Originally Posted by
Schizoide
Not at all. It's Unreal Engine. It has to run on everything from old Android phones to the most RGB'd out PCMR rig with a $2k GPU. It'll scale down to a baked potato.
Nanite in UE5 is pretty amazing. You get essentially infinite level of detail, to the eye. No pop-in as you get closer, no blurry textures, none of that. And it scales way down too.
If you're interested in 3D graphics or what games will look like in 2-3 years, check it out. And if you have a XBX|S or PS5, get the Matrix UE5 demo. It'll knock your socks off. Games can look like the OP's video, insane detail, and run at locked 60fps. His work just wasn't optimized very well.