Guess there is nothing to do so people complain
Guess there is nothing to do so people complain
If you're referring to the Nathrezim/Dreadlords, they're masters of deception and will join the ranks of any cosmology. It was confirmed from a book that was found in Revendreth. Source
There isn't any explanation on why the green Orcs can't or haven't used the Light. Even if you say, "Well they were void priests in Shadowmoon and it's canon in the Chronicles" Fair enough, but even the Undead had examples of why they could use the Light, but it came at the cost of injuring themselves. Where's the explanation of how Orcs can wield the Light? The Mag'har? They're from an alternate universe where the Draenei practically took over the planet and subjugated them to serve the Light.
I could understand why Orcs became Mages because they studied under Blood Elves, but if that was the case, they could've become priests as far back as Cata. Why wait until NOW to decide to give them the option to be priests? Is it because of the Sunwell's restoration that they could learn from Blood Elves by being near it? Did they pick it up because of Calia Menethil?
"Unlike other shivarra, Delrissa is classified as a humanoid, not a demon. This may be for gameplay reasons.
Although technically a humanoid, lore-wise Delrissa is still a demon. How is she capable of using Holy magic remains a mystery." Source
Saying just two demon NPCs, isn't enough to prove otherwise. The only reason I could think of is that the demon blood inside the Orcs has waned so much that they can use the Light but it can't cure their green skin. Or that the AU Mag'har taught them how to wield the Light because they learned it from the Draenei... or that Calia Menethil knows a method on teaching them to use the Light given her experience as a priestess.
Anything is better than just saying "Oh because they can" then that would imply that they've always KNEW how to wield the Light and that they could've made Orc Priests way back in the Cata when they were doing class combos all over the place, or even in Legion or BfA. Tauren had a reason how they became paladins and priests, why not Orcs?
Maybe it might be explained in some short story or some novel or something. The other new class combos, Mage/Rogue Tauren, Priest/Mage/Rogue HM Tauren, Rogue Draenei, and Rogue LF Draenei all seem to make sense to me. Priest Orcs need to convince me otherwise and give a reason why it took them so long to actually wield the Light if they couldn't up until this point.
I said that we have examples of demons using the Light. It was never said that those affected by the Fel couldn't do it. Or do you have proof that green orcs can't really do that?
Yes, they could ALWAYS do it, they just weren't interested in it before. Perhaps their relatives, the Mag'hars, were able to convince them.
Warlocks don't have special animations, but there's still lore considerations which is why the Warlock class isn't being expanded to every race in 10.0 like mages, priests and rogues.
I've held fast that I don't want to see Draenei wield fel magic for a long time now, but I'd love to play an Eredar Warlock or DH.
If they can show that distinction in-game, that'd be great. But even then, some combinations like Mag'har Orc Warlocks and DH makes little sense.
Extended exposure to or use of fel magic would taint their skin tone to green like regular orcs.
If Blizzard creates fel-corrupted visual effects to the appropriate races, for the sake of both DHs and Warlocks, I'd be fine with Warlocks being available across the board.
Nah I think it’s smart to do this. Demon Hunters should always be the elves only.
What RPG are you talking about? I often wonder if those who cry "but meh RPG!" have ever actually PLAYED an rpg.
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I look at it this way - they spend so much time advancing the gameplay, evolving and changing with the times (for better or WORSE), but are stuck in the mud with some things that made sense 20 years ago, but are horribly outdated now, even from a lore perspective. We even have the PERFECT system in place to allow a cool and fun questline to explain how X race can now be Y class - send them to the legion class halls for training and education. Not only could they do it, they could make it really fun and interesting.
I dont want WoW or ANY game i play to remain static and rigid purely because "well, thats how we wrote the lore 20+ years ago so its gotta stay that way" - its bad for the game. Yes, they risk frustrating some players, absolutely, but thats ALWAYS the case with every single design decision - from changing demo locks, SV hunters, splitting feral into 2 trees - adding pandas, adding furries, literally every addition or change they make has the potential to piss off SOME players, but imo, the ones who would be pissed off by such a meaningless change are so obsessed with the game, they wont be going anywhere.
Its funny to me that many ppl swore black and blue they would quit the game if the factions could ever play together, now its widely considered a great change and has for the most part had a very positive reception.
Not gonna lie, it's going to feel weird tauren and male draenei doing the shadowstrike animation.
IMO, I think they should go back to make each class/race combo different, but I also understand that they homogenized them because how absurdly elitist and competitve WoW's community is, to the point of bordering on stupidity.
I think a middle ground ground could be making the changes just cosmetic (only change names, icons and FX). And even that was a problem a few year ago, arguing about PVP would be confusing.
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Just a few notes:
Worgen: Monk (w/o a Pandaren trainer in the starting area; akin to how druid is set up) They could make that only chose Monk you only can start in Exile's.
Void Elf: Demon Hunter; Paladin; I don't think they could be those clases, as I already saw that it goes "explody".
Goblin: Monk; Same as worgen, they could make them forced to start on Exile's. Or they could add a pandaren monk mercenary-style to the starting area. It would n't feel so weird for them to bribe one trainer. (remember, the character player is actually one of the most famous, rich goblins of the isle)
Undead: Paladin; In theory, they can't. The Light would destroy them.
Mah’Har Orc: Demon Hunter; They can't. They would stop being maghar.
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He means the Bloodtotem tribe that betrayed Highmountain and reanmed to Feltotem tribe.
But, as far as I know, we killed each and everyone of them. And I really doubt that if any survivor comes back would be welcome after such betrayal.
some combos dont make sense culturally (draenei warlock, goblin paladin), some dont make sense physically (tauren/ogre rogue).
blizzard can smash anything into their already smashed up game but at this point might as well remove the RPG from the MMORPG.
Last edited by Aleksej89; 2022-05-12 at 11:53 AM.
They were excluded the same way Man'ari were excluded from Dreanei. They have opposite views, nad that very views make them hostile.
There would need to be really good explanations for them being accepted, because both groups betrayed their worlds for the promise of power and became #1 enemy for their respective races for that.
Highborne are slightly differente, in the sense that Tyrande faction of night elves made all magic users responsible of what Azshara did for her wrong point of view that it was using magic what made elves greedy and seek power in the Legion.
Last edited by pacotaco; 2022-05-12 at 11:44 AM.
uh... No. You don't. There are no blood elf druids as NPCs. There are no goblin paladins or orcs, trolls... the list goes on. What there are is MANY classes that we can't play. Tons have been around since vanilla and many were gathered from all the corners of ever MMO before WoW and every D&D book, every Warhammer story and just about anything Blizzard could put a name to. Everything but one class... Bet you can't guess what that class is. A class that is uber powerful in many fantasy games or is a comic relief. -Depends on the creator.
There are Troll Paladins in Hearthstone. Followers of Shirvallah.
I don't know where he gets his wild theory from, but these are clearly not Tauren:
"The ered'ruin long predate Sargeras' betrayal.
Before Sargeras freed them, the doomguard were the titan's hounds forever enslaved to police the use of arcane magics. Sacrificial magic was considered the greatest violation of life and the doomguard were attuned to instantly punish those who delved into such sorcery. After freeing the doomguard, Sargeras recruited them into the Burning Legion as enforcers and shock troopers."
That's not strictly a Druid, tho.
I mean, yeah she does sport a druid tier set, but Druid class minions that feature Gnomes in Hearthstone are exclusively Botanists, not druids.
Look up Shrubadier, Garden Gnome and Dreampetal Florist.
Even in the Sow the Soil token cards, you can see she is, actually, sowing the treant seeds and then watching it sprout like a real plant. Not using druid magic, just growing plants.
I am not against the idea of all race/class combos, I think the game has progressed past the need to limit these customisation choices. But I do not think the Gnome in this card art is supposed to be a Druid.
Last edited by Fistfighter; 2022-05-12 at 05:05 PM.
Botanists are potential Druids. That's exactly what i would expect from a Gnome Druid - to come from a scientific pov.
https://wowpedia.fandom.com/wiki/High_Botanist_Freywinn
Just to let you know, hearthstone is kinda meta. It exists in WoW, we've seen npcs play it, and they "know" it's fiction. Arguing that something exists in Hearthstone and therefore it should be considered WoW canon is kinda like taking a HotS skin and saying it's WoW canon.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
Ok that makes a lot of sense. You could argue Goblins have the same role, with the Dendrologist minion from HS.
To be fair, HS does a lot of cool stuff with the Warcraft universe, because they aren't limited by having to 3D model. A gnome paladin ? sure, why not. Gnomes are Priests of Light, and Gnomes are fierce warriors, why cannot there be some gnome paladins?
Female kobolds? well there's obviously female kobolds in Warcraft lore, but noone ever bothered making a 3D model for them. But drawing a picture of one is easy, so of course HS has female kobolds.
Hearthstone stretech the lore of Warcraft in believable direction. It naturally adds to the world building. And I would argue they do it way more tactfully than WoW does sometimes. (Shadowlands, duh)