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  1. #101
    Quote Originally Posted by Jastall View Post
    I don't see the point. WoW is an old ass game now, and its 16+ years of spaghetti code sound like a nightmare to port to consoles properly; there's more to it than just making sure it's compatible with controllers. Admittedly the Series S/X OS isn't too different from Windows but for One and Playstation platforms I doubt it'll be anywhere near easy.

    Besides, the barrier to entry in WoW isn't that high. It runs on potatoes- almost literally so in the case of Classic. I doubt there's an appreciable userbase that always wanted to try/replay WoW but don't have a computer that can run it.
    With consoles being less proprietary instruments and more "kind-of computers that don't need keyboards and only play certain games," I'd say the distinction between a console and a traditional personal computer has become even less of a barrier with the most recent generation. That's why I said it's almost an inevitability that WoW gets added to Game Pass (whether that means it's coming to consoles is up for debate though).

  2. #102
    Quote Originally Posted by Relapses View Post
    With consoles being less proprietary instruments and more "kind-of computers that don't need keyboards and only play certain games," I'd say the distinction between a console and a traditional personal computer has become even less of a barrier with the most recent generation. That's why I said it's almost an inevitability that WoW gets added to Game Pass (whether that means it's coming to consoles is up for debate though).
    Certainly it's easier to port to consoles than in the past, but WoW isn't a new game, it's an old ass engine that probably has lots of quirks the dev team works around, and porting that wholesale to a different platform, even a similar one, is likely pretty hard even at the best of times.
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  3. #103
    Quote Originally Posted by Jastall View Post
    Certainly it's easier to port to consoles than in the past, but WoW isn't a new game, it's an old ass engine that probably has lots of quirks the dev team works around, and porting that wholesale to a different platform, even a similar one, is likely pretty hard even at the best of times.
    Those quirks aren't a problem when architecture is the same and OS is almost the same. Remember that wow works on linux-wine and osx.

    If anything, those quirks are performance bottleneck and most importantly, issue when developing new content.

    I would, (with 95% certainty) said compat is the least of their concerns with new xbox.
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  4. #104
    Over 9000! Lahis's Avatar
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    Quote Originally Posted by kaminaris View Post
    Those quirks aren't a problem when architecture is the same and OS is almost the same. Remember that wow works on linux-wine and osx.
    And most importantly, WoW runs on Windows. XBox OS is based on Windows and shares all the same gaming APIs Windows has.

    Porting WoW to XBox is probably simpler than porting it into the M1 Macs.

  5. #105
    Quote Originally Posted by Lahis View Post
    And most importantly, WoW runs on Windows. XBox OS is based on Windows and shares all the same gaming APIs Windows has.

    Porting WoW to XBox is probably simpler than porting it into the M1 Macs.
    Fo shure

    M1 is ARM, would need to recompile whole thing for entirely different processor architecture. All modern consoles, modern typical PCs (almost regardless of OS) are x86.

    https://en.wikipedia.org/wiki/X86

    As of 2021, most desktop computers, laptops and game consoles (with the exception of the Nintendo Switch[3]) sold are based on the x86 architecture,[citation needed] while mobile categories such as smartphones or tablets are dominated by ARM; at the high end, x86 continues to dominate compute-intensive workstation and cloud computing segments,[4] while the fastest supercomputer is ARM-based, and the top 4 are no longer x86-based.[5]
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  6. #106
    Over 9000! Lahis's Avatar
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    Quote Originally Posted by Mauderkin View Post
    It's kind of bewildering how incapable people seem to be of understanding how MMOs with proper controller implementation work.
    And it is funny when WoW is already almost there. Shadowlands added controller support: you can move around and bind action bars to controller inputs even without any Addons.

    Consoleport just makes the UI look nicer for gamepad controls, and makes all the menus usable with one. Previously you needed a middleman program that translated controller inputs into keyboard strokes taht the game could understand, but even that is not needed anymore.

    Anyhow, here's example of controller gameplay using Consoleport.


  7. #107
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    Quote Originally Posted by kaminaris View Post
    And you got that backwards, they dont have to make it compatible with controller.
    But they actually do. If you think any console maker would release a game only accepting mouse and keyboard as controller you are out of your mind.

    WoW on console won't be a thing, at least not the wow we currently know. It's just too much work to port for little profit. People who want to play wow already plays it. If someone think that xbox is somehow a huge untaped wow market they really need their brain checked.
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  8. #108
    Quote Originally Posted by Ealyssa View Post
    But they actually do. If you think any console maker would release a game only accepting mouse and keyboard as controller you are out of your mind.

    WoW on console won't be a thing, at least not the wow we currently know. It's just too much work to port for little profit. People who want to play wow already plays it. If someone think that xbox is somehow a huge untaped wow market they really need their brain checked.
    They don't. It doesn't make sense (to not support gamepad) at this point since wow has some gamepad support but it is possible.
    Just like it is possible to release a PC game without K&M support. And just like you can play on gamepad on PC already.

    And no, its not too much work. Its actually very little work.

    Nobody said anything about "huge untapped market", but its a market nonetheless.

    You simply have no clue.
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  9. #109
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    Quote Originally Posted by Temp name View Post
    Still doesn't mean WoW will.
    You need way too many buttons to some of the classes for it to be remotely viable on console. And that's not even speaking of healers who needs to be able to quickly target any member of the group / raid
    FFXIV classes have way more buttons than WoW on average and it can still be played with a controller. The system is quite cleverly designed. I'm sure they'll get around it at Blizzard.

  10. #110
    Quote Originally Posted by Devilyaki View Post
    Why do people think playing on an controller is something crazy. It not much different than a gaming mouse..
    It is a big difference. You never could play wow with a controller on the same level as with mouse and keyboard. Even shooters like Overwatch are totally horrible to play with controller, just because you need to run, shoot and aiming abillitys on your mates. Its just a Mess.

    Ofc you could play wow on a hard casual level with a controller, but u wont being successful in m+, pvp or heroic/mythic raids.

  11. #111
    Quote Originally Posted by saixilein View Post
    It is a big difference. You never could play wow with a controller on the same level as with mouse and keyboard. Even shooters like Overwatch are totally horrible to play with controller, just because you need to run, shoot and aiming abillitys on your mates. Its just a Mess.

    Ofc you could play wow on a hard casual level with a controller, but u wont being successful in m+, pvp or heroic/mythic raids.
    Shooters is one thing but nothing other than targeting maybe could be that hard on controller. Maybe a healer could have it worst off but dps and tank not really. I use a controller on ff14 for those and it’s fine if not better, or more relaxing at lest.
    Also just cause it’s on console doesn’t mean you will be forced to play that way.

  12. #112
    Quote Originally Posted by Devilyaki View Post
    Shooters is one thing but nothing other than targeting maybe could be that hard on controller. Maybe a healer could have it worst off but dps and tank not really. I use a controller on ff14 for those and it’s fine if not better, or more relaxing at lest.
    Also just cause it’s on console doesn’t mean you will be forced to play that way.
    As i said before: Ofc u can play casual with a controller, but u wont can do high m+ keys, mythic/hc raid bosses or even healing is super stressfull, cause u need to change targets. And tanking in m+, kiting with sidewalks/dump so you still dodge/parry, but arent as slow as backpaddeling, or you need to place things like Ring of Peace while u kite whatever. And You cant do any pvp with a controller unless you play pvp on a vanilla casual level, where you just stand 1on1 and try to kill the other one with your pve rotation.

  13. #113
    Herald of the Titans Kilpi's Avatar
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    There was a addon guide a couple years back that change WoW to a gamepad friendly version (UI, menus, camera). I tried it and tbh it was enough for me to be convinced there's no real reason why WoW couldn't be on consoles.

    https://medium.com/@belular/world-of...n-c549fa871b69

  14. #114
    still not a single reason for it not to come other people not understanding you can already play with a controller (and even on a console you don't have to K/M works there also). I don' think we see console WoW till 11.0 but I do think its coming. Heck if it comes with some major code/engine overhauls great! I'm still hoping it gets rolled into game pass and cross-platform so I can play on my PC when want, and then on my Xbox when I want to relax in my living space (granted this means key binds need to be specific to console and PC play)
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  15. #115
    Quote Originally Posted by cuafpr View Post
    still not a single reason for it not to come other people not understanding you can already play with a controller (and even on a console you don't have to K/M works there also). I don' think we see console WoW till 11.0 but I do think its coming. Heck if it comes with some major code/engine overhauls great! I'm still hoping it gets rolled into game pass and cross-platform so I can play on my PC when want, and then on my Xbox when I want to relax in my living space (granted this means key binds need to be specific to console and PC play)
    Thats like saying there isnt a single reason for LoL not coming top consoles. People need to stop and ask themselves if there is an actual reason to MAKE it for consoles in the first place.

  16. #116
    Quote Originally Posted by saixilein View Post
    As i said before: Ofc u can play casual with a controller, but u wont can do high m+ keys, mythic/hc raid bosses or even healing is super stressfull, cause u need to change targets. And tanking in m+, kiting with sidewalks/dump so you still dodge/parry, but arent as slow as backpaddeling, or you need to place things like Ring of Peace while u kite whatever. And You cant do any pvp with a controller unless you play pvp on a vanilla casual level, where you just stand 1on1 and try to kill the other one with your pve rotation.
    You can if you are good with a controller. Most can’t but some can and do. I have done mythic with people who only have one arm and I believe that to be more hard than just using a controller. Don’t say people can’t do something cause you will be surprised what can be done.

  17. #117
    you are reading WAY too much into what he's saying.

    what he's really saying is that diablo 3 will now be on game pass, as well as any other ATVI titles they can. They aren't going to put WoW on consoles... but if they ever do WoW 2, it is a guarantee practically that it would land on consoles and be designed with them in mind

  18. #118
    Quote Originally Posted by ClassicPeon View Post
    Thats like saying there isnt a single reason for LoL not coming top consoles. People need to stop and ask themselves if there is an actual reason to MAKE it for consoles in the first place.
    expands consumer base via lost cost (debately and I honestly don't know the level of effort but I can't see it being a lot if targeted for 11.0)
    Helps compete with a major competitor (two really ff14 and ESO).
    more options for current player base to enjoy the service

    among a few stated in the thread.
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