Originally Posted by
Zorgulon
This is also what has lead to the abysmal leveling. The horridly easy, short dungeons. The casuals (which I am indeed a part of myself) are SO afraid to LOSE, to FAIL, to not get progress THEN AND THERE or having to actually put in some EFFORT!
LFR is supposed to be a cakewalk. Here you will SEE the content. (I don't like that it actually awards almost raid lvl gear)
Normal is supposed to require SOME work, some wipes, some mechanics and knowledge. I like normals myself, cuz I feel I achieve something when we might've wiped a couple of times and finally get it! It feels good.
HC is for MORE work, MORE wipes, MORE mechanics and knowledge. Its for people who are geared past Norm or just want a bigger challenge. This is where I personally could reach for, but probably not :P
Mythic is for people who dedicate themselves to it, with a LOT of work, a LOT of wipes, a LOT of mechanics and knowledge. This is ofc not the norm. All the above are. You can CHOOSE what difficulty to play on!
You don't need to do mythic raiding, you don't need to get M+30, that's for the people who are really good and sweaty, not for the casuals like us! But I find it strange why there is no incentive for casuals to strive to get better?
Oh wait, no there isn't, because blizzard is mega afraid to let ppl fail at anything -.-'