Page 2 of 5 FirstFirst
1
2
3
4
... LastLast
  1. #21
    Quote Originally Posted by Video Games View Post
    Ill be doing that too because in 8 kills we haven't seen a single one :^)
    We had a DST on our first kill on week one, gave it to a rogue who had helped gear our main tank. 2nd one dropped last week in our alt/pug run, it went to our guilds Warrior tank because the only other main in the raid was the rogue who already had it. I mean based on my actual TBC luck that's a lot better already, and I've seen some guilds with multiple hunters/warriors/rogues running DST but It's a cursed item and I wouldn't be surprised if I never loot it, for a 2nd time.

    In the original TBC I remember the trinkets never dropping, whether it be DST, Tsunami Talisman or Madness. I didn't even see a DST drop and only one Tsunami/Madness. So I used Hourglass of the Unraveller + Shard of Contempt in Sunwell. I remember not liking on-use trinkets back then, these days I'd have used Bloodlust Brooch.

    But this BIS within a tier thing just wasn't a thing back then, at least not before T6, largely because it was a ladder you climbed and you probably had a bunch of T4 stuff equipped while progressing T6, I definitely did.
    I7 6700K : 16GB DDR4 3000 : GTX1070 : Firestudio : Naga : G27

  2. #22
    I mean, if they had t5 at launch it shoul dhave been the t5 that was in tbc at launch, 30-45m trash respawns, insane consumables, Vashj and Kael being massive clusterfucks.

  3. #23
    Weeb Queen Video Games's Avatar
    Join Date
    Mar 2009
    Location
    Portland (send help)
    Posts
    15,426
    Quote Originally Posted by Bigbazz View Post
    We had a DST on our first kill on week one, gave it to a rogue who had helped gear our main tank. 2nd one dropped last week in our alt/pug run, it went to our guilds Warrior tank because the only other main in the raid was the rogue who already had it. I mean based on my actual TBC luck that's a lot better already, and I've seen some guilds with multiple hunters/warriors/rogues running DST but It's a cursed item and I wouldn't be surprised if I never loot it, for a 2nd time.

    In the original TBC I remember the trinkets never dropping, whether it be DST, Tsunami Talisman or Madness. I didn't even see a DST drop and only one Tsunami/Madness. So I used Hourglass of the Unraveller + Shard of Contempt in Sunwell. I remember not liking on-use trinkets back then, these days I'd have used Bloodlust Brooch.

    But this BIS within a tier thing just wasn't a thing back then, at least not before T6, largely because it was a ladder you climbed and you probably had a bunch of T4 stuff equipped while progressing T6, I definitely did.
    Back then i had a berserkers call and shard going into sunwell, but i was arms. I don't expect to ever see a dst honestly, but even if i do we'd probably give it to our hunters first so I'm like 4 or 5th on the list.

    Funny story, we had 1 tsunami drop and i got it over our surv hunter and he quit the game after the raid was over lol.

  4. #24
    I thought the tiered releases were rather successful for the first round of Classic? Granted, there's less leveling in TBC so I suppose more people reach max level faster and thus consume endgame content faster...

    Quote Originally Posted by TriHard View Post
    Try retail on any side, it's completely dead, lol.
    I'll take, "Incessant lies repeated ad nauseam for 400 lol", Alex!

    Unless ya'll talking exclusicely about NA servers in which case, I wouldn't be surprised.

  5. #25
    The truth is that Classic is Retail.

    Same sub, same retail bnet client, same playerbase mentality

    The moment you signed up for a sub you became a retail player

  6. #26
    It is good that they did not release t5 on day one but it is also true that t4 is a godamned joke. t5 will also be a joke, dont get me wrong, but it is nice we werent pressured to get to t5 levels within a month. As far as being BiS.. man the shit comes down to luck. did your gear drop, did you win it. have only seen one dagger from prince, no belt or hands from gruul or mag. and ya know what.. its probably like 50 dps increase.. minimal as fuck
    There's also nothing stopping Blizzard from resurrecting both Arthas and Archimonde and turning them into super saiyans so that they can fuse and fight Sargeras

  7. #27
    Quote Originally Posted by Schmeebs View Post
    I mean, if they had t5 at launch it shoul dhave been the t5 that was in tbc at launch, 30-45m trash respawns, insane consumables, Vashj and Kael being massive clusterfucks.
    Remember when max prophet Hakkar couldn't be defeated in Vanilla as it was deemed "impossible" by the best players at the time, and then it fell like a sack of potatoes to players in half the gear in Classic?

    Yea, I think if bosses were intentionally released in their "overtuned" states then it would still be cleared the first 2 days, but within the first reset for sure.

    There is literally nothing you can argue against this, we had a whole Classic release where this happened, TBC first raids were cleared in a day as well WITH leveling.

  8. #28
    Even when given infinite content with no ceiling, players can and will burn themselves out. As was the case with Artifact Power, Azerite, and to a less relevant degree, Anima. People threw themselves into endless grinds out of fear of not being ready or being unable to perform, or wanting in general to rush and "finish" their goals i stead of enjoying the journey (paradoxically what some claim to want and claim is missing). Raid slots are competitive and not flexible in Classic content especially. But even in Mists at the peak of flex raiding, people still fought over spots to optimize the fights - over their friends.

    So, you can't demand players pace themselves because the appetite for entertainment, the boredom demon, is an infinite void that seeks to be filled utterly and persistently even over friendships. And it'll be like this until the end of time, because boredom is never solved perpetually (well, other games do this, but we're not talking about turning WoW into another genre, and if we were - again, these infinite staircases have been tried, and they failed. More or less).

    Even with so much content in patches outperforming eachother in quantity by their own measure over the years in retail, players also complain about being overwhelmed - again, Artifact Power, Azerite, Anima, etc.

    Pacing content by weekly or periodic unlocks can satisfy some users but not all - as everyone's rate of consumption (and when they start consumption, even,) differs.

    Classic was meant to appeal to people who like playing the old game. Exactly as it was. How they remember it. But it's not like that - we hear this take all the time across the community. People have changed and the game isn't new - or rather, players are cynical now, more accurately. Yet old private servers have lived for years from one to another just having the game available - yet for some reason in Blizz's Classic there needs to be more branches of tier releases to encumber players from playing it as it was, to clear at a rate that is normal for them? Is their mastery not earned? Why exactly is it bad players can consume faster when in other normal games they're allowed to? Other games solved the lerpetual entertainment problem, keep in mind - while not having to do this, keep in mind. So it's hardly necessary in an ideal setting.

    imo: It's fine if players finish games. Especially if the playerbase is cynical. Gives them time to cool off, get excited for new shit. Like Retail, which does have the burden of innovation. Classic can't be Classic+ if it's going to continue to be the old game. Classic+ is what Retail was, anyway - well, what it's supposed to be.

    They warned us, they TOLD us, "you think you do, but you don't," and quite frankly I think the falloff in players was -- is -- expected. The hype couldn't last forever if the game was going to remain Classic as it was. To not be jelordizes that old vision. (Granted, there's still Wrath to go, but after that moreso I mean.) You can argue spirit has been lost with things like preorder rewards and mounts, etc., and frankly I'd agree with that. But delaying tiers when people are ready to clear? Pointless, and not in the spirit of the old game even I'd argue. I think Classic is best more like it was - not less. But everyone feels differently about that nowadays. Which is fair.

  9. #29
    Warchief Rusken's Avatar
    Join Date
    Jan 2010
    Location
    Melbourne, Australia
    Posts
    2,090
    Do people really believe their whole core raid needs to be full P1 BiS before stepping foot into T5 content? I hate to be the bearer of bad news but the only remotely difficult part about these 2 raids is Kael/Vashj and they'll both be dead within 2 hours of the patch going live (not for the casual guilds but the bosses will die immediately for serious guilds).

    You can very easily do 5/6 4/5 in a mix of T4/pre-bis. Kael/Vashj will simply go down with time. You're also obviously not forced to rush straight into T5 when it releases if you're not ready. Kara and Gruul aren't going anywhere and you'll likely farm them for months to come anyway.

  10. #30
    Quote Originally Posted by jba252 View Post
    The truth is that Classic is Retail.

    Same sub, same retail bnet client, same playerbase mentality

    The moment you signed up for a sub you became a retail player
    Wow who woulda guessed finding some truth in a wow classic thread

  11. #31
    Quote Originally Posted by Prozach View Post
    And then neglecting to mention that it took the best progressive guilds in the game months to clear the content. It obviously wasn't intended to be cleared by most players easily and on day 1 (and wouldn't have been able to now either). Most guilds are still filling out gear slots from Kara. We were in Kara week 1 and still need plenty of gear for our core 25. And everyone knows that the tryhards just want to power through content ASAP and then sit here and bitch about having nothing to do for a year.

    If you want all TBC content out in the first 12 months, by all means encourage 2.5 month phases. If you actually want to enjoy the game and don't have 12 hours/day to play, maybe pace yourselves. I promise you that, if you're already fully decked in t4/BiS, are sitting on honor cap, have all season 1 pieces, maxed professions, etc. that you are in the very small minority of players.
    That's what we want though, we want to have that feeling of progressing through content, we don't want to be complete BIS from Kara/Gruul/Mag to make TK/SSC 1 hour raids, a lot of the fun will come with progressing through those raids while still "needing" kara and gruul. We are completely out of content in just over 2 hours as it stands with little to no challenge. Even if the fights other than Kael and Vashj are relatively easy it still makes up another raid night and will be a lot more enjoyable than burning kara and 25 mans in roughly 2 hours and being done for the week with not much to do.

    We still have Mount Hyjal, Zul'Aman, Black temple and Sunwell. The games been out for 2 months, it's more than enough time for SSC/TK to release and whether you like it or not the fact SSC/TK were in the game at original launch is an extremely valid point for it being faster than what you might expect a phase between T5 and T6 for example.

    The game seriously need TK and SSC in the game ASAP. (People can still progress at the pace they wish to do so)

  12. #32
    Quote Originally Posted by Schmeebs View Post
    I mean, if they had t5 at launch it shoul dhave been the t5 that was in tbc at launch, 30-45m trash respawns, insane consumables, Vashj and Kael being massive clusterfucks.
    Are they changing those fights from the way we did them back then for our vials?
    Like is the macro pass still needed for vashj etc?
    I mean before the tuning where everyone got in.

  13. #33
    Legendary!
    Join Date
    Sep 2009
    Location
    Not in Europe Anymore Yay
    Posts
    6,764
    Quote Originally Posted by Rezwalker View Post
    Sorry but you are the minority this time
    server are dying
    hard to join a H grp as dps
    and 3 25 man boss raid only is a freaking joke. 30 min of 25 man raiding per week is Unhealthy for the game
    Karazhan is not a raid its a 10 man normal donjon loot piniata
    It's not hard to join a heroic group as DPS lol. And servers are only "dying" because people have realized that world PvP is shit so they're transferring away from it.

    Quote Originally Posted by TriHard View Post
    Try retail on any side, it's completely dead, lol.
    I mean I know you do this professionally and all, but logging in to retail shows that isn't the case. I don't like SL, I haven't played retail since January, but if I login right now the towns are packed with people. People from my server no less.
    AchaeaKoralin - Are you still out there? | Classic Priest

  14. #34
    Quote Originally Posted by TriHard View Post
    Try retail on any side, it's completely dead, lol.

    Not even close to true. I am on a mid pop server and every major hub is full of people. Korthia is packed. I can post a weekly 15 key and it gets spammed with hundreds of apps in minutes at any hour of the day.



    Just the same ol' Doomers that have been claiming WoW is dying for the last 12 years jumping at the opportunity to scream even louder now with all of the drama going on around Blizzard right now.

  15. #35
    Moderator Northern Goblin's Avatar
    Join Date
    Mar 2011
    Location
    Cumbria, England
    Posts
    13,757
    Quote Originally Posted by Video Games View Post
    Ill be doing that too because in 8 kills we haven't seen a single one :^)
    We run two 25's a week and haven't seen one either.


    Sports and Fitness mod, Brit with weird sleeping hours.
    Has good taste in ale, bad taste in D&D choices.

  16. #36
    Quote Originally Posted by wysimdnwyg View Post
    You think Alliance is dead on retail? Move off Area52. I did, and now I see Alliance all over the place. Not to say there's not an imbalance overall, but it's far from "dead" if you're not playing on select servers.
    It's amazing when people play on a server dominated by one faction, and use that as their evidence that the other faction is dead.

    Sorry, did I say amazing? I meant retarded.

  17. #37
    Quote Originally Posted by dacoolist View Post
    bro you think clASSic is dead, try retail on Alliance side

    On Topic: I think they did TBC well imo, but I understand that they want everything to be the exact same way it was back in the day - its just not possible. We'd have to go back in time with shit computers and realllly bad internet to mimic the real days haha
    not releasing t5 on launch makes it be more in line with how it was back then

  18. #38
    Quote Originally Posted by wysimdnwyg View Post
    You think Alliance is dead on retail? Move off Area52. I did, and now I see Alliance all over the place. Not to say there's not an imbalance overall, but it's far from "dead" if you're not playing on select servers.
    A52 is one of the WORST choices for alliance. You see Sharded alliance all the time because there so few actual allies on A52 but GL finding a decent guild. A52 is 1% ally... I say that as A52 Horde

    - - - Updated - - -

    Quote Originally Posted by TriHard View Post
    Try retail on any side, it's completely dead, lol.
    Yea... no. Retail is alive and kicking. Top 2 retail servers have more plaers active than all of the classic servers combined.... and then we have like 60 more retail servers.

  19. #39
    Quote Originally Posted by Moozart View Post
    A52 is one of the WORST choices for alliance. You see Sharded alliance all the time because there so few actual allies on A52 but GL finding a decent guild. A52 is 1% ally... I say that as A52 Horde.
    This is my point exactly. I hardly ever saw fellow Alliance members outside of cities. It’s easy to believe the 1% figure. If you want to play somewhere that doesn’t feel like Alliance is dead, A52 is definitely not the place.

  20. #40
    Elemental Lord Kathranis's Avatar
    Join Date
    May 2008
    Location
    Austin, Texas
    Posts
    8,850
    Quote Originally Posted by TriHard View Post
    Try retail on any side, it's completely dead, lol.
    That absolutely has not been my experience at all. Any time of day, I'm seeing Korthia and my Covenant hub packed with people. Every time a rare spawns it's swarmed. Even in the Maw, there are enough people doing the quests in Perdition Hold and Desmotaeron that I don't need to look for groups to get help killing the elite minibosses, which wasn't even the case in 9.0. When I was farming Fallen Charger, multiple 40 man raids would fill up in seconds.

    Maybe you're not into it, and maybe it won't last as the patch drags on, but it's honestly super active right now. I think they pretty much nailed the gameplay loop in Korthia and the updated Maw.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •