Banal, boring cynicism. That's all both you and @Triceron are harping on. Money exists, therefore Blizzard bad, token bad. You're right though, this discussion isn't worth taking any further.
Banal, boring cynicism. That's all both you and @Triceron are harping on. Money exists, therefore Blizzard bad, token bad. You're right though, this discussion isn't worth taking any further.
They get away with it, much like Disney does, because they're a "dream employer." People tend to forgive multitudes of sins for the sake of name recognition.
The poster is committed to characterizing any counterpoint to their stance as "blizzard bad" (though nowhere did I make the assertion, explicitly or implicitly) so you may as well not waste any more time. You'll drive yourself mad trying to stay on level with pseudo-intellectuals with clear ulterior motives.
Remember: Words are not violence.Make your own groups!!!
This is exactly right, on the same note; Ion Hazznoclue was a fan with no computer science or game design background that has been in charge of WoW for several years now and has failed in all but impressing some high end raiders. The youtubers are like many of us long term players in they are just frustrated with such a large contrast of experience between the earlier years of WoW when the hype was so often justified, and now, when we get a brief superficial fun experience and then a copy/paste grind with a paper rainbow and no pot of gold fun at the end of it.
So he went ahead and designed a car that is more fun than the ones already around?
A thousand times this
If you are trying to sell people something, they have every right to tell you they don't like it. If you want to keep taking their money, then you most certainly take their feedback into consideration and try to make what they do want.
The various content creator videos don't do well because the playerbase doesn't have ideas of what is wrong with the game. They do well because the service they are purchasing is horrible, and it wasn't always that way. They have ideas of why the quality has declined, and have ideas on what they want, and then they find someone else who shares their opinion and thus feel validated.
I for one did not enjoy any of Bellular's stuff until near the end of Legion, when it looked like BFA was going to go south for no reason beyond Blizzard being cheap on product development.
When people have an opinion, they want to find others that share that opinion and view, humans are pack animals, they want to be around likeminded individuals. If anything, Blizzard should see that current and former content creators were getting so much traffic on making content centered on critical and negative discourse, and realize that their community was deeply dissatisfied with the product, even if they hadn't stopped purchasing it. Part of the whole product is to create social pressures to keep people playing and purchasing, even when they don't want to, out of fear of losing social interactions with preferred individuals in their lives.
Instead Blizzard just "reeee'ed" at everyone and everything and doubled down after doubling down after already doubling down. They're in a deep and very expensive hole. I love the Warcraft IP pre-BFA, and to be honest, I love it even more just after Cataclysm happened. I loved the narrative of Pandaria, but the story was not consistent or believable in the Horde vs Alliance conflict. If the Horde had basically reverted back to its Old Horde WC1 roots and razed an entire city for the simple sake of conquest, then there would have been way more factions that would have jumped on the bandwagon of, "Big Nope" to letting the Horde continue as an organization. Dalaran would not have been fine with sticking around, the Elves of Silvermoon should be in fresh remembrance of WC2 and WC3 events that devastated their people. Wiping out an entire city and destroying the land beyond repair also should have been an anathema to the Tauren, and forced them to abandon the Horde then and there.
In general the story is just not believable at this point. Character and political entity motivations make zero sense. Blizzard's story writers have been trying to have their cake and eat it, while also not doing any of the work to pull it off in an even half believable fashion.
The point is, I love the Warcraft IP, but at this point I don't want Blizzard to touch the Warcraft IP anymore. I'd prefer WoW to crash and burn and to have the Warcraft IP sold off to some other company that would actually put in time and effort to make a good game that I'd enjoy playing because it has game mechanics I enjoy in a story setting that I enjoy. That isn't me being a toxic player or person. That is me doing the job of marketing for them. I would pay money to get a certain kind of product, make that product, then I'll buy it. Make a bad product, then I won't buy it and I'll tell others that I didn't buy it because it is inferior to other products. That is kind of how consumerism works. Blizzard is not entitled to our money, nor are we entitled to support them through their screw-ups.
What are you willing to sacrifice?
I want to say Nu-Blizzard is already Homer but if that were the case the car wouldn't be painted and the engine, spare tire, back seat, steering wheel and seatbelts would be missing.
Its ok though! We have A RAID. Look forward to 9.1.5 where you can do your singular raid with slightly different tuning! Also, some of the Alliance will have a different hair or tattoo color!
Streamers are paying customers of a video game. They don't need to "change things". What are YOU doing to change things? "Changing things" isn't their job. Streamers can make videos and talk on stream about stuff, but since they aren't Blizzard they can't do anything else since blizzard doesn't communicate with them like they used to. For example, the old warlock class designer.
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The token makes p2w legal and blizzard approved. In order to p2w back in the day you had to risk a ban.
people may not know what makes good design, but they can certainly tell what bad design looks like. that's why many of the (some now prior) big wow names called issues in legion, bfa, AND shadowlands, were ignored, and those problems came up.
you can say people like preach, bellular, and asmon don't know what they want, but they sure as heck know what they don't want and can clearly see it coming a mile away.
Yeah listening to players is bad, they should definitely just keep designing content around engagement metrics. That'll bring the players back.
It doesn't take someone with a 4 year degree to know that restricting things like Conduit swapping, or Covenant swapping is a bad idea. It's like having a beverage holder in your car, and then pouring cement in it.
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Lol so true considering they use the World First Race to beta test their raids.
You figured it out! Blizzard surely would've got away with it too if it weren't for us meddling forum posters.
edit: Since I'm bored I did the math for this.
A Mythic Sylvanas carry is 25 million gold. At ~180k a token, that's 139 WoW tokens. At $20/token, that's $2,780 dollars. With each token taking approximately 4 hours to get into your inventory, you'd have to buy a token every four hours (excluding sleep) for 23 days straight. Yep. People are definitely doing this!
Last edited by Relapses; 2021-09-02 at 05:19 AM.