
Originally Posted by
Cthulhu 2020
Blizzard needs to create content that isn't raids, dungeons, or pvp.
I'm 1000% serious on this. "Casual" players don't really want easy raids. Easy raids are just a ride at a theme park that you do a couple of times then get bored of. LFR, for all its controversy, was probably one of the most useless tools in player retention overall. It does nothing for more serious raiders, and casual players only ride it a few times before they're bored of it. Most only do it once. I realize that WoW is "raid or die" mentality, but you're leaning too much into "die" right now.
Healthy MMO communities have a huge diversity of players. People who participate in one aspect of the game, people who participate in another, etc. I've had guilds where all of us did somewhat different things. But we were friends who came together and had fun together in a shared space. Some were casual, some were hardcore. Some were raiders, some were not.
You remove all of those players who don't want to raid, dungeon, or pvp? You're left with a dead game, because most of the higher end raiders, aside from WFR, clear the raid then don't log in for the next 8 months. Either that or or they're a midcore raid and they raid every week, but even then they really only log on to do daily grind. If they didn't have the daily grind and consumables to farm for, most of them would only log in for raid (Source: entire experience of vanilla through MoP)
Player communities are insanely important to the health of an MMO going forward. Blizzard could develop tools to promote communities again. They could focus some of their energy on cool stuff to do that anyone can do. Fun and exciting group content that's repeatable, that gives you a reason to log on and play outside of your raid obsession.
But I get the feeling they're just going to make this expansion all about raids, dungeons and pvp like they always do, then wonder why their revenue is way way down. That and I get the feeling that most of the toxic parts of the community have been distilled down and concentrated into WoW, as most of the people are leaving for other games where you can't be toxic.