I'm very disappointed with whole announcement. No single world about casual and solo players.
Imo Ion again will focus on raiders and make ppl quit fast.
I'm very disappointed with whole announcement. No single world about casual and solo players.
Imo Ion again will focus on raiders and make ppl quit fast.
I dont agree that they cater to 5% of the player base. The game is more casual and more solo now then it ever has been.
However that being said. Ion is a dumb shit and needs to be fired. How can you suck so much at your job and not be fired yet? You, me and anyone else, if we sucked that much over that length of time at what we do for a living, we would be fired and fired awhile ago. It is insane that he still works there.
So very this. I mean sure I don't think they will ever give a fuck but when players like me who paid x18 years simply unsub I mean they should really see something is not going well.
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Yes it is and kindly tell me what major achievement can one get SOLO in wow? How far can pugs go? 2k pvp and 2-3 bosses mythic? Even the high end M+ can't be done solo grouping not without major pains that are NOT worth it.
Are you upset that Ion didn't stare straight into the camera and say your full legal name followed by the words, "who is absolutely 100% correct about all of the game's issues and will be flown first class to Irvine, CA so that they can be personally consulted for every change made to the game from here until the end of time"?
Last edited by Relapses; 2022-04-19 at 09:57 PM.
to be quite honest, outside of influx of hyped up casuals, they would actually benefit quite a bit by satiating there core audience rather than the guys who quit after 3 weeks.
now don't get me wrong, I don't think the "top 1% mythic raiders" qualifies as there core audience but realistically the guys who stick around and play are there greatest marketing tool possible, if they're having fun and are engaged and invested in the game, they will bring all there casual friends in to play anyway.
Dragonriding.
New class/race.
Overhauled proffessions.
"More focus on exploration".
A lot of the presentation was also about the zones itself.
I'd even go so far and say that reworking old systems/talent points are more casual friendly than something new and convoluted.
Where the f**k do you see the 5% in this? Maybe watch this clown you posted less and think more for yourself.
Gimmick that will be forgotten, just like class order halls, mage tower, warfronts, island expeditions, covenants, and chorghast.
So? Legion introduced new races and classes too and didn't stop it from being a raider's expansion.New class/race.
So far that just amounts to being able to post buy orders on the AH like in GW2 or EVE Online. Nothing about actually revamping the gameplay of crafting, let alone making the stuff created by it relevant.Overhauled proffessions.
I'll see it when I believe it, but the post-WoD zone design of WoW is anti-exploration."More focus on exploration".
Which look incredibly bland and claustrophobic.A lot of the presentation was also about the zones itself.
I actually liked the MoP talent system.I'd even go so far and say that reworking old systems/talent points are more casual friendly than something new and convoluted.
Because they're not addressing the abysmal lack of casual content. You'll do the four questing zones over a weekend and then all you're left with is mythic dungeons and doing the latest raid for 9 months.
This is true for many games these days. Especially the ones that desperately try to be e-sports. What the top 'athletes' want is an entirely different game than the ones that they climbed their way up on the ladder throughout.
Or it will replace the main mode of transport for this expansion and the ones that follow.
I think 5% and 95% are switched in your head. Otherwise your comment doesn't make any sense.
They literally told you "the zones have much more to explore than SL zones". Like what do you even want? You get more solo content than in SL, how is that catering to the 5%?
I'm just hoping they don't continue the belf overload.
Between 9.2.5 having Quel'thalas do more stuff for belfs against the San'layn and the Reliquary heading up the expedition, there's almost nothing for the rest of the Horde atm.
EDIT:
Where are the Tauren who care about elements? Where are the Zandalari Historians? Where are the Penitent Dragonmaw?
Twas brillig
Spicy hot take circa 2008. Catering to casuals in wrath was what made wow start being bad in the first place