The person that gets it. Even a great product that is 100% made by the same demographic gets problematic.
I'll give another example that didn't get much press coverage. The company Jagex, behind RuneScape, was historically made by a small dozen or so English gents. The game featured an area based on Saudi Arabia mythology. In one specific area of the desert, there is a town where each and every character was named Ali. Through dialogue and loose referencing, the player can find that everyone named "Ali" is essentially a rip on the real world naming convention of many people in the Middle East being named "Muhammad".
All the NPCs in the city got renamed as Jagex's workforce diversified, and this potentially problematic part of the game was fixed internally by staff, with players not even given patch notes that many NPCs were renamed.
What I'm saying is, Blizzard could have avoided this if they were as diverse and woke as they claimed.