Page 3 of 4 FirstFirst
1
2
3
4
LastLast
  1. #41
    Quote Originally Posted by Katchii View Post
    Not necessarily defending those actions, but official launch date was Dec 20th, so that's "Day 1."

    Early access began on Dec 13th, 1 week earlier and yes, they did send waves of invites during that time frame. But that's early access, not launch.

    Not sure how much difference that makes, but wanted to put the facts out there.

    https://en.wikipedia.org/wiki/Star_W...e_Old_Republic

    Specifically the Development section.
    "Early access"

    When the progress does not get "reset" i dont consider that early access, i consider that launch.

    people wernt getting to "play early just for fun, but then everyone would be reset for launch"
    people legit just got to play before other people.

    cause imagine if wow released an expansion, and randomly chose in waves over an entire week, who got to go in, and who had to stay behind
    yeah the "launch" aint till way later, but the thing did launch.

  2. #42
    Quote Originally Posted by FelPlague View Post
    "Early access"

    When the progress does not get "reset" i dont consider that early access, i consider that launch.

    people wernt getting to "play early just for fun, but then everyone would be reset for launch"
    people legit just got to play before other people.

    cause imagine if wow released an expansion, and randomly chose in waves over an entire week, who got to go in, and who had to stay behind
    yeah the "launch" aint till way later, but the thing did launch.
    I'm not disagreeing with your reasoning, but you're using your definition of launch vs the industry definition. The game didn't officially launch until December 20th, at which time everyone had access.

    With that said, this isn't even close to one of the reasons the game declined so quickly, IMO. Yeah this issue sucked, but there were FAR more, bigger, issues than this debacle that happened within the first week it was accessible that caused more problems than this one did.

  3. #43
    Quote Originally Posted by Katchii View Post
    I'm not disagreeing with your reasoning, but you're using your definition of launch vs the industry definition. The game didn't officially launch until December 20th, at which time everyone had access.

    With that said, this isn't even close to one of the reasons the game declined so quickly, IMO. Yeah this issue sucked, but there were FAR more, bigger, issues than this debacle that happened within the first week it was accessible that caused more problems than this one did.
    another reason, with the launch you got "1 month of free game time" when you bought the base game.
    however after 3 days of play, the game said "alright cool, now buy another month, or set up a credit card, or you cant play your remaining 27 days"
    meaning it was really 3 days free, then 27 days bonus upon buyying your next month.
    and reminder the game had JUST come out, and for some people not even "technically launched" yet, which meant most stores did not have game cards for the game yet, so dont got a credit card? you're fucked.

  4. #44
    Quote Originally Posted by Tarba View Post
    Nope. Story was great, story telling was great. Classes were great.
    Story wasn't very good, classes are bland and there's only 4 of them.

  5. #45
    Quote Originally Posted by FelPlague View Post
    another reason, with the launch you got "1 month of free game time" when you bought the base game.
    however after 3 days of play, the game said "alright cool, now buy another month, or set up a credit card, or you cant play your remaining 27 days"
    meaning it was really 3 days free, then 27 days bonus upon buyying your next month.
    and reminder the game had JUST come out, and for some people not even "technically launched" yet, which meant most stores did not have game cards for the game yet, so dont got a credit card? you're fucked.
    Do you have a source/link for this?

    I don't remember this at all. Not saying it didn't happen, but it was so long ago I honestly don't remember and don't recall ever hearing about this issue. I know I personally didn't experience it, but I registered my credit card when I registered my account so I wouldn't have.

  6. #46
    Quote Originally Posted by Alyssria View Post
    Story wasn't very good, classes are bland and there's only 4 of them.
    Story is miles always better than the wow joke. And not a weeb one like ff14.
    Also 8 distincts classes. Unless you considere for some reason that a long range sniper is the same as a stealth melee. And many charismatic ones among them. I had more fun with my juggernauth, my sorcerer and my sniper than anything in wow in ages.

  7. #47
    Quote Originally Posted by Tarba View Post
    Story is miles always better than the wow joke.
    No. The vast majority of it is kill humanoids in factories.

    - - - Updated - - -

    Quote Originally Posted by Tarba View Post
    Also 8 distincts classes.
    No, it's 4 classes.

  8. #48
    Warchief
    10+ Year Old Account
    Join Date
    Feb 2011
    Location
    Scottishlands
    Posts
    2,047
    Quote Originally Posted by Alyssria View Post

    No, it's 4 classes.
    It's 8. You have the 4 BASE classes, then each base class has 2 advanced classes. Sith Warrior has Juggernaut and Maurader.

    https://swtor.fandom.com/wiki/Advanced_class

  9. #49
    Quote Originally Posted by Tommi View Post
    It's 8. You have the 4 BASE classes, then each base class has 2 advanced classes. Sith Warrior has Juggernaut and Maurader.

    https://swtor.fandom.com/wiki/Advanced_class
    Advanced Classes are Specializations.

    They share abilities. They are not separate classes.

  10. #50
    Quote Originally Posted by Fkiolaris View Post
    I am not the biggest fan of swtor by a long stretch, but that is 100% wrong.
    It's not.

    Quote Originally Posted by Fkiolaris View Post
    It's like saying that in WoW terms Rogues and Druids are the same class because they share some abilities, which is obviously wrong.
    Druids and Rogues don't share abilities. Their abilities work differently, have different names and different icons. Druids and Rogues are also a special case, since the Druid Cat Form copies the Rogue.

    The Advanced Classes in SWTOR are specializations. There is one base class, that branches out into two specializations. They share a large amount of abilities and they even share an entire talent tree.

  11. #51
    Herald of the Titans
    7+ Year Old Account
    Join Date
    Jan 2016
    Location
    Narnia
    Posts
    2,606
    Quote Originally Posted by Swnem View Post
    ~snip~
    In short: I'd still be playing SWTOR regularly if it had more content.~snip~
    This and seconded. I played at launch and basically played it like Mass Effect with light sabers. Played through all of the class stories, completed a few companion romances, played ALOT of that ship shooter minigame between planets, like alot alot of that, then spent some time messing with the family tree system before finally just dinking around in pvp for a bit and got bored.

    Had they kept the story going more quickly/regularly I'd still be playing. It was alot of fun.
    Quote Originally Posted by Minikin View Post
    "Sticks and stones may break my bones but words will never....BURN IT"
    Quote Originally Posted by Kathandira View Post
    You are kinda joe Roganing this topic. Hardly have any actual knowledge other than what people have told you, and jumping into a discussion with people who have direct experience with it. Don't be Joe Rogan.

  12. #52
    Quote Originally Posted by Katchii View Post
    Do you have a source/link for this?

    I don't remember this at all. Not saying it didn't happen, but it was so long ago I honestly don't remember and don't recall ever hearing about this issue. I know I personally didn't experience it, but I registered my credit card when I registered my account so I wouldn't have.
    https://www.swtor.com/community/arch...p/t-72192.html
    best i can find is an archive.

    "1-MONTH FREE PLAY is false advertising. It DOES NOT come with one month free. You get the month if you either 1) Sign up for ongoing billing with a Credit Card or 2) Buy Game Card.

    I have the collectors edition and 60-day additional time. And still I’m not allowed to play. I contacted customer service and explained that I have 30+60 days (balance currently at 87 days).

    Customer Service confirmed I have in fact registered a Game Card for additional 60 days but if I want to Play SWTOR I must buy another one. You heard that right, buy another one. Read for yourself."


    https://www.destructoid.com/yes-you-...y-it-for-free/

  13. #53
    Quote Originally Posted by FelPlague View Post
    https://www.swtor.com/community/arch...p/t-72192.html
    best i can find is an archive.

    "1-MONTH FREE PLAY is false advertising. It DOES NOT come with one month free. You get the month if you either 1) Sign up for ongoing billing with a Credit Card or 2) Buy Game Card.

    I have the collectors edition and 60-day additional time. And still I’m not allowed to play. I contacted customer service and explained that I have 30+60 days (balance currently at 87 days).

    Customer Service confirmed I have in fact registered a Game Card for additional 60 days but if I want to Play SWTOR I must buy another one. You heard that right, buy another one. Read for yourself."


    https://www.destructoid.com/yes-you-...y-it-for-free/
    Thanks, and well....fuck. That's some bullshit right there.

  14. #54
    Quote Originally Posted by Alyssria View Post
    No. The vast majority of it is kill humanoids in factories.

    - - - Updated - - -



    No, it's 4 classes.
    You don't know how to count. Or don't know the game.
    And did not read or listened to dialogues.
    My guess is you don't know the game at all.

    8 classes with three little specs each. Mirrored on each sides.
    Last edited by Tarba; 2021-11-05 at 10:13 PM.

  15. #55
    Quote Originally Posted by Tarba View Post
    You don't know how to count. Or don't know the game.
    And did not read or listened to dialogues.
    My guess is you don't know the game at all.

    8 classes with three little specs each. Mirrored on each sides.
    4 classes with two specializations, that have some unique abilities and share some abilities. They don't even both have 3 different talent trees, since they share one.

  16. #56
    Quote Originally Posted by Alyssria View Post
    4 classes with two specializations, that have some unique abilities and share some abilities. They don't even both have 3 different talent trees, since they share one.
    Nope. 8 classes. 4 stories by side with two classes each mirrored making it 8 classes mirrored, compared to wow.
    The full dps range sniper will never be a melee stealth dps/heal operative.
    The range magic /heal sorcerer will never be a stealth melee tank.

  17. #57
    Quote Originally Posted by Tarba View Post
    Nope. 8 classes. 4 stories by side with two classes each mirrored making it 8 classes mirrored, compared to wow.
    It's like talking to cheese.

    Quote Originally Posted by Tarba View Post
    The full dps range sniper will never be a melee stealth dps/heal operative.
    The range magic /heal sorcerer will never be a stealth melee tank.
    Just because they don't allow you to switch after having made a choice doesn't change that both Advanced Classes are the same class.

    They could easily do that. The fact that the two Advanced Classes fulfill different roles doesn't mean they are not part of the same class.

    It's no different than in WoW with the Melee Survival Hunter and the Ranged Marksmanship Hunter.
    Or the Melee Enhancement Shaman and the Ranged Elementary Shaman.
    Or the Prot Paladin Tank and the Holy Paladin Healer.

    Blizzard allows you to switch specs.

    SWTOR doesn't. They easily could, but they want to make it look like they're different classes, when they are no different than specs in WoW.
    Last edited by Alyssria; 2021-11-05 at 11:04 PM.

  18. #58
    whether we are talking about 8 classes as in advanced specs (though its more like 12 playstyles in this case), or we count classes and their mirrors as 4 regardless of advance specs - there are still. 8. individual. stories.

    that thing with setting up subscription, I remember there being some issues, though in make case the issue was that I bought physical copy and it didn't get to me in time so I remember them giving people grace week for their copies to arrive. especially for those who ordered collector's edition copies. (mine was deluxe)

    as far as requiting billing info... its been so long ago, I have no idea if its a standard practice, or was at the time. I cannot remember if WoW or ESO required it, tbh. maybe? according to that linked Jim Sterling article, its standard practice...

  19. #59
    The game declined instantly when people realized how shitty the engine was, and how it couldn't handle their proposed non-instanced pvp activity, large scale pvp in Ilum. It turned into a lagfilled graveyard camp for the pvp grind. I started out with a incredible number of friends and guildies from WoW and after the first month we were but a handful trying to go for the ops.

    Even so, i absolutely love the game, still return frequently when there are patches\expansions, did every Operation and consider Hutball to be the greatest 'pvp battleground' i ever played in an MMO, despite some classes being OP.

  20. #60
    Quote Originally Posted by Alyssria View Post
    It's like talking to cheese.


    Just because they don't allow you to switch after having made a choice doesn't change that both Advanced Classes are the same class.

    They could easily do that. The fact that the two Advanced Classes fulfill different roles doesn't mean they are not part of the same class.

    It's no different than in WoW with the Melee Survival Hunter and the Ranged Marksmanship Hunter.
    Or the Melee Enhancement Shaman and the Ranged Elementary Shaman.
    Or the Prot Paladin Tank and the Holy Paladin Healer.

    Blizzard allows you to switch specs.

    SWTOR doesn't. They easily could, but they want to make it look like they're different classes, when they are no different than specs in WoW.
    Nope 8 classes.
    Blizzard could also let you be a paladin healer with your warrior if they wanted. Like ff14 let you.

    The operative class can either be a melee stealth dps or a healer. The operative class has two distincts specs with a third spec linked with the sniper class. But even if both use that same third common spec they won't play the same way at all.
    Swtor allows you to switch spec like wow. It does.not allons you to switch class like ff14

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •