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  1. #261
    Brewmaster Jekyll's Avatar
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    Quote Originally Posted by Utrrabbit View Post
    It is literally a better mechanic than todays noclipping through the air.

    Stop whining.
    no it isn't

    stop whining

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    Quote Originally Posted by Dractier View Post
    Blizzard tries to actually spice up their game, switch it up, attempt to bring some new nuanced types of gameplay into wow and this is what they get lol.

    *sigh*

    Children children children
    yes because Blizzard was so successful with spicing up the game in SL. Spicing up the game =/= making the game enjoyable, dear adult with the comprehension ability of a 3 yo kindergartner who her parents thinks she is soo special, and gifted.

  2. #262
    Quote Originally Posted by Jekyll View Post
    no it isn't

    stop whining

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    yes because Blizzard was so successful with spicing up the game in SL. Spicing up the game =/= making the game enjoyable, dear adult with the comprehension ability of a 3 yo kindergartner who her parents thinks she is soo special, and gifted.
    Are you ok sweetheart?

  3. #263
    Sadly the new expansion is not named dragon isle, its called dragon flight. What means to me the main content in the open world will be that dragon flight thing. Beside the dragon flight nothing else so far announced for 10.0 open world content.
    Now the question is what kind of content do we get with dragon flight? Are there a lot nice quests to do with that or do we see flappy bird like content nobody likes to do?

    Will there be a connection to the WoW mobile game where you can get more rep for your dragon with doing mobile game dump? I hope i am wrong but i think the answer we will get in may when this WoW mobile game will be announced. Maybe also misson table to play in there.
    All in all so far no good news with this dragon flight featue for me.

  4. #264
    Quote Originally Posted by Herald66 View Post
    Sadly the new expansion is not named dragon isle, its called dragon flight. What means to me the main content in the open world will be that dragon flight thing. Beside the dragon flight nothing else so far announced for 10.0 open world content.
    I guess you're not counting the announcement of the new Renown factions and the exploration gameplay they talked about?

    And the title is likely referring to the Dragonflights and them "taking flight" and returning to their home again. Not the specific gameplay. Legion wasn't about marching in formation. Cataclysm wasn't about us running around and destroying everything... more than usual, anyway.

  5. #265
    How about we add the ability to teleport across the map to any location in an instant? You can still fly, so it doesn’t hurt you. Just fly instead if you want to. /s

    Oh oh I know, how about we add a gear vendor for raids? You can still farm the raid for the gear if you want, so it doesn’t hurt you. If you feel forced to buy gear from the vendor then you just lack self control. /S

    See how stupid that sounds? Wouldn’t be surprised if people here didn’t…

    I’m not saying flying shouldn’t be added again, but some of the arguments for it here are incredibly asinine.
    Last edited by DechCJC; 2022-04-28 at 12:15 PM.

  6. #266
    Quote Originally Posted by huth View Post
    I guess you're not counting the announcement of the new Renown factions and the exploration gameplay they talked about?

    And the title is likely referring to the Dragonflights and them "taking flight" and returning to their home again. Not the specific gameplay. Legion wasn't about marching in formation. Cataclysm wasn't about us running around and destroying everything... more than usual, anyway.
    Well the renown factions are the dragon factions, we will hopefully see open world content beside the dragon flight system, but for me does not look like for now.

  7. #267
    From what we can gather dragonflying will kinda be a glorified glider at the start but as you level it up it will improve. Hopefully the final upgrades turn it in to a better way of just flying.

  8. #268
    Quote Originally Posted by Herald66 View Post
    Well the renown factions are the dragon factions, we will hopefully see open world content beside the dragon flight system, but for me does not look like for now.
    I think you're mixing up things there. Your Dragonriding dragon is a different thing than the Dragon factions, and one example for Renown factions given was the Centaurs in Ohn'ara.

    The Renown is already seperate from Dragonriding. Not all exploration will involve your dragon either, i'd wager.

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    Quote Originally Posted by Ilookfly View Post
    From what we can gather dragonflying will kinda be a glorified glider at the start but as you level it up it will improve. Hopefully the final upgrades turn it in to a better way of just flying.
    Well, if what they said is true and the animations they showed are early level stuff...

  9. #269
    The Unstoppable Force Teriz's Avatar
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    Dragonflight needs to be clarified, mainly for Dracthyr. From what I gathered, they should be able to not only glide, but gain momentum and lift. I can't imagine you would need a tutorial in the starter zone for Dracthyr flight if all you're doing is falling and gliding.

  10. #270
    You mean to say people are complaining on this knock off 4chan because Blizzard has made a 17 year old feature actually fun and not just an afk swimming through the air?! what’s new.

  11. #271
    Quote Originally Posted by Teriz View Post
    Dragonflight needs to be clarified, mainly for Dracthyr. From what I gathered, they should be able to not only glide, but gain momentum and lift. I can't imagine you would need a tutorial in the starter zone for Dracthyr flight if all you're doing is falling and gliding.
    Yeah I think people are getting super confused by this, blizzard said they don’t want to call it flying because flying has a specific meaning to wow, which is static flight or floating would be a better word.

    When I hear they can use momentum and lift I think of something like flying in zelda: skyward sword where if you just take your hands off the controller you are going to fall. But if you tap a button that has a stamina bar you will gain momentum and lift and you fly. But because blizzard refuses to call it flying people are thinking they mean demon hunters glide lol

  12. #272
    Quote Originally Posted by TaurenFemaleLovah View Post
    I think part of the whole flying issue is the fact that they still sell mounts, flying ones at that, in the store for a chunk of change. Also, a portion of the player base have spent >=15 years farming a range of mounts, I personally don't think in any game you should lose any functionality from things you've paid for, over and above the base sub.

    Personally I also think the dev's are so separated from their player base it's concerning, I watch the video's they put out and they are cringe worthy, compared to something like Yushi on FFXIV, who clearly loves that game, these fools come across as a bunch of corporate boot lickers, who are really driven my MAU numbers, which have tanked because the experience has lowered over time - they come across as fake.

    I do think the grind for this expansion, after artifact in Legion, neck in BFA, etc, will be moved to the Dragonriding - they are shady with their approach to pad their MAU metric. My view is existing flying should stay, even in it's current delayed form. But, opinions are like assholes, everyone has one.
    nah they told it upfront. just people refuse to belive that anyone can be so stupid so they still cling to false hope

    they already admited they are supper happy with renown system so guess what will be most likely another thing timegated behind it -

    ofc - dragongliding

    you will start with gliding really slow on short dustances and eventually with renown 80 you will glide super fast on super long distances.

    and they will try to sell it as main point of expansion

    if i had to guess what those morons are thinking at blizzard is that your dragon will grow alongside with your renown level . and the bigger it will be the faster it will fly and on longer distances.

    you give those people to much credit while last 8 years have shown that they deserve 0 faith from playerbase

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    Quote Originally Posted by Dractier View Post
    Yeah I think people are getting super confused by this, blizzard said they don’t want to call it flying because flying has a specific meaning to wow, which is static flight or floating would be a better word.

    When I hear they can use momentum and lift I think of something like flying in zelda: skyward sword where if you just take your hands off the controller you are going to fall. But if you tap a button that has a stamina bar you will gain momentum and lift and you fly. But because blizzard refuses to call it flying people are thinking they mean demon hunters glide lol
    nah . they think about aviana feather / rocket backpack and maybe maybe you will do few swirls in airs. probably akin to this quest in maldraxus where you "fly" on wyvern / that korthia daily with flying on drake or whatever itwas.
    Last edited by kamuimac; 2022-04-28 at 05:11 PM.

  13. #273
    Quote Originally Posted by kamuimac View Post
    nah they told it upfront. just people refuse to belive that anyone can be so stupid so they still cling to false hope

    they already admited they are supper happy with renown system so guess what will be most likely another thing timegated behind it -

    ofc - dragongliding

    you will start with gliding really slow on short dustances and eventually with renown 80 you will glide super fast on super long distances.

    and they will try to sell it as main point of expansion

    if i had to guess what those morons are thinking at blizzard is that your dragon will grow alongside with your renown level . and the bigger it will be the faster it will fly and on longer distances.

    you give those people to much credit while last 8 years have shown that they deserve 0 faith from playerbase

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    nah . they think about aviana feather / rocket backpack and maybe maybe you will do few swirls in airs. probably akin to this quest in maldraxus where you "fly" on wyvern / that korthia daily with flying on drake or whatever itwas.
    Yeah but those are just DH glide though none of them ‘fly’ it’s just a glide.

  14. #274
    Quote Originally Posted by kamuimac View Post
    nah they told it upfront. just people refuse to belive that anyone can be so stupid so they still cling to false hope
    False hope of having something to shit on Blizzard with? Because you completely missed what they were talking about.

    They are super happy with Renown as a replacement for the old Reputation system. Not with the timegating thing, where Ion actually said something entirely different.

  15. #275
    I think they're gonna unlock flying eventually, my hope is that if Dragoriding is fun they make sure effective use of it curbstomps standard flying in efficiency. That's a good compromise. Flying for the lazy, More efficiency if you put in the effort!

  16. #276
    Quote Originally Posted by THEORACLE64 View Post
    Blizzard has made a 17 year old feature actually fun
    We don't know that yet. It COULD be fun, but how fun it is, and how long that fun lasts if it's built into something you need to do repeatedly and all the time (movement) is unclear.

    We DO know their stated design goal isn't fun - it's gating. Not only by delaying "hard" flying, but also by delaying the "soft" flying of Dragonriding. That's a philosophy I simply disagree with on a fundamental level. Convenience should not be the target of "content"; CONTENT should be content, and convenience should simply facilitate it. I think flying vastly improves the enjoyment of content by cutting down on the non-content in between, and if exploration is something you're worried about then just design it with flying in mind - or make it fun on its own merit. I've had people bring up things like jumping puzzles before and how flying invalidates them as an element of "fun" - which makes zero sense to me, because you can still do those puzzles if flying exists by simply choosing not to use flying to circumvent them; and if people don't want to do that, then maybe just maybe these puzzles weren't actually all that fun to begin with, and they should have made something else.

  17. #277
    Quote Originally Posted by Biomega View Post
    We don't know that yet. It COULD be fun, but how fun it is, and how long that fun lasts if it's built into something you need to do repeatedly and all the time (movement) is unclear.

    We DO know their stated design goal isn't fun - it's gating. Not only by delaying "hard" flying, but also by delaying the "soft" flying of Dragonriding. That's a philosophy I simply disagree with on a fundamental level. Convenience should not be the target of "content"; CONTENT should be content, and convenience should simply facilitate it. I think flying vastly improves the enjoyment of content by cutting down on the non-content in between, and if exploration is something you're worried about then just design it with flying in mind - or make it fun on its own merit. I've had people bring up things like jumping puzzles before and how flying invalidates them as an element of "fun" - which makes zero sense to me, because you can still do those puzzles if flying exists by simply choosing not to use flying to circumvent them; and if people don't want to do that, then maybe just maybe these puzzles weren't actually all that fun to begin with, and they should have made something else.
    Trust me, games that design content around things like flying are simply just not fun. There is no exploration with flying, and when there is it just simply involves a ton of travel time. WoWs gameplay is played on the ground, that’s just how it is and how it will always be. If you give people flight right out of the gate then you basically don’t have any content.

    Just like you said:

    Convenience should not be the target of "content"; CONTENT should be content, and convenience should simply facilitate it.
    The content is the content, but with flying that content disappears. That’s just simply how it is. They wait until this content is played out and we all hit the end end game and then give us flying so we can go over it quicker. This is been explained to us for how many years now?

    Because wows game is played on the ground, in order to design content “around flying” this would basically just mean putting quests and areas on different floating islands than one another, or adding towers that you have to fly up to. This is extremely boring. Instead of getting any sense of atmosphere and danger in the world you are spending 90% of your time just mindlessly flying up and down staring at the sky box to your next destination.

    Wow isn’t a flying game with an mmo feature to it. It’s an mmo with a flying feature. The flying works around the mmo content, not the other way around

  18. #278
    Quote Originally Posted by Branflakes6000 View Post
    Flying in WoW is just swimming through the air, other games have done it much better. The dragonriding system looks like what flying always should have been.
    Leave it to a fanboy to think a limitation of an existing feature is considered an upgrade.

    So now they're taking away regular flying that got you everywhere you wanted and give us a crappy baseline glide system that can be improved with dragonriding skill to gain more altitude and speed? Basically first nerfing you and letting you earn back what was stolen? Yeah, that isn't an upgrade, it's a downgrade.

  19. #279
    Quote Originally Posted by Dractier View Post
    There is no exploration with flying
    I think you may be vastly overestimating how much exploration there is WITHOUT flying, too. There's barely any in WoW, maps are straightforward and rarely contain a lot of explorative elements - and where they do, you can often still have the experience with flying. In fact, you could argue that flying allows you to explore MORE since it can let you go places you otherwise couldn't (or not everyone could).

    Quote Originally Posted by Dractier View Post
    WoWs gameplay is played on the ground, that’s just how it is and how it will always be.
    And that's how it still is with flying, unless you count "moving from A to B" as gameplay in which case you're technically correct but also sort of missing the point, because sitting on a ground mount navigating the terrain for 5 minutes isn't exactly engaging or interesting to most people. Doing the things at whatever destination you're headed for is.

    Quote Originally Posted by Dractier View Post
    The content is the content, but with flying that content disappears. That’s just simply how it is.
    No it's not. You're making some grossly general statements here that make no sense. How does flying make CONTENT disappear? Do you really consider "I need to do a quest in spot X so let's spend 5 minutes walking up and down hills and around mountains until I can actually do that quest" CONTENT? Because THAT is the only thing that disappears, the quest does not. And if you're so attached to the walking simulator side of things - that's cool. YOU CAN STILL DO THAT WITH FLYING. You just tend to choose not to. And you know why? BECAUSE IT'S NOT ACTUALLY FUN.

  20. #280
    Quote Originally Posted by Biomega View Post
    I think you may be vastly overestimating how much exploration there is WITHOUT flying, too. There's barely any in WoW, maps are straightforward and rarely contain a lot of explorative elements - and where they do, you can often still have the experience with flying. In fact, you could argue that flying allows you to explore MORE since it can let you go places you otherwise couldn't (or not everyone could).


    And that's how it still is with flying, unless you count "moving from A to B" as gameplay in which case you're technically correct but also sort of missing the point, because sitting on a ground mount navigating the terrain for 5 minutes isn't exactly engaging or interesting to most people. Doing the things at whatever destination you're headed for is.


    No it's not. You're making some grossly general statements here that make no sense. How does flying make CONTENT disappear? Do you really consider "I need to do a quest in spot X so let's spend 5 minutes walking up and down hills and around mountains until I can actually do that quest" CONTENT? Because THAT is the only thing that disappears, the quest does not. And if you're so attached to the walking simulator side of things - that's cool. YOU CAN STILL DO THAT WITH FLYING. You just tend to choose not to. And you know why? BECAUSE IT'S NOT ACTUALLY FUN.
    It sounds to me like you don’t mmos then and you’re describing something more similar to an assembly line simulator where you’re just blasting through everything as efficiently as possible.

    That’s fine if that’s what you enjoy, but we are discussing an mmo where the terrain and your “walking simulator” is in fact a big chunk of the content of a new expansion.

    That’s fine if you disagree, you’re just wrong.

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