it's more difficult and the lack of an incentive to push on these weeks. This change addresses the latter issue elegantly and if we're being totally realistic Tyrannical is only a problem at key levels well above the level at which a vast majority of players are doing keys.
BLZ has always been known to release polished stuff. I can understand the freaking long time 9.1 took to release.
But I also feel they just dump things for the sake of it nowdays. Personally I feel its content for the sake of content.
I dont want 100 currencies, a flood of models just with different colors or some minor difference (hi mounts) etc. I would like more raids.
Not saying this is bad for BLZ, its they who choose what sort of players to focus at and for the casual and many new players its a hell of a lot of stuff to do.
But for me, played since TBC launch WoW lost its core which used to be raids and 5mans not a to-do list that reset every Wednesday followed bý downtime cos of lack of raids.
WoW always been a great game and still is just that what it turned into is not for me, retail feels like a Twitter feed of uninteresting content.
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Stuff has not been dragged out since wod, it's literally the same as it has always been, can you give some examples of how "stuff has been dragged out to boost mau since wod"
The changes to ksm have nothing to do with tokens, and simply the fact blizzard does not like that ksm has become a "wait till easy week then complete it" and with this they have even heavily nerfed some.of the harder affixes and harder bosses to help players get ksm, so does that not also counter your point?
"Blizzard used to believe in quality before quantity and 2021 is proof of that" it is actually quite the opposite. They have delayed 9.1 to a massive late date simply so the content would be quality. 2021 is proof they still do that, because if they really did want quantity and not quality they woulda been forced to release is months ago incomplete and fucked in bugs to the limit.
Morhaimes passion? Morhaime was the exact same as Brack, do you forget when morhaime sacked 600 people in 2012, all of them blizzard, and many of them developers? Atleast when Brack sacked people, only 137 of the 800 were from blizzard, and 0 of them developers.
And where the fuck did you get this idea of Alex having gotten harrassment allegations, and also the "fact it's true" my dude. You making up shit? Alex likely left for the same reason he deleted his twitter, and stopped interacting with fans, cause he was a punching bag for the community, and his mental health took a hit for it, just like Chris's did, Chris spoke a fair bit before he left blizzard how the community and pressure put on him wore him down mentally and physically, the community is rabid, especially to those who make the story like they did. Look at Christie golden who now takes the brunt of story harrassment and it's exhausting.
And here you are making up false accusations about him and calling your own made up accusations true? Really?
Lol so you say "what is your opinion" then when people don't agree with them you tell them to fuck off. Yeah I also sure you TOTALLY work a senior role at a multi national company, totally. Btw I'm president of a large country, so your opinion is invalid.
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And yet they have had MTx since even before it was bleeding players.
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So if they increased the amount of bosses in a raid. Would you also assume that is a ploy to require boosters to pay more? Lets say the next raid has a massive 20 bosses! Instead of being happy and going hey tons of new bosses this is gunna be an awesome raid, your first thought is "wow blizzard doubling the amount of bosses so players have to pay double the wow tokens to get carried through it wtf!?"
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You arnt forced to do both, you literally could just do one set of you do it high enough level.
Hell technically numbers wise you could get KSM only doing 1 dungeon 1 time. Of course it would need to be like... A level 80 key, so bassiaclly impossible, but it points how the system can be faked. You could do a 20 or 22 or every dungeon in fortified, then you would only need to do 10s in some dungeons on tyrannical, or whatever combination.
actually here ya go, from wowhead, if you wanted to, you could get keystone master right away, simply do a 24 in every dungeon on 1 affix and boom. you could also lower it massivly of course by doing 18's then doing 10's in tyranical.
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Cause in wod everyone agreed game bad, but in bfa it was actually polarizing.
The absolute state of Warcraft lore in 2021:
Kyrians: We need to keep chucking people into the Maw because it's our job.
Also Kyrians: Why is the Maw growing stronger despite all our efforts?
The devs aren't removing Tyrannical. They have been on record multiple times that they feel like the unique challenges Fort/Tyr present to groups is integral to the M+ experience. There are ways to address the problems that Tyrannical poses without simply removing it. The change to the way KSM works is one such change.
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Oh, oh! Is this where we get to pretend that gaming in 2021 is the same as it was from 2005-2010 when WoW was at its peak?! That's my favorite pretend argument!!!