Originally Posted by
Poppincaps
Basically what the thread title says. What do you want from the new jobs in Endwalker?
Reaper
The first proc based melee job with a gauge that can be spent to fuse with it's voidsent for a burst phase that changes its abilities/rotation. I'd also like to see it have some utility in the form of an instant cast raise on a cooldown.
My reasoning for this is as follows: We've already seen the reaper fusing with it's voidsent buddy, so that's a given. I think it'd be cool if it also changed the reaper's abilities like what we saw from the Phoenix phase of Summoner. Additionally, Casters and Ranged Phys both have jobs that have more proc based gameplay in Black Mage (kinda) and Red Mage for casters and Dancer and Bard for Ranged Phys. Currently though, all of the melee have very static rotations with no RNG in them. While there's nothing wrong with that, some people do like a more reactive gameplay and I think Reaper could fill that role. As for the rez, while it isn't truly a necro, it is essentially what a Necro would be without the undead part.
Sage
So I imagine this being a more offensively focused healer considering its weapons are floating laser guns. I'd like to see it have a little bit more of an indepth dps rotation. I think it could also borrow some ideas from the Disc Priest in WoW, where it can convert it's damage into healing. Perhaps a gauge that you can fill up and then activate when needed to add group healing to your damaging abilities.