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  1. #241
    Quote Originally Posted by FuxieDK View Post
    No.. All wrong.

    If you remove my ability to fly, you gain nothing and loose nothing, but you remove a big part of the game for me.
    If you let me fly, you gain not in g or loose nothing, you you let me enjoy the game as it was meant to be.

    So, Anti-flyers like you, only have the power to make the game worse for other people, but you cannot make the game better in any way.
    Sorry, but YOU DON'T LOOSE FLYING. You can always fly in every zone except like in every expansion in the newest one. I think that this is a long-term solution for flying; best would be that this becomes the standard, but i think that they might make it so that after every expansion you get traditional flying there too. Dragonriding is a fair compromise and something i hoped to be implemented since they didn't allow to fly in WoD. This does allow them to make hidden content in high places, hide treasures, makes people enjoy flying... i mean dragonriding instead of having just a tool to get from a to b.

  2. #242
    Quote Originally Posted by Randris View Post
    Seems like there is some conflicting information going around. In an interview with buffed.de Ion said we won't be able to fly at the start, which implies traditional flying will come later.



    Source:
    https://www.buffed.de/World-of-Warcr...hen-1393543/3/
    Yes, it definitely implies that. I would say it more than implies it.
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  3. #243
    Brewmaster Jekyll's Avatar
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    Quote Originally Posted by Unholyground View Post
    They are designing the expansion around the new type of flying, there will be cool dragonriding challenges.
    Do you know what would be cooler? Both options are available because if dragonriding was actually fun on its own, Blizz should not have the need to disable flying in the new zones.

  4. #244
    Quote Originally Posted by Jekyll View Post
    Do you know what would be cooler? Both options are available because if dragonriding was actually fun on its own, Blizz should not have the need to disable flying in the new zones.
    That isn't 100% true. If they create challenges around the new type of flying it becomes 100% skill based. Having traditional flying as an option from the get go would undermine the fact the zones are designed around the new flying and make any dragonriding challenge pointless. If they were going to have both styles of flying they would have to teleport you out of areas where they don't want regular flying and people like you would be pissed about that too I am guessing, especially if you were going from point A to B and keep getting teleported away.
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  5. #245
    Quote Originally Posted by Unholyground View Post
    That isn't 100% true. If they create challenges around the new type of flying it becomes 100% skill based. Having traditional flying as an option from the get go would undermine the fact the zones are designed around the new flying and make any dragonriding challenge pointless. If they were going to have both styles of flying they would have to teleport you out of areas where they don't want regular flying and people like you would be pissed about that too I am guessing, especially if you were going from point A to B and keep getting teleported away.
    They wouldn't need to reach such extremes.
    There could be limitations that make automatic "standard" flying less efficient, e.g. obstacles that you need to avoid, preventing you to alt-tab all the way up to your destination. The same kind of obstacles that you'd have options to avoid with Dragonflying-exclusive abilities (loops, sharp bends, quick dive...) that would grant you some sort of speed bonus/boost for the next few tens/hundreds of meters.

    So in the end you'd have the choice between the slower but more convenient standard passive flying with alt-tab possibilities, and the new dragonflying active style that will be a faster means of transportation but requiring you to do something.

    That's how it is to "give a choice". Removing one option isn't removing a choice.

    Remember when they made Personal Loot the default option, not changeable if you had X pugs, then pulled up a statistics out of their arse and concluded that "as no one is using Master Loot anymore, we'll remove it" ?
    That's how shitty "removing options" is.
    Last edited by Ophenia; 2022-04-26 at 10:59 AM.

  6. #246
    Leave it to Blizzard to just take away stuff and sell you the status quo as upgrade.

  7. #247
    This is such a non-issue, people will complain about anything

  8. #248
    Quote Originally Posted by Jekyll View Post
    And in no way Blizz should have disabled normal flying. Go dragonride as much as you want, but please allow others to just relax and fly.

    - - - Updated - - -



    Cool. Just allow us to fly, while you can dragonglide all day for all I care.
    The entitlement of this community is just beyond

  9. #249
    I am totally ok with it, ever since i played GW2 and i saw what they do with the mounts i was so obsessed to see something similar in WoW and i am very happy that they implement this new flying.

  10. #250
    Brewmaster Jekyll's Avatar
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    Quote Originally Posted by Snufflupagus View Post
    The entitlement of this community is just beyond
    I don't think you understand what entitlement means. We are paying customers and if we are not happy with a subscription that we are paying for, it's ok to complain and argue about it. Entitled is when you think your opinion only matters and YOU think Blizz ONLY needs to cater to you.

    Besides, Flying is a common in-game feature, always has been since TBC and we already earn it expansions ago.

  11. #251
    I only like flying when the zones prove nearly impossible to navigate by ground, and blizzard doesn't give us good flight paths or alternatives. Revendreth is horrible as a leveling zone because of the nearly impossible to work out roads and vertical lifts with flight paths few and far between. Flying suddenly makes the zone fun again. In legion they put a lot of effort into flight paths in logical locations, and giving you the flight whistle plus a dalaran hearthstone to free up your normal hearthstone, because of this flying wasn't that big of a deal when it did drop
    Last edited by Sableye; 2022-04-26 at 10:24 AM.

  12. #252
    Quote Originally Posted by Ophenia View Post
    They wouldn't need to reach such extremes.
    There could be limitations that make automatic "standard" flying less efficient, e.g. obstacles that you need to avoid, preventing you to alt-tab all the way up to your destination. The same kind of obstacles that you'd have options to avoid with Dragonflying-exclusive abilities (loops, sharp bends, quick dive...) that would grant you some sort of speed bonus/boost for the next few tens/hundreds of meters.

    So in the end you'd have the choice between the slower but more convenient standard passive flying with alt-tab possibilities, and the new dragonflying active style that will be a faster means of transportation but requiring you to do something.

    That's how it is to "give a choice". Removing one option isn't removing a choice.

    Remember when they made Personal Loot the default option, not changeable if you had X pugs, then pulled up a statistics out of their arse and concluded that "as no one is using Master Loot anymore, we'll remove it" ?
    That's how shitty "removing options" is.
    You also have to take into consideration that Dragon riding is intentionally being made faster than traditional flying as well. People are going to want to be using that over regular flying once they get good at it. Hopefully the add are more platforming as well to the game too kind of like in Guild wars 2.
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  13. #253
    i don't even both with getting flying any longer

    this is something that actaully interests me, as it has potential to be really fun

  14. #254
    Quote Originally Posted by Unholyground View Post
    You also have to take into consideration that Dragon riding is intentionally being made faster than traditional flying as well. People are going to want to be using that over regular flying once they get good at it. Hopefully the add are more platforming as well to the game too kind of like in Guild wars 2.
    what years in wow tought us people are horrible with vehicle mechanics in wow.

    so this will never happen .

  15. #255
    Quote Originally Posted by kamuimac View Post
    what years in wow tought us people are horrible with vehicle mechanics in wow.

    so this will never happen .
    That's at least partially because they don't interact with them regularly, though. Dragonriding would be used all the time.

  16. #256
    Dragon flight would need to be MUCH faster than normal flying to make it attractive in regular day to day gameplay, where the convenience of being able to hover and precisely maneuver is tough to beat. If it went at (say) 700% speed, I could see dragon flying from a quest/daily/whatever hub to my destination, and then switching to regular 410% flying when I get there.

    If it's only like 500%, probably not. Dragon flight would only be used for specific challenges and races requiring it, which will certainly be in the expansion zones.

  17. #257
    Quote Originally Posted by huth View Post
    That's at least partially because they don't interact with them regularly, though. Dragonriding would be used all the time.
    dragongliding will be universaly hated by playerbase

    they know it. they admited today real flying will come but will be timegated.

    as always they try to stick it to players because of their stupid pride

    so we will glide in expansion that shoudl be based on flying.

  18. #258
    Quote Originally Posted by kamuimac View Post
    dragongliding will be universaly hated by playerbase

    they know it. they admited today real flying will come but will be timegated.

    as always they try to stick it to players because of their stupid pride

    so we will glide in expansion that shoudl be based on flying.
    Because not games are ever fun because of movement systems....

  19. #259
    Quote Originally Posted by kamuimac View Post
    what years in wow tought us people are horrible with vehicle mechanics in wow.

    so this will never happen .
    Well if you're OK with not getting to things as quickly as other people.
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  20. #260
    I think part of the whole flying issue is the fact that they still sell mounts, flying ones at that, in the store for a chunk of change. Also, a portion of the player base have spent >=15 years farming a range of mounts, I personally don't think in any game you should lose any functionality from things you've paid for, over and above the base sub.

    Personally I also think the dev's are so separated from their player base it's concerning, I watch the video's they put out and they are cringe worthy, compared to something like Yushi on FFXIV, who clearly loves that game, these fools come across as a bunch of corporate boot lickers, who are really driven my MAU numbers, which have tanked because the experience has lowered over time - they come across as fake.

    I do think the grind for this expansion, after artifact in Legion, neck in BFA, etc, will be moved to the Dragonriding - they are shady with their approach to pad their MAU metric. My view is existing flying should stay, even in it's current delayed form. But, opinions are like assholes, everyone has one.

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