but I'm not talking about systems, I'm talking about the content of the expansion, i.e. what exactly are we going to be doing on the dragon isles. WQs, quests, goals, dungeons, raids, other expansion features like Torghast, pvp and so on. They talked about the dragon flight, which is cool and basically the griffon mount from GW2, but surely there's more than that right?
sure it's good for them to finally focus on core gameplay, but reworking and updating a bunch of existing stuff is not what an expansion should be saying is the main feature.
Last edited by voidox; 2022-04-19 at 05:50 PM.
Cinematic looked good. But so did the others before it.
Waiting till 2 or 3 months in reviews are in after release, this time around.
I love Warcraft, I dislike WoW
Unsubbed since January 2021, now a Warcraft fan from a distance
Zones exceeded my expectations. Finally wide and sprawling areas rather than patchwork of clustered mini-areas where if you aren't careful you fall into a different hive of quest mobs.
This is why I play WoW. I don't care about systems, I just want a place to zone out in. If there's more reasons to stay subscribed then that's a bonus.
That's a bit much... but indeed the character design looks quite camp, even for WoW standards. Was also noticeable in Shadowlands.
But I'm particularly partial to some of the designers that left Blizzard and it's easy to rag on WIP's. But yeah, I must put effort in treating this part of the expansion fairly.
I mean... I wasn't really expecting much out of this reveal.
First of all, the positives, of which there are only three...
And now... the many negatives
- Talent trees are BACK, sorta. Never thought that Ion's greatest achievement would be to undo Ghostcrawler's worst fuck-up as class designer. If these trees are present throughout the whole levelling experience that'll be great.
- Profession rework looks decent. If it makes professions actually relevant in endgame then I'm all for it.
- UI rework. New UI looks quite clean, but I can't help but feel that nobody's going to use it since addon usage is the norm now. They'd have to add a lot of baseline features like raid boss alerts, functioning threat and DPS meters, etc to wean people off of addons.
- Dracthyr? Fucking really? They look and sound like something you'd see in a subpar Warcraft fan-fiction written by someone who really loves dragons. To be fair, everything in the game's lore since BFA has screamed shitty fan-fic. Also... they stick out like a sore thumb amongst the other races in the WarCraft universe, even the Dragons themselves.
- Evoker... The class itself is incredibly lame too, being effectively locked to the Dracthyr race like a symbiotic duo. It's impossible to take a ranged DPS spec seriously when they do melee slashes and somehow hurt their foes from 40 yards away. Also... fire breath? Brewmasters can do that already, it's nothing special. Preservation looks like a straight-up remake of Restoration, and it doesn't even make lore sense for anything other than a Red Dragonflight Dracthyr to be able to cast healing magics...
- Dragonrider skill - Imagine if Covenants and Pathfinder hate-fucked and produced an unholy abomination. That's what I envision Dragonrider becoming. It genuinely looks like people are going to buy into another one of Ion's convoluted character progression systems because "look, you can glide like Spyro the Dragon!" I am almost willing to put money on stat boosts and combat abilities being locked behind your choice of drake, and on some sweaty nerd with an Excel spreadsheet min-maxxing every drake/ancient glyph choice to determine what's BiS and what's going to get you booted from every single group.
- I hate how four zones and one raid has become this standard for each new WarCraft expansion. It's like Blizzard are genuinely selling us far less content for more money, and acting like it's justified. Just give us like... 7 or 8 new zones and three starting raids for fuck's sake.
- From a lore perspective, the drakes you get access to don't even make sense. Didn't we literally drive the Black Dragonflight to near extinction in Cataclysm? Isn't Wrathion the only surviving Black Dragon left in Azeroth? So why aren't we getting Azure and Bronze drakes but rather two Black Drakes?
Im not underwhelmed, in fact, what was showed here I really like it.
That said, it feels short on information.
I also expected a revamp on timewalking at least.
I don't want solutions. I want to be mad. - PoorlyDrawnlines
I thought about it, but it's not that there isn't a big deal - it's more like there is nothing exciting to connect to what has been going on or what things mean. Even if it is a "holiday expansion" - something has got to be happening. In classic, we were exploring the aftermath of WC3 and getting to know a number of new races, and the new fate of the old races - so even without a centralised story or big bad , there was something to connection to look forward to or discover where it would lead.. this approach they've done here I don't feel works for an expansion continent in the style of previous expansions.
Will have to see if there is more. But I felt no draw, no punchlines, nothing to make me excited or too curious. I'm like /shrug okay, and not to bothered to find out.
people acting like class restrictions are a new thing.
Evoker: Mage in mail armor that can heal.
Who the hell asked for this anywhere?
Why not one of the classes people have been asking for since forever you know: Tinker, Dark Ranger?
Nah let's go with EVOKER the most bland and boring trash they could find, holy community disconnect.