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  1. #601
    Quote Originally Posted by rhorle View Post
    The whole point of an RPG is to get punished because you out level content? Level scaling and item level scaling still allows progression and the feeling of getting powerful. It just needs to be balanced and have the ranges not be so dramatic but even now there is a clear mark of "I have the gear to handle it". Doing stuff in leveling gear vs max for that tier still provides you becoming stronger.

    It just isn't reflected in "green/grey" quest and other indicators. Perception though is a large part of a lot of problems with WoW complaints.
    Scaling doesn’t make sense when you’re gaining levels. If people want to get on the scaling band wagon (I don’t think scaling is right for the WoW I want, but that’s irrelevant since we have classic) just remove levels.

  2. #602
    Quote Originally Posted by Velerios View Post
    No, i'm just angry that there are so many naiive people who takes this leak so seriously since the OP managed to use the right title. But this "Leak" is so badly done that i can't understand how people fall for it. No wonder that so many people fall for this "Microsoft Support"-Scam, because they are too gullible.
    You're angry? Really. Jesus christ, it's just a leak for a video game... Let people believe it until a couple weeks we will know for sure. Don't let it keep you up a night.

  3. #603
    Quote Originally Posted by Triceron View Post
    I wasn't talking about the OP.
    The other guy was also lucky. Or so I'm told.

  4. #604
    The Unstoppable Force rhorle's Avatar
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    Quote Originally Posted by BobJohn View Post
    Scaling doesn’t make sense when you’re gaining levels. If people want to get on the scaling band wagon (I don’t think scaling is right for the WoW I want, but that’s irrelevant since we have classic) just remove levels.
    Scaling allows you to actually finish zone stories which will always be the superior experience. Even removing levels won't fix the problem you say exists because it will just shift to item level earlier in the process instead of at max level.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

  5. #605
    Void Lord Aeluron Lightsong's Avatar
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    It would be funny if even the name was proven wrong but..... I doubt it.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  6. #606
    Quote Originally Posted by Soulwind View Post
    The other guy was also lucky. Or so I'm told.
    Yup, I concur.

  7. #607
    Quote Originally Posted by rhorle View Post
    The whole point of an RPG is to get punished because you out level content?
    What? How do you get punished, when the mobs stay the same level? You are becoming stronger. The mobs are now easier to kill.

    You're punishing people if you scale mobs up with them, because then you're invalidating their level gain. They might as well just not have leveled up at all, because everything stays the same.

    So you have it completely backwards.

  8. #608
    The Unstoppable Force rhorle's Avatar
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    Quote Originally Posted by Lana Alan View Post
    What? How do you get punished, when the mobs stay the same level? You are becoming stronger. The mobs are now easier to kill.
    I see you've never had to change zones because all the quests were grey and reward no experience. Or get reduced experience because they are green versus yellow/orange. Scaling eliminates that because the content stays relevant to your level.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

  9. #609
    Quote Originally Posted by rhorle View Post
    I see you've never had to change zones because all the quests were grey and reward no experience. Or get reduced experience because they are green versus yellow/orange. Scaling eliminates that because the content stays relevant to your level.
    That was never a problem back in Classic. It's a problem of the Cataclysm revamp. They screwed up the entire leveling and questing experience with it. Scaling makes it worse. And if you really so desperately wanna see the entirety of a zone, you can easily do that if you avoid dungeons. But you probably don't even care cause you've seen it all tons of times over the years. And it's not that good anyway.

  10. #610
    Quote Originally Posted by rhorle View Post
    Scaling allows you to actually finish zone stories which will always be the superior experience. Even removing levels won't fix the problem you say exists because it will just shift to item level earlier in the process instead of at max level.
    It’s already about iLevel, even at level 10.

    - - - Updated - - -

    Quote Originally Posted by rhorle View Post
    I see you've never had to change zones because all the quests were grey and reward no experience. Or get reduced experience because they are green versus yellow/orange. Scaling eliminates that because the content stays relevant to your level.
    It’s like any medication. Blizz gave us a pill to solve for story issues/Grey quests, but then the side effects came: lack of power progression, invalidation of levels, scaling issues that they can’t/won’t fix , and a further removal from any semblance of RPG traits WoW had in the first place (which was not much, but was the reason for its massive popularity)

  11. #611
    I think this is probably real.

    Quote Originally Posted by Velerios View Post
    Yes, Dalaran as the Capitol for the 3rd time; please don't tell me you really believe this crap?
    Why not? it's a crowd pleaser, it's THE crowd pleaser. It gets moved where it is necessary in order to defend Azeroth.
    Today and forever I am your better, Arthas.

  12. #612
    Quote Originally Posted by LordVargK View Post
    I agree. But maybe only 4 skins are ready yet and thus described in the leak, while others are to follow until the expansion launches next year.
    Or the new classes are like covenants and they're basically a fourth spec you can choose or a CD.
    Quote Originally Posted by Nizah View Post
    why so mad bro

  13. #613
    Why would Demon Hunter get a class skin of all classes? It's already a Hero class.

  14. #614
    Pandaren Monk cocomen2's Avatar
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    Quote Originally Posted by username993720 View Post
    Why would Demon Hunter get a class skin of all classes? It's already a Hero class.
    there no HERO classes anymore, forget about that gag.
    Please, there a perfect example of hypocritical thinking:
    Quote Originally Posted by Teriz View Post
    If Tinkers had anything to do with Hunters, but they don’t. Unlike Bards which are linked to Rogues.

  15. #615
    Quote Originally Posted by Axaron View Post

    Why not? it's a crowd pleaser, it's THE crowd pleaser. It gets moved where it is necessary in order to defend Azeroth.
    Eh, I think third time would wear out its charm. Unless they massively update it.

    And I say this as a mage main who adores Dalaran.

    Gimme something new.

  16. #616
    If they do housing with a mínimum Quallity Of Lets say….rift? Good,if they miss………

  17. #617
    Quote Originally Posted by Varodoc View Post
    Revamped Quel'Thalas is the most credible part of the leak and seals the deal for me. It is the culmination of a long storyline of conflict and division started all the way back in Classic.

    Hostile Silvermoon makes sense, as the city will become a ravaged battleground between forces loyal to the Alliance, led by Alleria Windrunner, and the (few and scattered) forces left of the Horde.
    Strange way to say the vast majority of Blood Elves....

  18. #618
    Quote Originally Posted by munkeyinorbit View Post
    Or the new classes are like covenants and they're basically a fourth spec you can choose or a CD.
    Possible. But I don't know if I would like that. Either those specs would be stronger than all existing ones. Then we would only have 4 specs in the game, since everyone could choose one of them. Or they would be as strong or weaker, making them a unnecessary addition.

    The idea of giving pure DD classes a 4th spec to choose is intriguing. But I feel with all the class abilities, different types of armor, etc, it would be a nightmare to implement and balance.

  19. #619
    Bloodsail Admiral DrIvoRobotnik's Avatar
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    Man, if this turns out to be true, does that mean Warlocks are going to go on a quest to become 1.0 Deathknights? This would be basically following the path of main-universe Gul'dan and Terron Gorefiend; warlocks who obtained knowledge of the Shadowlands and immortalized themselves with necrotic powers. Though Terron was the one to take the leap and be the guinea pig for the test, still needed Gul'dan's power to get him up and going.

  20. #620
    The Unstoppable Force rhorle's Avatar
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    Quote Originally Posted by Lana Alan View Post
    That was never a problem back in Classic. It's a problem of the Cataclysm revamp.
    It wasn't because of cataclysm. Heirlooms were the main cause but it still could happen that you would be doing green quests in a zone. It is silly to dismiss it as desperation to see zones, or not caring when we are talking about things that make an RPG an RPG, right? Or does story no longer matter to an RPG just because it doesn't fit your viewpoint?

    - - - Updated - - -

    Quote Originally Posted by BobJohn View Post
    a further removal from any semblance of RPG traits WoW had in the first place (which was not much, but was the reason for its massive popularity)
    What is with people claiming that over leveling things is a core RPG trait? Power progression still exists and was always low while leveling because it would reset when you go to the next zone. Levels are not invalidated. Scaling issues are minor though some long standing ones like the Red Ridge quests at higher levels haven't been fixed. All of these things though are not core to an RPG. It is also dubious to claim that the massive popularity of WoW was because of those things when it already was designed to be a more casual Everquest and reduce annoyance/issues.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

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