Page 8 of 11 FirstFirst ...
6
7
8
9
10
... LastLast
  1. #141
    Quote Originally Posted by Chriisto View Post
    Since there hasn't been a single post about this yet, I wanted to start a thread about the complete lack of content in 9.1. Day 1 took a few hours to complete. Every day since has taken 10-30 minutes to complete dailies and covenant assaults. We have the new raid coming Wednesday and new pvp and M+ seasons as well. All up, I predict a 2-3 months of content for most players.

    Is this the great return to form we have all been waiting for? Yes, I know the all of the usual replies. Just don't play it. Unsubscribe after 2 months and wait for the next major patch. Why are you even writing this? Who are you to comment on the glorious Mother land of Blizzard? How dare you! Your views do not align with mine, how dare you!

    I think it is OK to expect more.
    Doesnt take you guys long at all to whine anymore huh - cant even let a gd week pass..
    Play another bloody game then, geeze.
    U guys expect developers to slap u with so much content. Im sure ure one of those that thinks they can do it better too huh.
    Do you know how much time and effort it takes to create shit during a frigging pandemic
    yall just sit there and whine whine whine..

    There are so many other games out there if u find u have alotta extra time after uve done shit on wow
    Branch TF out!

  2. #142
    Quote Originally Posted by FelPlague View Post


    Yes I have. Also idk why it does not count my deoman kill.. very odd.
    So you nearly completed all of the Korthia meta achievement content in a week, but yet boast how 9.1 is full of stuff to do…

  3. #143
    Quote Originally Posted by Chriisto View Post
    So you're also basically done. Good to know.
    That's not even close to being done.

    New Torghast levels still locked. Megadungeon still unreleased yet. Raid still unreleased. Several chapters of the new Covenant campaigns to be done. There's still a ton to do.

  4. #144
    Quote Originally Posted by Jester Joe View Post
    That's not even close to being done.

    New Torghast levels still locked. Megadungeon still unreleased yet. Raid still unreleased. Several chapters of the new Covenant campaigns to be done. There's still a ton to do.
    Most people will run the mega dungeon once to see it and wait until next patch when it’s in the mythic plus rotation. Torghast was boring after the first month when it turned into Island Expeditions in a tower. Renown is a garbage system, so don’t even get me started on that. The fact you have to wait to change Conduits, you know how you used to have to do with Azerite Powers until they realized that was stupid, but yet went right back to the stupidity. All the conduits should be cross spec if you’re going to be limited on how often you can change them.
    Last edited by muto; 2021-07-06 at 05:22 AM.

  5. #145
    Quote Originally Posted by muto View Post
    Most people will run the mega dungeon once to see it and wait until next patch when it’s in the mythic plus rotation. Torghast was boring after the first month when it turned into Island Expeditions in a tower. Renown is a garbage system, so don’t even get me started on that. The fact you have to wait to change Conduits, you know how you used to have to do with Azerite Powers until they realized that was stupid, but yet went right back to the stupidity. All the conduits should be cross spec if you’re going to be limited on how often you can change them.
    People will definitely run it more than once since the hard mode drops some pretty solid gear. You're saying this as if people weren't running Mechagon and Kara before they became m+ dungeons.

    Torghast being enjoyable or not is up to each person, but even if you don't like it, it's still something to be done in 9.1.

    Same as just said for renown though. Although the point was the campaign anyway, not renown itself, since there's so much catch up if you really hate renown that much you can just wait at that point.

    Conduits have almost nothing to do with what I even said though. Azerite power as in the necklace, or azerite traits as in the armor? Either way, traits always had a gold sink if you kept trying to change them, that never went away?
    And the neck/power could always be freely as far as I recall

  6. #146
    Pandaren Monk Villager720's Avatar
    Join Date
    Nov 2011
    Location
    Garithos (US)
    Posts
    1,926
    I just resubbed Friday and so far I like what I've seen in 9.1 more than: 8.3, 8.1, 7.3, 7.2, 6.2, 5.3, 4.3, 4.1, and 3.2.

    It's certainly early days, but even still, relative to how I've felt in the past during "early days", I've immediately had a better feeling towards their approach with Korthia, the Maw, and Torghast than how they've traditionally handled patch content.
    It's nice to feel like they're building, tweaking, and grafting on new stuff to older content instead of just leaving it to collect dust.

    I will fully acknowledge Korthia could be bigger and I'm not particularly wild about it's aesthetic - but it is least new. And yes, it was a long time coming. I was unsubbed for many months.

    But still, compared with other patches - I think 9.1 shines. 8.3 was old zones and fill the bar quests. 7.2 was more fel rocks with almost zero story content (aside from the mage tower, what was good about any content outside of ToS {with its meta-pet achieve.}?).
    7.3 was even more fel rocks with new sky-boxes and more "rares" to kill hidden amongst janky-ass terrain.
    None of those patches reworked, let's say, Island Expeditions or the Legendary system to be more relevant/progression oriented while trying to address some of the complaints around previous incarnations. (Unless adding a currency to buy legendaries counts.)
    They just gave us new factions with bad, generic quests to kill rares in mostly recycled asset zones.
    Last edited by Villager720; 2021-07-06 at 05:43 AM.

  7. #147
    Some dudes are not even trying at this point, lol
    Armory Link
    Mount Collection

    Everything wrong with gamers in one sentence:
    Quote Originally Posted by Cavox View Post
    I want Activision-Blizzard to burn, but for crimes against gaming, not because they got me too'd.

  8. #148
    Quote Originally Posted by Ivarr View Post
    Patch 8.2 was humongous both in quantity and quality. I believe I still haven't fully exhausted the content of that patch. If Blizzard does that for 9.2 even a jaded and bitter person like me would resubscribe.

    https://www.wowhead.com/guides/patch...a-wow-overview

    But to be fair. I consiHeart of Azeroth Essence syder 8.2 an outlier. Clearly a lot of this content has been in the works for much longer than an ordinary patch development cycle. It wouldn't be reasonable to expect something as massive every patch. But once in an expansion would definitely amend a lot.
    well yeah, 8.2 was probably the biggest (or one of) in wow history so using it as referenece of what every patch should be would be unreasonable, its outlier as you said, but lets use it anyway, the hightlights from wowhead you posted to compare it (somewhat subjectively):

    Heart of Azeroth Essence system - well, people complain about systems (and they did about essences A LOT) so getting only domination as system + upgrades to soulbinds seems appropriate, i would call this point "neutral"
    Two outdoor zones - Nazjatar and Mechagon - 9.1 only have one + mild rework of parts of maw, so +1point for 8.2
    New Raid - Azshara's Eternal Palace, and Megadungeon - Operation: Mechagon - new raid and megadungeon is in so neutral
    Unlock flying via Pathfinder Part 2 in all zones including new ones - no flying in korthia BUT afaik no rep grind to fly so again neutral
    Mount Equipment Slots - kinda pointless and kinda hated change, nothing of sorts in 9.1 (is there?) so neutral
    Continuing the War Campaign - continuing covenant campaign, neutral
    Gnome and Tauren Heritage Armor - yeah we could definitely get some in 9.1, shame, +1 for 8.2
    Stratholme Battle Pet dungeon - nothing in 9,1 afaik, not that i really care, ill say +0.5 for 8.2 (i cant seriously consider pet batle content as important as other)
    Dozens of pets, mounts, toys, new transmog, and other collectables - same in 9.1, and there is more that need to do something other than "go wait and kill rare", but its not more so neutral
    New and upgraded items for all professions - same profesions are neglected since tbc or so, neutral here

    so to sum it up 8.2, biggest or one of biggest doesnt really came that much ahead for mem and as we said, that patch is OUTLIER, not average wow patch...
    so yeah, as i said even before this comparison, 9.1 is good patch, not great, not terrible, kinda "average"

  9. #149
    The Unstoppable Force FelPlague's Avatar
    Join Date
    Dec 2015
    Location
    Ontario,Canada
    Posts
    23,455
    Quote Originally Posted by muto View Post
    So you nearly completed all of the Korthia meta achievement content in a week, but yet boast how 9.1 is full of stuff to do…
    Sorta? but ive been no lifing, and also this is only KORTHIA there is still the rest of the maw stuff, the events there, the new torghast stuff, the mega dungeon ,the raid, the campaign.

  10. #150
    Start asking for EA to release 21.5 of their sports games while you're at it, there's obviously an unacceptable content drought between each release.

  11. #151
    Quote Originally Posted by thunderdragon2 View Post
    with the amount of time it was held back for i expect almost no issues
    (knock on the wood) i encountered single (minor) bug since launch (already fixed) and no technical issues like lags, lets hope next week is the same

  12. #152
    Quote Originally Posted by Chriisto View Post
    9.1 Content Drought begins!
    Full 9.1 patch isn't even out, how can you talk about 9.1 drought?

  13. #153
    Quote Originally Posted by thunderdragon2 View Post
    i was also hoping for las of a rep grind was hoping blizz learned their lesson from the emperor rep on timeless isle.....

    also i kind of expected there to be more deaths advance things to do this week than a few quests and then just 3 dailies a day. I didn't play ptr so i have no idea if more are on the way
    i enjoy "shaohao style" rep, so to me that one is a plus, as for death advance, tormentors and assaults are part of that, and the wagon event is kinda neat, but yeah, could be more things, something directly in korthia wouldnt be amis (i think "pvp" event like the towers in nazjatar wouldnt be bad idea), like you i dont know if there is more to come, i think its possible, as we had nothing but rares/chests going on in south part of korthia so far

  14. #154
    It has the content I expect from a patch since I came back in legion... *shrug*

  15. #155
    Quote Originally Posted by muto View Post
    So you nearly completed all of the Korthia meta achievement content in a week, but yet boast how 9.1 is full of stuff to do…
    He nearly completed 5% of the 9.1 patch in one week, indeed.

  16. #156
    Quote Originally Posted by zantheus1993 View Post
    Compare 9.1 to the following
    5.1
    6.1
    7.1
    8.1

    Because it’s an intro patch
    8.2 when compared to
    7.2
    6.2
    5.2

    Is more in line with the only extra I’ve found is that it had Mechagon
    If 9.2 is anything like 8.2 I will resubscribe. It's probably due next spring or something anyway so until then I have to figure out what to do with my life. I guess I'll go read a book.

  17. #157
    bc is summer in Europe, genious. People doesn't want to live for wow just to raid on a decent level.

  18. #158
    Ok-ok let's settle something.

    Why and when people leave WoW? When the treadmill is "visible". If we see the hamster wheel around us, we feel trapped and dont wanna.
    If Blizzard makes the gear-wheel invisible, we just play endlessly for fun.

    8.2 was the biggest patch with LOTS OF CONTENT, but I hated it, know why? Because the classes/specs themselves were boring. I haven't really tried new characters because the AP-grind and essence-grinds just put me off.

    Now? Leveling to max is easy, getting gear is easy, there are lots of ways to get to ilvl200. Acquiring the first lego is a joke, Torghast is a fun little diablo-like hack-n-slash feeling, we have lots of mounts/tmogs to farm, what else there is in this game?
    I mean, what else WAS in this game besides all these?

    The specs can be "customized" a little via conduits and legos, and most of them just feels good to play, with lots of buttons and things to track.

    Is this the best patch? Nope. But what was the best patch, and why?

    Another note: WoW was only successful BECAUSE Warcraft 1-2-3. Most gamers at that age played those. Then the internet came, and WoW was in the right place at the right time.
    Nothing more, nothing less. It was just a side-effect of that era - it could have been any game with a history among gamers. Other MMOs failed because they were completely new, they didn't have "familiar" enemies in Everquest, like Arthas, for example.
    Nobody wanted to "log in" to EQ to punish some random dragons.

    But WoW with all those lore behind it? Yup.
    So don't try to emulate the success via "ingame" things. It's not about class, dungeon, raid design or whatever.

  19. #159
    already sick of korthia, i wonder if the continued story will add more to it or not.

    i'll prolly just stick around until we at least clear the raid on heroic, then i'll make a judgement.

  20. #160
    Let me at least try the new Torghast floors, the new megadungeon, the new raid, the new m+ affix, and play the rest of the campaign, before agreeing the new drought has begun. They aren't out yet. But I must appreciate the strategy of the thread coming in before the patch content is even out to trigger people.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •