More goalpost moving.
Whether it's part of the zone tied to it or not is irrelevant to my point. I'll restate it one more time on the assumption that you're simply a little slow on the uptake rather than intentionally being bad faith here - The difference between the dungeons themselves is far greater now than the difference between dungeons in earlier, classic-era iterations of the game, that consequently yielded a far greater amount of dungeons. This is the only actual objective distinction to make.
SM dungeons used far more universally shared assets than the SL dungeons do. This fact is unarguable and I'm not surprised you continue to dodge it and keep giving adjacent examples to the actual topic, to try and reinforce your garbage argument. What a joke.