Yeah, the removal of glyphs is just one of many examples that doesn’t help this statement. At least they listened to concerns regarding character race cosmetics. But you can tell there isn’t much investment going into the game. Class sets are another example. My tastes and needs have definitely not changed.
I just feel like they're hiring because they're desperate. People see that and think the game is going to get "fixed" so they come back --> numbers go up again --> then they get laid off. I don't understand how people can fall for the same tactics over and over.
I wouldnt say hardcore. Outside the very beginning, and briefly when they were returned for 8.1 they were easy as shit. I would rather say the issue with them were that you did them both with a timer, and also with other players, which essentially forced a playstyle of constant Mass pulls and AoE.
In hindsight I think the ideal variant of them would have been daily quest hubs honestly. Each day you talk to Flynn and get teleported to one of the islands to do random quests, either alone or in a group. That way you get the essential elements of Islands, but without the timer and stress, and also allowing more in-depth quests instead of just having you kill hundreds of mobs.
The world revamp dream will never die!
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Yes, from the standpoint of financial success and their shareholders, it is. No money, no more production. If nobody plays, they don't make money, and Legion, BfA and now SL have made absolute bank.
The people looking to make money from the game couldn't care less if Joe Schmoe (me) on MMO-C is unhappy with the class design, they'll start to worry if the game starts losing money/won't grow profits over time. Ion's time with the game hasn't exactly shown signs of disaster for the game financially.
I'll bet Ion is still a lead raid-designer despite beeing named "Game Director" if he is more of a manager now, what did he actually manage? Does he have every 5 minutes video conference meetings due to covid with his underlings? Does he plan new exciting stuff for the game and discuss those ideas with other devs? Does he play the game to see how its evolved?
Does he communicate much with the players to get some feedback of the state of the game from their perspective?
He seems like a smart guy, but with a huge tunnelvision to one thing. More an expert in his field. A game director is a little bit different than that and i bet not an easy job to do on a game as huge as WoW, i mean its huge even for mmorpg standards.
Didn't have TBC 3 game lead devs aka game directors?
Because while Ion is exceptional in the fields that hold his interest, namely raid design and the like, he's an abject failure in every other front and needs someone who cares about casual gameplay and can point out his needlessly-overcomplicated designs for what they are.
He is, in essence, the very model of a modern major-general. Great at everything except what his job requires.
Be seeing you guys on Bloodsail Buccaneers NA!
Finally some checks and balances to the game director position. It's about damn time.