Huh? What do you think a Dragonsworn would use?
I didn't ask what classes are fit to be added.The ones that Blizzard felt fit the story and setting they wished to pursue at the time. That is how they have been prioritizing classes. Story and setting comes first, then they see what Class fits, and decides to add them at that time.
Otherwise we could have assumed that any class could be added at any given time regardless of any thematic ties or waiting for the right moment, right?
I asked which ones did they develop and expand? It certainly wasn't the Runemaster. But, it definitely was the Dark Ranger, Priestess of the Moon and Tinker through Sylvanas, Tyrande and Mekattorque.
Why wouldn't it be discounted? It was supposed to be underwater. Same for Broken Isles. It was nothing more than Night elven ruins.I don't know how that would be counter-intuitive at all. You're comparing a sinking island to a historic location being explored through yet another alternate dimension and timeline.
New islands appearing from the depths has been a thing since Warcraft 2 and Gul'dan raising the Broken Isles/Tomb of Sargeras from the sea. I don't think anyone ever discounted Zandalar on the basis of it merely sinking.
There's so much untapped potential in these gorgeous artworks of Zin-Azshari and Dire Maul.
But, we do have something. Chronicles Artwork. I went through every single location presented there, and those were the only original ones we didn't explore.The initial concept for the game was that Garrosh would go to Outland as it currently exists and would use a horn of Nozdormu to resurrect the fallen warlords and invade Azeroth. The idea was changed in order to give players a new setting.[5]
Exactly. There was no realistic way to predict Warlords of Draenor. Not everything is predictable.
Like, nothing is preventing there being an Australia based continent. Yet my point here is that if that were ever to happen, we would not be able to actually predict it happening. All we can do is discuss it on the basis of being baseless, wild speculation. It'd be a wild theory.
^ This is an example of correlation. Confirmation bias after it's already happened, regardless of the methodology being inconsistent with your argument.
"I know I said it was raining outside and it ended up being a leaky hose, but the ground is wet nonetheless"
If they weren't, we wouldn't be having this discussion.
Are you kidding me? You're the one who tries to counteract me at every single turn. You've dismissed it from the very beginning. Otherwise, this thread wouldn't have gotten to 50 pages. "Dark Rangers would be just an allied race and a Hunter customization option" rings a bell?You tell me. You are the one who keeps telling me how the door isn't closed while I've been telling you I never said the door was closed in the first place. For pages.
You're not taking development time into consideration. They've just added 9 classes in vanilla. You think it would be reasonable to add another one right away at the whim of a creative director? It's a group decision, not a single person's.Game Director and Designers have final say. Writers progress the story and recontextualize gameplay back into the story.
Metzen was creative director of the game at the time. Look at Metzen's history of requests of the game and how the game drastically changed in favour of gameplay instead. He wanted Druids to be Night Elf exclusive, he wanted playable Naga and Ogres from the start, he wanted Pandaren as early as TBC. Look how differently the game turned out.
End of the day, it was up to Tom Chilton to decide what new classes would have been added to the game and when they would be added. If it were up to Metzen, Demon Hunters would probably have been added as early as Vanilla or TBC.
By the way, who are the game directors and designers now?
Because gameplay would obviously be based on her.The Dark Rangers which we know of are no longer exclusively loyal to her and are actively serving under Calia.
All we are discussing here is how you are speculating Sylvanas (current or future iteration) being relevant to Dark Rangers becoming playable.
Death Knights are also no longer loyal to the Lich King, and there are Demon Hunters who oppose Illidan. Loyalties mean shit.
"At BlizzCon 2010, it was mentioned in an offhand comment that something called a "dragonman" was based on unused concept art for a scrapped idea for a playable race."Evoker is absolutely an asspull. You're telling me Dracthyr also existed in the TTRPG? You're telling me the Evoker name and class appear in the RPG?
Dragonsworn in the TTRPG is a completely different concept which involves mortals adopting Dragon powers.
An Evoker is just an upgraded version of the Dragonsworn. It is a 20 years old RPG concept after all. It needs a breath of fresh air and an overall update. Same with the Dracthyr.
What? How did you get to that conclusion? And who said she needs a Death expansion of all things?What comes after 13.0 that would fit a Dark Ranger class? We've gone over the idea that any Death related expansions get connected back to Death Knights haven't we?
We'd need to see how they release expansions after 13.0 to determine anything.
In Heroes of the Storm, Wailing Arrow and Withering fire both displayed Banshee connections to them. I'm not sure how Withering fire looks in WoW, and whether it makes shadowy afterimages of your character or not. So difficult to say.
Banshee's Blight seems obvious. So yes, it looks like Blizzard is willing to pawn off the Banshee theme as borrowed power so far, doesn't it?
So, your whole bullshit argument that Dark Rangers do not present any Banshee abilities just got flushed down the drain.
Now that we've settled that, we can agree that they can, and would, pull abilities from Sylvanas.
Tinkers are definitely being expanded upon. I expect it to pay off someday.Yeah but I don't understand why you single these out while assuming that Blizzard doesn't put effort into concepts without taking it the full way into realizing them as a standalone Player Class.
We have had plenty of NPC classes designed and not pushed forward as a new class. Look at all the Engineer NPCs in BFA Island Expeditions that used Tinker abilities from Heroes of the Storm. Look at Mekkatorque and Gallywix's mech battle in Dazar'alor. Look at the addition of Mechagon and all the new tech we have access to from there. Did that end up paying off with a Tinker class?
Sometimes Blizzard will put effort into a theme and a potential class without paying it off as a playable thing. And now, we have seen that they can instead choose to add a completely new concept that never existed before instead, like Evokers.
I meant that unlike the Necromancer, for example, Dark Rangers do not tread upon Death Knight themes.You can't say they strayed away from the Death archetype while asking for Banshee abilities to be represented![]()
playing.
The concept is still around using Dragon powers.
Again. You and Triceron need to realize that old concepts require update and adjustments for modern era. That's what the Evoker is.