Says the person claiming that 63k online players right now is a lot of people when compared to WoW and Final Fantasy. Now if you were using Lost Ark as an example you might have something. But 63k? 63k players is N O T H I N G in the MMO business compared to WoW and FF. And I'm the clueless one. LOL.
As an aside even though that is a pathetic strawman highlighting your inability to comprehend what is being discussed...
"If someone else gets gear I feel bad" is a clear argument. Now if you wanted to make the argument it is a rather weak argument you could but it is clearly an argument.
Last edited by Celement; 2022-04-15 at 04:30 AM.
Idk, I don't think wanting something that doesn't affect you is all that selfish and definitely doesn't qualify as being a prick. Not even sure why you went there. It's not like I came out and called you a cunt. But whatever man. Like I said I don't play wow right now, and a lot of people don't. And over time if they don't fix things a lot more people won't. I was just offering perspective.
A seasonal system would be drastically superior to the current "content patch" cycle we have now.
Likely the same, but considering that I not only don't accept, but rather hate their "new system" of gear organization (characteristics, approach to loot tables, scaling, customization, distribution of loot by content, and organization of content itself, which undoubtedly affects everything mentioned above), so my position on fence is very "unstable"/shaky... if we talk about season, as phenomenon parallel to "great patch effect". As for season to "start from scratch", with various bonuses to, for example, "gold"/"reputation"/some cosmetic elements/etc - here my position on fence is absolutely stable.
__---=== PM me WHERE if I'm unnecessarily "notifying" you ===---__
The best answer to that would be a battelpass system like hearthstone / diablo immortal has. Give everyone seasonal COSMETIC rewards to work through on any content similiar to renown. You can still have the seasonal rewards for M+/Raids/PvP in place but with this everyone gets an additional unified, themed goal to work through. Would also help with keeping people subbed instead of having them only play for 1-2 months per patch.
He's used that API line on me before. He's the kind of debater who will wave his hand around the room and tell you to go find the evidence yourself to prove him right rather than actually provide any. Kinda like that Congressman who held up a couple ice cubes to try to say climate change isn't real.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
Oh I know, I believe I've had him link some websites before that claim to know the sub numbers and when you go to their 'help' section about how they come to these numbers they put up some jargon about 'google results' and other shit that is all basically made up. No one has the sub numbers but Blizz. We can make guesses and speculate but we don't know exacts.
But it is the same thing, they are the type of person that will be there Day 1 for the new expansion and then complain there is nothing to do after 2 weeks of rushing through the content.
Why does there have to be a specific "reason" why someone doesn't enjoy something?
Not many things in life are really so simple as pointing out "Oh, that's the wrong thing" and then changing it, to make everything all better. Humans and our thoughts and emotions are complex and everything we think is interwoven with everything else we think and experience.
If someone says "This thing isn't fun, to me", then take them at their word rather than attempting to dig for a specific item that you can check off as integral to the thing they're talking about.
TheRevenantHero feels like current WoW raids are "shit". They don't have to have a reason why, that's just how they feel. In trying to ascertain a reason why they feel that way you're just hoping for a method to negate their feeling and call it invalid. It doesn't work that way with humans.