
Originally Posted by
Firann
I dont understand why people keep saying they changed a ranged spec to melee without reason.
All the skills in survival now were part of the hunter class back in classic. Raptor strike, mongoose etc. It used to be a hybrid spec even back then.
The issue with the hunter class is that its called Hunter, but is associated with various other "classes" from other games/lore. BM spec as an example is a ranged spec with pets. BMs in other games, and even warcraft, are usually shown as melee with pets (Rexxar). Marksman is the spec associated with archers/ranged physical and survival is similar to a ranger.
With the new talents i would have liked the flexibility the hunter concept creates.
What i would like to see in dragon:
1. All melee and ranged skills given to all specs.
2. The common hunter tree separated in beast, weapons and utility lines. Weapons allows you specilization in mellee or ranged.
3. Hunters can one again equip both a ranged and melee weapon.
4. BM tree focuses more on your pet and dealing dmg both yourself and the pet. You may either be in melee or ranged.
5. Surv tree focuses more an being a ranger type. You are a hybrid of melee and ranged focusing on buffing your attacks with animal afinities and the pet if active acts as a companion providing utility and a secondary role to your dps.
6. Marksman tree is the tree focusing on ranged attacks.
With the above change most people enjoying the theme will find a playstsyle. BM melle or ranged, archer or ranger
This concept can be further expanded with ranged including axe throwing not only bows/guns but it might be too much work.