Adding que for m+ would be bad for boosting services. They made wow community meta slaves and fear of failing so no one would want to try anything by themselves.
Why +5? Why not +10? Or +15 or +20? It seems like a slippery slope. Also there's no guarantee that fresh players could do up to +5 without any prior experience in these dungeons at the mythic difficulty (even M+0).
The new fight mechanics are significantly different enough. Case in point: Grand Proctor Beryllia in Sanguine Depths is very different the first time you do her on Mythic compared to Heroic (or lower) difficulties.
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On one hand, that's easier said than done. After all how do you factor utility into throughput? Here's a <insert spec> that is doing 99% of his specs potential damage (as simcraft reports) but does ZERO interrupts and never uses any utility abilities to help the group compared to another similar spec player who is only at 75% of specs potential damage but hits interrupts and uses utility abilities to help the group when needed. Which has the higher MMR?
On the other hand, doesn't r.io/M+ score kind of provide a ranking number for players to use as a potential metric for measuring skill/knowledge of a potential player? Yes there is boosting involved so don't solely rely on r.io/M+ score but also factor in how many dungeons are finished in time for the bracket of dungeons you're doing as well (the r.io addon provides this info).
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Don't be a victim of IFOWISNAWL!
Call 800-Calm-The-F-Down, Operators are standing by. Now taking calls on all your Legion worries.
Can't be done it's too hard!--Literally lack of imagination
36 specs how do you balance that?!--As if actuaries aren't a thing.
Again these threads I started show one thing: WoW players are afraid of losing privilege. Ya know what they say, removing privilege from people feels like oppression to them.
Tbh, i've played this game since launch more or less. With breaks ofc. I do enjoy the vanilla(classic) playstyle, but theres also aspects of retail wow I find great. Since m+ now has a rating system in place, theres no reason it cant done as a automated lfg feature. You get grouped up with ppl close to your rating, thats it.
I've done my fair share of m+ and its not like its a social adventure. People search for grps until they get accepted into one, travel to dungeon and start clearing. If it goes bad(doesnt take much) often enough someone rages, leaves and key is ruined.
Just M0 needs lfg-feature, M+ needs to abandon the key system, it's gatekeeping a lot of players from participating and playing the content they want, because it's nothing more than yet another veiled retention mechanism to keep you logging in every week/maintain ingame social relations or risk being left behind the curve.
They could do unranked/untimed M+ lfg-feature, that'd be really cool tbh and a great teaching tool for new comers and returning players, just toss them a bone as a reward and be done with it.
Last edited by Tiwack; 2022-01-07 at 03:43 PM.
If you knew the candle was fire then the meal was cooked a long time ago.
Or more likely, there's not enough benefit for the time to invest to develop it. Especially now for Blizzard, there's probably more oversight on what makes money and what doesn't.
You want a queue for M+ then prove to the beancounters why this would be a good thing for bringing in more money without alienating the player base.
Balance is a tough thing because the profile of 1 spec doesn't equally compare to the profile of another spec.
Let's take a DPS example: Here's two classes that have a DPS of 10k on ST on a 5 minute patchwerk encounter sim. However the profile of DPS class A is that it's very bursty when DPS CDs are up which means it can go as high as 20k DPS but the rest of the time it sits at a much lower DPS (far lower than the average DPS class). Flip over to DPS class B which doesn't have very much burst at all... in fact, it just does 10k DPS steady for the full 5 minutes.
On paper, both classes are balanced but if a raid encounter has priority targets that need to be bursted down in short windows... class A is clearly stronger. Yet numerically it's balanced in a 5 minute patchwerk encounter sim.
The only real way to ensure that all DPS specs can be just as bursty is to homogenize all of them so they can all perform equally well in any kind of scenario (bursty to steady DPS) but that makes for a dull game. You might as well just combine all the DPS specs into 1 specs because it wouldn't matter.
Same thing with healers... Resto druids are the KING of HoTs. But put them in a scenario where burst damage is happening to the party/raid and they perform poorly compared to say a Holy Priest or Holy Paladin. Does that mean that resto druids are imbalanced? Or since the topic is on dungeons, healer DPS can be a factor in higher keys. Holy Paladins (a la Glimmer build) can easily do a lot of DPS while keeping the party healed. Is this imbalanced? Should Glimmer be nerfed or removed from the game?
I'd argue that these threads show that folks have opinions of what's they think is best when it's really not. And to have a great idea would require getting into the weeds to really iterate on an actual improvement to the game which takes more work than your average poster.
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Hi that's called M+0. You can take as long as you want to complete a M+0.
How is the key system gatekeeping other players. If you have a key, you can form your own groups. Pick well and do well to yield a higher key which you can do again until YOU hit a wall where the difficult is more than your group can handle.
As others have said, players are free to make their own groups when doing M+ keystones.
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Don't be a victim of IFOWISNAWL!
Call 800-Calm-The-F-Down, Operators are standing by. Now taking calls on all your Legion worries.
You are entitled to your opinion, but you are absolutely wrong.
Queues for M0 would be fine though.
Yea because people like you have a bad habit of ignoring whatever you disagree with when debating instead of defeating the points brought up.
M+0 is just M0 not M+Hi that's called M+0. You can take as long as you want to complete a M+0.
I'll just answer with the full sentence you picked apart to your own liking:How is the key system gatekeeping other players. If you have a key, you can form your own groups. Pick well and do well to yield a higher key which you can do again until YOU hit a wall where the difficult is more than your group can handle.
I'll add that leveling your own key from the bottom up to 15+ again, takes a lot of time, isn't fun nor enjoyable and feels more like a chore than a game for a feature. This is why the key system must go and why "level your own key" doesn't fly whenever M+ issues come upbecause it's nothing more than yet another veiled retention mechanism to keep you logging in every week/maintain ingame social relations or risk being left behind the curve.
If you knew the candle was fire then the meal was cooked a long time ago.
Leveling your key up is something EVERYBODY has to do at the start of the expansion. We all started with M0 and +2s until we're where we are at today.
And that process of leveling up keys up does serve a benefit of providing knowledge and experience to players in terms of dungeon mechanics, affix mechanics and various routes/tactics to handle them.
For some reason, you're implying that players should be able to "skip" past all of that and join whatever high key they want without necessarily showing their knowledge/skill to be able to do those keys.
That sounds like a recipe for disaster to allow untested, unproven players to do keys where they may lack the knowledge and skill to do them especially in a PuG scenario where there is very little to zero communication between players.
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Don't be a victim of IFOWISNAWL!
Call 800-Calm-The-F-Down, Operators are standing by. Now taking calls on all your Legion worries.
There is no privilege here. You are self-admittedly just too lazy to form a group or find one yourself.
You want to queue for dungeons? You already can.
Its pitiful that you ignore every argument against you and just keep saying but actuaries!?! As if that means anything. Yeah, your big bro said he could balance WoW in a day with one hand, great. Now go use the LFG tool and quit acting like you are being oppressed.