who cares about boosting, it has no real impact on anyone else. If someone wants to pay real money or spend real money on gold for a boost so be it, it's their money.
who cares about boosting, it has no real impact on anyone else. If someone wants to pay real money or spend real money on gold for a boost so be it, it's their money.
Member: Dragon Flight Alpha Club, Member since 7/20/22
There is problem here. All F2P games are good till that exact moment, when devs decide, that they need to "encourage" players to pay for microtransactions. I.e. if devs will decide, that boosts are more profitable for them, game will be designed around them. And it already happens.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
Not really when it's a personal response to "noone is buying boosts with gold they've earned lmao". Besides no one here really knows how many or what percentage of token sales are used for boosts. That's one reason why these threads are so annoying; people stating as fact stuff they have no way of knowing as a fact.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
There are long threads about it. And there is certainly no consensus that tokens are either a problem or P2W. Yet still a lot of people like to claim these things as facts in spite of consistently failing to put together a decent argument to support their notion.
I mean most people here who dislike tokens can't even explain why, except to state that it's P2W therefore it must be bad.
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If you're going to make a claim like this you need to back it up. Because honestly, you don't have a clue what you're talking about and right now you're guilty of spreading misinformation.
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Precisely.
While I get the attraction of the argument (that most boosts are done using token bought gold), it doesn't even make that much logical sense when you stop and actually think about it. Their argument seems to be predicated on this idea that the only viable way to make gold in the game is by using tokens. But this simply cannot be true if you consider where this gold comes from.
The fact is that the players with a lot of gold in the game are not those acquiring gold with tokens, but those who acquire it in-game. People who sell tokens are, if anything, the paupers of the WoW universe - this is why they need to spend money to acquire gold. So, it stands to reason that it is likely that most boosts are paid for by players who make their gold in-game.
I take objection to OPs premise here.
I've bought a few boosts with gold, mostly some m+ 15s for new alts I intend to play down the line, a couple of HC raid clears after our guild stopped running them for the patch and usually the cutting edge mount at the end of the expansion.
The gold I used for this mostly came from boosting others, we always boost in "high" m+ (20 keys for portals mainly) then some gold came from ingame quests, mission boards, another fair chunk from the AH
When selling (or buying) boosts you really see all sorts of people, other boosters not wanting to bother their friends with their 5th alt, boosters from other parts of the game (pvp booster wanting some portals for instance) altoholics, and of course people that quite obviously either bought tokens or people that simply really enjoy making gold (Had someone we boosted teach me some really neat gold making tricks for the current patch)
Another thing to remember is, all gold is created ingame, buying a token doesn't create any gold, it simply transfers it from me to you, and I can use the funds to buy games, game time, store mogs/mounts, card packs and all sorts of other neat stuff.
Do I make way more money working my regular job than boosting? Sure, but I enjoy playing wow in the evening, pushing some m+, then when my husband does his pvp things I go boost people or play with alts.
Great post!
I really think that the perspective of someone involved (and in your case, from both sides) serves to illustrate the immense benefits that tokens actually bring to the game and the myriad of players who make use of them. This is a perspective that I believe is far more useful than those of a bunch of sideline people who probably neither buy nor sell tokens, but want to pretend that they're qualified to pass judgement.
I`m fine with furthering what can be an unpopular opinion but i don`t like boosting.
I`m old fashioned and simple, to me if you want to raid join a guild.
Need gold? Get out and farm it, do some profession stuff.
I know there`s a community to this boosting business but i miss the old times when the community was more
based on social interactivity and the need to network to find likeminded friends with a common goal to raid,
not necessarily bond around a business transaction.
GDKP especially during Wotlk were absolutely amazing!
no it isn't
they can 'cheat' from their best time (from classic to wrath + MoP) how it worked, boosts back then were dime in dozen, rare to none, and i played on multiple servers
back when gold was just gold, most ppl need it just for repair for raid and consumables, which is very low that 1 day of dailies is enough for a week or 2, now gold = actual real money
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
In a way you have always been able to get gold legit ingame with the TCG. Its just that you had to have to spend more than a couple of subscriptions worth to make it work.
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If there is someone better than you then boosting exists. In raiding guilds only bad players get rewarded cause they get free boost.